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[BUG] Red Sheaf Inn Impossible Crate

KeithSKeithS Member Posts: 623
edited July 2012 in Fixed
Current Behaviour

In the Red Sheaf Inn there is a crate near the entrance that was impossible to be opened without getting caught even if there was no one in sight.

Expected Behaviour
To be able to successfully steal from the crate if no one is watching.

Note: Trap scripts were adjusted such that only humanoid creatures can "see" the player stealing.

Files altered: ACT*.BAF


Fixed in: v0626+

Originally found and fixed in: BG1Fixpack
http://forum.baldursgate.com/discussion/858
Post edited by CameronTofer on

Comments

  • BhryaenBhryaen Member Posts: 2,874
    edited July 2012
    Confirmed Fixed:

    Just lockpicked, opened, and looted it thrice with no one the wiser... Then CLUA'd in several wandering noblewomen to test if sight does matter, and got the "Someone has noticed you!" only when the scene of the crime was witnessed.

    NOTE: If you loot it and then Karlat runs down into the area in order to, well, kill you in public, he also calls the guards on you...
  • BalquoBalquo Member, Developer Posts: 2,746
    NOTE: If you loot it and then Karlat runs down into the area in order to, well, kill you in public, he also calls the guards on you...
    That is a whole bug in itself! If you steal from any guard trapped container and you remain in close proximity to that container and an NPC comes into view; the guards will be summoned. I'll add this to another thread... eventually.

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