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Recent occurrence with the NESS spawning system

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  • dTddTd Member Posts: 182
    Maybe you folks know why when I set corpses to lootable through the on spawn script like I've been doing for 12 years now they want to drop a corpse, which hangs around an decays, then leave a loot sack? Here's the 2 lines added to on spawn for mobs:

    SetIsDestroyable(FALSE, FALSE, TRUE);
    DelayCommand(1.0, SetLootable(OBJECT_SELF, TRUE));
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