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[Mac] Game keeps crashing on transition into another module/area

ch4coohch4cooh Member Posts: 3
Hi, my game keeps crashing while transitioning between areas (during loading) This happens in the original campaign module and also in the Shadows of Underntide module.

The problem is random (it does not happen during every transition) but once it occurs it is persistent, even when loading the same save game and trying to get into the next area several times in a row...

I am on a Macbook pro retina 15-inch late 2013 with Intel Iris Pro graphics

Is there a solution for this?

Thanks

Comments

  • nivniv Member, Moderator, Developer Posts: 410
    Please open Console.app, navigate to User Reports, find the crash files (nwmain_.....crash) and create a new ticket on redmine with them please, then we can get this fixed!
  • ch4coohch4cooh Member Posts: 3
    I have created an issue ticket on redmine with the logs and a save game included,
    thanks
  • nivniv Member, Moderator, Developer Posts: 410
    Oh, can you link me the issue here please, so I can reference it?

    Thanks.
  • TrixterTrixter Member Posts: 237
    Are the Mac tech-spec requirements listed somewhere?
  • tbone1tbone1 Member Posts: 1,985
    For the record, I'm getting the same thing. I included a save and an OS X crash report.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,725
    edited March 2018
    Trixter said:

    Are the Mac tech-spec requirements listed somewhere?

    beamdog.com provides System Requirements (not platform-dependent)

    Required System Memory (MB) 1 Gb
    Minimum Graphics OpenGL 3.0 compatible
    Processor Speed (GHz) 1 GHZ
    tbone1 said:

    For the record, I'm getting the same thing. I included a save and an OS X crash report.

    Appreciated!
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