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[(BG2) bug] Color spray

CamDawgCamDawg Member, Developer Posts: 3,438
edited November 2012 in Fixed
Color spray is supposed to have a range of visual (30 feet) but was set to 15. It was also imposing a save penalty and was not fanning out over 60 degrees, both contrary to its descript.
// color spray fixes - range is wrong, removes undocumented save penalty
COPY_EXISTING ~spin937.spl~ ~override~ // mephit version
~spwi105.spl~ ~override~ // regular mage version
READ_LONG 0x64 "abil_off"
READ_SHORT 0x68 "abil_num"
READ_LONG 0x6a "fx_off"
FOR ("index" = 0; "%index%" < "%abil_num%"; "index" = ("%index%" + 1)) BEGIN // fix existing effects
WRITE_SHORT ("%abil_off%" + 0x0e + ("%index%" * 0x28)) 30 // corrects range
READ_SHORT ("%abil_off%" + 0x1e) "abil_fx_num"
READ_SHORT ("%abil_off%" + 0x20) "abil_fx_idx"
FOR ("index2" = 0; "%index2%" < "%abil_fx_num%"; "index2" = ("%index2%" + 1)) BEGIN
WRITE_LONG ("%fx_off%" + 0x28 + (0x30 * ("%abil_fx_idx%" + "%index2%"))) 0 // set save bonus to 0
END
END
BUT_ONLY_IF_IT_CHANGES

// color spray arc fix
COPY_EXISTING ~cspray.pro~ ~override~
WRITE_SHORT 0x206 256
BUT_ONLY_IF_IT_CHANGES
Post edited by Tanthalas on

Comments

  • KeithSKeithS Member Posts: 623
    Adding...
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    edited July 2012
    Color spray always starts from the caster (effectively 0 range) and its radius of effect is based on the projectile. Will it ever reach the target with this new range?

    Notifying @Nathan so he can test it earlier.
    Post edited by Avenger_teambg on
  • CuvCuv Member, Developer Posts: 2,535
    I was wondering the same thing... but guess we can report if it doesnt and the change can be reverted (and just change the description)?
  • NathanNathan Member Posts: 1,007
    edited July 2012
    I'll test this in-game with our build while I'm checking out other stuff and report back if it isn't.
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    @CamDawg I had to write 426 ('50) in the projectile radius to have effect with '30 as spell range. These distance units are totally messed up. By the way, color spray prints a weird string for me: 10581 ('Ere there, I don't need no armored prats scaring away my friends. Get along, children.)

    It is - 'Too high of level for Color Spray' - so, another string bug.
  • NathanNathan Member Posts: 1,007
    edited July 2012
    As detailed in the other thread, but, I'll put it here - color spray does not reach the full range as other people have noted. Et tu, @CamDawg?
  • CorianderCoriander Member Posts: 1,667
    @Nathan Are you implying that @CamDawg has stabbed you in the senate?
  • CamDawgCamDawg Member, Developer Posts: 3,438
    Yeah, change the cspray.pro to use Avenger_teambg's 426 instead of the 256 and (aside from the string issue) it should now be good to go.
  • CamDawgCamDawg Member, Developer Posts: 3,438
    /quickly drops dagger
  • NathanNathan Member Posts: 1,007
    @Coriander, @CamDawg - Ow, right in the senate!
  • CamDawgCamDawg Member, Developer Posts: 3,438
    image
    Nathan
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    Further beating this undead horse:

    You intended to fix the Arc of color spray, but that is 0x224 not 0x206.
    You didn't break it much, because 0x206 is the effect radius. 256 is tad small, though it should be the 426 i wrote about.
    On the other hand, 60 (0x3c) was correctly set as arc at position 0x224. So the arc need not be touched.

    Here is the field break down (as per IELISTER)

    0200h AOE section
    0200h AOE flags 00000800
    0204h Trigger radius 00fa
    0206h Effect radius 00fa
    0208h Explosion sound
    0210h Delay 0009
    0212h Animation ID 0000
    0214h Projectile ID 0000
    0216h Explosion count 01
    0217h Explosion type ff
    0218h Explosion colour 0043
    021ah Another projecti 004f
    021ch VVC
    0224h Cone width 003c

  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    In @Coriander's terms, this boils down to this snippet:

    // color spray distance fix
    COPY_EXISTING ~cspray.pro~ ~override~
    WRITE_SHORT 0x206 426
    BUT_ONLY_IF_IT_CHANGES
  • SethDavisSethDavis Member Posts: 1,812
    Since July?!?!?! ... This has been fixed almost longer than I've been working on bugs....

    Potentially fixed - @Avenger_teambg's fix has been added
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    @SethDavid It is easy to skip over a bug when we just dump it on you :) And this one was not too important to insist on its fix.
    SethDavis
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    Color spray range confirmed fixed.
  • TanthalasTanthalas Member Posts: 6,738
    If the thing that's supposed to be fixed is the explosion size, then Confirmed Fixed in build 0924.
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