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My project showcase and thread

NWN_TömlNWN_Töml Member Posts: 90
Lots of household and peasant (clutter ;) ) objects i´m modeling and texturing by myself. Textures need some improvements i know but it´s just a wip for now.


LyraVrenMadHatterHimmelweissraz651ronaldoshadguythirdmousedafenaJFK[Deleted User]Symphonysarevok57JuliusBorisov

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  • NWN_TömlNWN_Töml Member Posts: 90
    edited February 2018
    And some interior designs i´m ready to implement into my city/ peasant interior tileset. It´s a "scene" based environment for the most part. So you dont have to see every inch of all walls. Just the ambience will be focused on in my project :



    And i keep everything very low poly as you can see on the pipes. Yes i do. It´s my art direction and will not be changed at all ;) I focus on perfectly matched textures and clean geometry!
    JFK[Deleted User]SymphonyJuliusBorisov
  • NWN_TömlNWN_Töml Member Posts: 90
    edited February 2018
    And my first shown NPC. A default peasant female in a "good" or natural shape ;)




    Well, she is not nude behind her long apron ;)
    Post edited by NWN_Töml on
    JuliusBorisov
  • Looking good so far.
  • NWN_TömlNWN_Töml Member Posts: 90
    And .... some gothic furniture stuff and a fireplace for cooking that looks like one ;)

    Pretty low poly yes i know... but thats how i want it to look alike!

    JuliusBorisov
  • NWN_TömlNWN_Töml Member Posts: 90
    edited February 2018
    Some more clutter household etc. stuff.. still wip so those texture placeholders arent final!



    That big barrel thing with the wheels is completely unfunctional i know...it´s just some random stuff... ;)

    Whenever i texture something i create a template for colors... so thats what you see there!
    JuliusBorisov
  • NWN_TömlNWN_Töml Member Posts: 90
    And some more _interior concepts : a bathing - an laboratory and a peasant bed place scene




    JuliusBorisov
  • NWN_TömlNWN_Töml Member Posts: 90
    edited February 2018
    Not trying to bumb my thread but here is what i´m doing exactly :





    it´s hero in 3d from "quest for glory 1 and 2 " (old sierra game...not the remakes)

    Yep, thats my project!!

    Creating a complete adventure like the first one...so it´s medieval :)

    JuliusBorisovDerpCitythirdmousepscythe
  • ZwerkulesZwerkules Member Posts: 112
    Does he wear a cod piece?
  • NWN_TömlNWN_Töml Member Posts: 90
    edited February 2018
    Hi Zwerkules,

    No. Complete model and texture done by myself ;) The "black" robe from hero is complete too but i was to lazy to post...soon i do some complete show of the characters that are ready!

    Oh and big thanks to Sherincal for the great "pixel shader". Without it i couldnt do this project in such an awesome way. It´s realy coming together like i ever wished... if you would know what i tried...AGS...
    SymphonyZwerkules
  • NWN_TömlNWN_Töml Member Posts: 90
    edited February 2018
    A little bit of progress shows the "combat" animation for Hero sword fight and the first "forest" roadmap scene tile :)





    As i said...it´s all or almost a just one tile based scene where you can act. So in the end some or most people will disilke it. But hey... i do this in the first place for myself and release what i enjoy ;)

    And some testing about "water" and SSAO shader plus default geometry and textures.. well, testing everything how it looks overall ;)




    Post edited by NWN_Töml on
    Sylvus_MoonbowZwerkulesInflatableFriendthirdmouse
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