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Questions: Instanced Area Interaction

I'm working on an instanced dungeon module, and I'm trying to predict some behavior for trouble shooting down the road.

Does anyone know what happens if a player logs out in an instanced area, the area is destroyed via script, and the player logs back in (to the now non-existent area)?

Is the player sent to the server start point?

Comments

  • SherincallSherincall Member Posts: 387

    Is the player sent to the server start point?

    Yes.
  • PhantomizerPhantomizer Member Posts: 76
    I think a good work around would be to script in a delay, so if day...the player disconnects for a few minutes, the area won’t be destroyed, but if he takes more than say...15mins to return, than the area self destructs.
  • WhitegraveWhitegrave Member Posts: 37

    Is the player sent to the server start point?

    Yes.
    Thanks!
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