Never buying a BEAMDOG involved game, ever.
Peaches
Member Posts: 2
I'll be reporting the bugs, don't worry, just got to put this in:
I've played Baldur's Gate for YEARS using my ORIGINAL DISCS and using compatibility options in Windows, this is not a "remake," "Enhancement," "Alteration." All "BGEE" is, is mods taken from Gibberlings 3 and then sold for 20 bucks. That's bull... If you're going to charge money for a game.... DO SOMETHING... don't just steal mods and think you're a freaking genius "We can't alter the hard-coded information" THEN REBUILD THE GAME! DO THE GRAPHICS OVER, DO EVERYTHING OVER! If you're going to charge people money... you should actually DO something!
To the Bugs now:
1. Bags (Potion/Gem) Displays "Missing String #xxxxxx" (x being variable numbers)
2. The Information in the Inventory screen doesn't display properly. I'd put examples but almost Everything you put in there, is incorrectly calculated. (Short example: I have a Net Thac0 of 12, yet what is displayed is 15, I am not using spells or enchanted items, just leveling and Proficiency points.)
3. Enemies in the Bandit camp (any with a name) are able to move and act, even when affected by Hold Person or even Sleep. The Priest Spell "Command" DOES work on them.
4. Neera's AI seems to be bugged. I tell her to move forward with no obstructions and she'll have to route some crazy path to get there. (She's a wild mage, that's why! Yuck-yuck )
5. If you have your party highlighted and you hold down 1 on your keypad and then try to select your team, it bugs out so you can't select all team members, also causes it so you have to click them to remove selecting them. (That's not in the Original, doesn't seem to be an intentional programming either.)
6. Party Members and Enemies alike will get "Stuck." Their AI kicks in because of an Enemy, yet they seem not able to move and constantly 'twitch.' I've had 2 Boss fights happen now where the boss didn't move, I didn't cast any spells on them, they stood there. (I reloaded until they unbug)
7. Back to the Bandit Camp, 2 of the named Enemies keep 1 shot-killing full healthed people. When I go look back at the information, it says they only did 1-3 damage. Yet they get chunked. I have my guy with the most HP go out with: Draw Upon Holy Might, Bless, Chant, Armor of Faith, and Aide on, still gets Chunked by a 1-2 damage hit.
8. Gauntlets of Expertise (or whatever the morons from BEAMDOG renamed it to) does not properly add damage. I can get the Thac0 bonus, but the +2 damage does not happen.
9. In Record Damage does not properly formulate. In-fact completely incorrect and sometimes totally opposite date shows up, giving you a chaotic variable.
I'm only up to the Bandits Camp as of this moment. (I haven't been able to play it much, due to work.) I'm sure I'll find more to add to the list. Only have done roughly 4-5 Hours of Gameplay (I like to hit all the places before Nashkel Mines). And there's probably about 45 more hours of gameplay left.
BEAMDOG broke my Favorite Game of All Time, thanks ya douches. I'll make sure to always talk bad about you. I still can't understand how you can make a game that did not suffer from a megaton of glitches to making no real changes to the games functionality and STILL introduce an enormous amount of Glitches. (I've had all the Glitch Fixing, Patches, Fixers, yada yada before BGEE none of them had ANY of these glitches.) **** and the "Missing String" glitch has been there since the Original, I know this.
I've played Baldur's Gate for YEARS using my ORIGINAL DISCS and using compatibility options in Windows, this is not a "remake," "Enhancement," "Alteration." All "BGEE" is, is mods taken from Gibberlings 3 and then sold for 20 bucks. That's bull... If you're going to charge money for a game.... DO SOMETHING... don't just steal mods and think you're a freaking genius "We can't alter the hard-coded information" THEN REBUILD THE GAME! DO THE GRAPHICS OVER, DO EVERYTHING OVER! If you're going to charge people money... you should actually DO something!
To the Bugs now:
1. Bags (Potion/Gem) Displays "Missing String #xxxxxx" (x being variable numbers)
2. The Information in the Inventory screen doesn't display properly. I'd put examples but almost Everything you put in there, is incorrectly calculated. (Short example: I have a Net Thac0 of 12, yet what is displayed is 15, I am not using spells or enchanted items, just leveling and Proficiency points.)
3. Enemies in the Bandit camp (any with a name) are able to move and act, even when affected by Hold Person or even Sleep. The Priest Spell "Command" DOES work on them.
4. Neera's AI seems to be bugged. I tell her to move forward with no obstructions and she'll have to route some crazy path to get there. (She's a wild mage, that's why! Yuck-yuck )
5. If you have your party highlighted and you hold down 1 on your keypad and then try to select your team, it bugs out so you can't select all team members, also causes it so you have to click them to remove selecting them. (That's not in the Original, doesn't seem to be an intentional programming either.)
6. Party Members and Enemies alike will get "Stuck." Their AI kicks in because of an Enemy, yet they seem not able to move and constantly 'twitch.' I've had 2 Boss fights happen now where the boss didn't move, I didn't cast any spells on them, they stood there. (I reloaded until they unbug)
7. Back to the Bandit Camp, 2 of the named Enemies keep 1 shot-killing full healthed people. When I go look back at the information, it says they only did 1-3 damage. Yet they get chunked. I have my guy with the most HP go out with: Draw Upon Holy Might, Bless, Chant, Armor of Faith, and Aide on, still gets Chunked by a 1-2 damage hit.
8. Gauntlets of Expertise (or whatever the morons from BEAMDOG renamed it to) does not properly add damage. I can get the Thac0 bonus, but the +2 damage does not happen.
9. In Record Damage does not properly formulate. In-fact completely incorrect and sometimes totally opposite date shows up, giving you a chaotic variable.
I'm only up to the Bandits Camp as of this moment. (I haven't been able to play it much, due to work.) I'm sure I'll find more to add to the list. Only have done roughly 4-5 Hours of Gameplay (I like to hit all the places before Nashkel Mines). And there's probably about 45 more hours of gameplay left.
BEAMDOG broke my Favorite Game of All Time, thanks ya douches. I'll make sure to always talk bad about you. I still can't understand how you can make a game that did not suffer from a megaton of glitches to making no real changes to the games functionality and STILL introduce an enormous amount of Glitches. (I've had all the Glitch Fixing, Patches, Fixers, yada yada before BGEE none of them had ANY of these glitches.) **** and the "Missing String" glitch has been there since the Original, I know this.
Post edited by Avenger_teambg on
3
Comments
With regards to 2, 8, and 9, while the values displayed on the character record/inventory screen might not be correct, I think the values used in combat are.
I, like many others, cannot even get the game to run.
It's not like I have a unique PC configuration or something, I have a very very common i7 intel with an nVidia graphics card.
Are you going to tell me they didn't see that coming. Intel an nVidia are the two most prominent manufacturers according to sales, (I'm not saying they are the best, just the most sold).
Thank God PayPal allows 45 days to dispute any purchase.
To the topic: I was sceptical and little upset at first too, but when second update came out, I am not regretting this purchase, they're still fixing, even they've been already payed. So I am ooking forward to ultimate engine & baldur's gate 2. Allthough I would like to see named locations on map for better orientation.
Only thing which still bothers me is unfinished translation to my birth language. I know english, but sometimes I am too lazy to read it in it..
My second comment is, I don't think insulting people is going to solve anything at all other than the rage issues you're obviously having. Why would you even regress to such a thing? Overhaul spent upwards of 18 months on this project with around a dozen developers at some points, so they definitely did a lot of work. Never buying another product again is harsh. Rarely do PC game launches go flawless. In this industry having a company, like Beamdog has been, willing to bend over backwards to support you and continue providing fixes is the most important thing.
As for your comment regarding stolen mods, that's absolutely not true. Many of the mod writers help provide the code necessary to fix the numerous bugs that plagued this game. Much of the UI and graphics render was rewrote for widescreen and modern hardware, which is the reason why new bugs were introduced. The team admitted they didn't do enough testing and have dedicated themselves to fixing the issues before moving to the next game.
If you truly want the issues fixed, rather than just using this as a way to insult people, the best way to to clearly describe the bugs you are experiencing, what type of hardware you have, and what fixes you have attempted. You can post that here in the Windows section for compatibility concerns and post in the bugs section for mechanic bug issues. For crashing and other non-mechanic bugs you can just email the details to support@beamdog.com along with your game's .dmp file. The .dmp file is found in Program Files\Baldur's Gate Enhanced Edition\data\00766\Crash (you may have to create the crash folder).
I can confirm that "Legacy of the Master" aka Gauntlets of Expertise (why was it renamed?) are not showing the +2 str bonus for damage in the min/max window. It is reporting as +damage in the record summary. Can you verify if this is a known bug?
Also, the cursed The Vampire's Revenge +1 says it negatively affects the intelligence of the wielder, yet it does not. Again, bug?
Remember that they actualy have the rights to add official content, it wasnt easy to get!
I don't know I would call that a "bug", but it's definitely information that would be good to have. Go ahead and start a thread for it (Call it "things that aren't reflected in Damage and THAC0 display values" or something, so you can add items to the list). My guess is it's just something that wasn't considered--there are only a few items that aren't weapons that grant bonuses to THAC0 or Damage, so that's probably why.
The Vampire's Revenge thing is more of a descriptive inconsistency, but I'll tag @Jalily because she works more closely with the game's text.
As to the OP, I kind of take issue with the tone of that post, and to be honest I didn't read most of it because of that. My suggestion to you would be to take a moment to consider how you want to phrase your bug report, and spend your post actually reporting the bugs that you find.
If you want to discuss your frustrations, there are plenty of threads for just that. What you've posted here... isn't helpful to anyone.
Second, why do we care what that person will or won't do? While it sucks for Overhaul to lose a potential customer, I think lots of what they are doing is to satisfy the potential future customers and to make the product better and better. Focus on that, instead of the lost causes.
Finally a missing string since the original is hardly BD/OVHL's fault, now, is it? Oh, wait. Trolls can bring anything they want into an argument and spew forth more.
I agree. BG:EE is not perfect. Big surprise. Is stuff being fixed as we speak, yes. Again, Big Surprise (not!). Sigh. I'm going to go and gather my party...
Yes, all games have bugs on release, but there is a scale even in this aspect, and this one is towards the worse end. The fact they had a 10+ team working on it is even more shameful. I would understand if this was the work of a 3-4 man team and no QA at all. I know about game programming and they didn't write a game engine from scratch, so it's far from an epic project or massive undertaking.
I see people asking for a BG2:EE or PST:EE before having a quality product in BG:EE. It saddens me to see a decline in almost every aspect of society over the years, including movies, music and video games. It's the consumerism which prevails and that's a shame.
We are stumbling upon these bugs and report it during a normal playthrough.
We did not anything fancy to detect them and report them.
Want someone to blame? Blame WOTC for being assholes about the license.
10. Dual Monitors and not being able to ALT-TAB and minimise the game. The game just sits there while your Windows Taskbar appears. When you open an app, like a browser, it's 'behind the game' and you can't see that app.
11. The zoom reset is annoying as heck and the Beta testers on these forums said this is a 'feature' (lol wut? WTF?) and not a bug and working as intended which I find truly unbelievable. Anyone trying to justify this as a feature is truly out of touch with reality and making excuses. It's a bug pure and simple. A zoom lock has been requested and no answer if this will be done any time soon.
12. Group Formation isn't saving at times and will change your group formation to a triangle. This can happen when you reload a saved game or have an ingame cutscene like Garrick/Silke. It doesn't happen all the time. Seems to be random.
13. When you tab across things like 'Select All' or the 'Party A.I.' on the bottom right of the screen, the scroll doesn't disappear when you move your mouse away and leaves a bit of the scroll showing, and have to hit U to get rid of it.
14. The spawns of the monsters is bugged and places like the Gnoll Fortress was nearly abandoned.
15. New content added that is bugged eg. Elven Chain mail not dropping during the Dorn encounter at Nashkel.
16. Enter Key on the Number pad doesn't work. Both Enter keys should work and do the same thing.
17. ESC key doesn't work in cinematics.
18. Apparently Druids can't use the Ankheg Armor. This needs to be fixed.
19. Removed in game dialogue for some of the people you meet in the game. eg. Bassillus' 'Oh Brother Thurm....'
20. Unable to stop the Critical Hit Screen shaking. BG1 didn't have this. BG2 did have this and had the option to turn it off. Theoretically this isn't a bug, but we should have the option to turn it off.
All games have bugs. The original BG had bugs. They didn't "Break" the original BG. It took several patches from Bioware back in the day to get BG 1 right and then everyone modded it. Ultima's from Origin had bugs. Games from Blizzard had ( have ) bugs.
At least they are working on fixing them and listening to the users ( us ) reporting the bugs.
But what does everyone expect? I think its awesome that I could replay BG in higher resolution with more content for only 20 bucks. A movie with a drink and popcorn is 20 bucks and that lasts 2 hours.
At least I'm getting my money's worth as I've enjoyed the game probably around 10 hours at this point. That's 2 bucks an hour.
I'm sorry that some people are experiencing bugs, but look at the positives:
1. New people are going to experience Baldur's gate and maybe that interest will result in a BG 3 one day.
2. Its still a great value for a game as you don't have to be connected to the internet to play, its only 20 bucks, I mean my god. A burger and fries at Five Guys is over 10 bucks now.
3. They created a wild-mage and a Monk and a Blackguard NPC. I think that's cool.
4. BG is running in the BG 2 engine now so you can use kit's. I am playing an Archer kit.
I mean, if you are that torqued off, just do something else for a month ( maybe watch a few movies and eat some good hamburgers ) and let them fix the bugs. Then download the updates in 30 days and play it again.
By the way, I don't work for Beamdog or anything. I'm just a 40 something gamer that also happens to be a software engineer, so I kind of understand how much work these guys had to do. Respect the coders!!
It has always been this way in Vanilla Baldur's Gate (1&2)
You people need a serious reality check on game development and how it works because you can even begin to talk again. As it is, your ignorance is showing heavily.
I must say I do not know how Trent and his guys are used to work, but I as far as I can see they are active on the forum and release patches frequently to repair what is broken.
What makes me confident is that I see every modders I always kept in great consideration,
supporting and helping the Beamdog staff to fix, test this project.
The passion for this game and the skill of Avenger, DavidW, Ascension64 and many others is out of question. So if they're still here it's a good enough reason for me stay.
If you are truly disappointed then don't get upset; instead, simply walk away. It isn't worth the emotional energy being spent fruitlessly.
23. Obe's "illusions" still drop equipable items.