[bug] redundant equipment clones dropped by summoned monsters
Current behaviour:
Some monsters - like Hobgoblins - drop equipment, that looks the same and has the same properties like common shop items, but actually they are internally a redundant clone of that item with a different internal iteem name/number, which is why you can't stack arrows left by hobgoblins with seemingly identical arrows in your quiver.
Desired behaviour:
There shouldn't be duplicate items. An standard arrow should be a standard arrow and be stackable with all other standard arrows.
Some monsters - like Hobgoblins - drop equipment, that looks the same and has the same properties like common shop items, but actually they are internally a redundant clone of that item with a different internal iteem name/number, which is why you can't stack arrows left by hobgoblins with seemingly identical arrows in your quiver.
Desired behaviour:
There shouldn't be duplicate items. An standard arrow should be a standard arrow and be stackable with all other standard arrows.
Post edited by Balquo on
3
Comments
Personally, I do not see a valid reason why summons should not drop items but I don't feel strongly about it.