You've never played IWD before, have you? Vanilla bard has (multiple) different songs. They have similar and widely considered superior songs to the bard kits.
Skald is the best bard, at 15 that -4 AC with +4 dmg/attack is invaluable. Sith is decent but mostly just to cap off your characters in between fights, skald all the way and it honestly breaks the game and makes it far to easy, even in the early going with the +2 song.
You've never played IWD before, have you? Vanilla bard has (multiple) different songs. They have similar and widely considered superior songs to the bard kits.
Sorry but yes I have. You didnt read my question did you? I am not even asking about vanilla bards, I just wanna know wether skalds still stack or not so I can decide how to give a shape to my all Bard party. I know all the rest of it. I just think it would be great fun running around with 6 bards supporting eachother. Seems feasible.
bards level so fast, this is totally a doable party, even in HOF.
can even do decent magic damage, since a lot of the low level spells are not level limited for damage, and bards level very fast.
so you can get the best of both worlds. Also, you can use summons for tanks (works well in HOF, because the summons scale in health along with the enemies), and keep your melee bards as your high dps units.
there might be some rough spots, but I don't think a party of bards would actually have too much problem with this game.
I'm currently toying with the possibility of a nearly all-bard (with one cleric/thief) party - perhaps you could provide an update on how this one turned out?
hm what a nice idea. I just finished my all druid play. The next party idea will be: blade, bard, skald, swashbuckler, cleric of lathander/tempus, blade
hm what a nice idea. I just finished my all druid play. The next party idea will be: blade, bard, skald, swashbuckler, cleric of lathander/tempus, blade
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iirc, Skalds stack, but I'd rather have 3 Blades supported by 1 Skald and Vanilla.
Jester should go invisible to soften up mobs, and be likely your primary combat caster.
A Skald is still able to cast Mislead/Project Image/Simulacrum and let the clone sing for him.
Multiple songs of the same type never stack (WCotS or the Skald's song for example).
can even do decent magic damage, since a lot of the low level spells are not level limited for damage, and bards level very fast.
so you can get the best of both worlds. Also, you can use summons for tanks (works well in HOF, because the summons scale in health along with the enemies), and keep your melee bards as your high dps units.
there might be some rough spots, but I don't think a party of bards would actually have too much problem with this game.