So I've been playing around with the Toolset lately, looking for nice tilesets and other assets to use while relearning what I used to know about how things work, and of course I took a look at Project Q and was pretty much blown away by how good so much of it looked. I immediately found myself sidetracked from what I had planned to do and started just messing around with things for the sake of it, but as I explored the content I started noticing things that were pretty obviously taken from other games.
For some examples, here we have the iron armour from Skyrim:
This goat looks an awful lot like WoW goats:
Here we have the bartendy elf dude from NwN2:
And a partial serving of the Ebon Hawk crew from KotOR 1 and 2:
And I'm sure there are other things as well that I don't recognise. These are the things I'm fairly certain are direct rips as they're just too alike the original content to be recreations. I also saw a bunch of LotR faces that could very well be made in their image rather than rips, for all I know, since I can't tell where they were from like I can with the above images, and some other stuff like that.
So yeah. Over the last couple of days it's been gnawing at me. I'm not too certain og how I feel about the pack now, if I won't be able to be sure that the assets I'm using hasn't been ripped from somewhere. So I'm asking to anyone who might have more experience with this stuff than I have, is there a lot of borrowed content in it?
I'm aware that I am probably able to simply not use anything I don't want to or otherwise cut it out of anything I make (although I am not quite experienced enough to do so yet - new content and haks and the like was never something I worked with back in the day). It's just the thought of using assets I don't want to because I don't recognise where they're from that bothers me.