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Dedicated Server Crash when saving (when no players logged in)

Please, please, please fix this issue - it's crippling multiplayer games.

If you start the dedicated server client by loading a previous save slot, subsequent saves (when no players are logged in) hard-crash the client, making the game completely unusable and autosave pointless.

This is still happening on the latest version so I am posting here as well as the support site to try and get some traction on this one.

I have attached the error log, dump file and save to the post in the link below.

https://support.baldursgate.com/issues/35794

Comments

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,724
    Thanks for reporting! We now have logged in an internal ticket.
  • JimbobslimbobJimbobslimbob Member Posts: 206
    Excellent, thanks! Any ETA on a fix?
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,724
    No exact date. We've verified the problem in the latest build, and passed it along for our programmers to sort out and get fixed. As soon as we're ready, we'll get this fix in and as soon as we know it's stable we'll get it into the released build.
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