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Add katanas to traders.

SkeeveSkeeve Member Posts: 16
Yes, I treat that as a bug, because we have WP Katana, but we dont have katanas in game. No, there are katanas, but in the first half u can only find one in Candlekeep, but u have not money to buy it, and u can find it in the City.
Post edited by Aedan on

Comments

  • bivbibivbi Member Posts: 96
    edited December 2012
    Was walking around the city when suddenly, a wild homeless appears. "Do you want a Katana sir ? only 5 gold." Seriously, agree that not everyone sells them, but only 2 sellers, in BG2 you can buy them, hmm, quite everywhere ;)
  • SkeeveSkeeve Member Posts: 16
    edited December 2012

    When picking Katana proficiency points, you get a fair warning that Katanas are very rare weapons.
    They are powerful, unbreakable and not native from the Sword Coast. And they are Expensive. Surely it's reasonable that not EVERYONE sells them, no?

    That "fair warning" of yours is originally from bg II SoA, and it means that katana is not as common as, for example, a long sword, that there are not many magic katanas, and it was obviously implemented to the game to prevent equipping every your character with katana, because there were only 2 or 3 good katanas in the game. Nevertheless, in BG II katanas were available in the very beginning of the adventure. In BG:EE picking katana proficiency points making no sense for now, as it's a dead weapon class. This is a big disappointment for such players as me, and I am not the only one, yeah.
    About your sentence "not native from the Sword Coast", scimitar and ninja-to are not native to the Sword Cost too, but there is a plenty of this kind of WP in the game.
    I am offering either to add more katanas to game, or to combine katana wp with scimitar wp (or other wp). In another case, as i said, picking katana proficiency points makes no sense.

  • MoomintrollMoomintroll Member Posts: 1,498
    Yes! we have no katanas
    We have-a no katanas today
  • CheesebellyCheesebelly Member Posts: 1,727
    @Skeeve : Scimitars, Ninja-tos and Wakazashi all deal 1d8 damage, same as a long sword, but they are more expensive.
    A Katana deals the same damage as a two handed sword, but it's still one handed, it's a backstab weapon and enters in the list as a most damaging one handers in BG1, the only one handers that are more damaging being Drizzt's scimitars and Varscona (through its ice damage). And we are talking of the non-enchanted version katana here.
    Putting katanas for everyone in the game would SERIOUSLY unbalance it damage-wise.
    Their rarity is well thought if you ask me personally.
  • SkeeveSkeeve Member Posts: 16
    edited December 2012

    @Skeeve : Scimitars, Ninja-tos and Wakazashi all deal 1d8 damage, same as a long sword, but they are more expensive.
    A Katana deals the same damage as a two handed sword, but it's still one handed, it's a backstab weapon and enters in the list as a most damaging one handers in BG1, the only one handers that are more damaging being Drizzt's scimitars and Varscona (through its ice damage). And we are talking of the non-enchanted version katana here.
    Putting katanas for everyone in the game would SERIOUSLY unbalance it damage-wise.
    Their rarity is well thought if you ask me personally.

    @Cheesebelly : You're ignoring EVERYTHING I've mentioned in my above post. Very impolite of you, isn't it? And when, may I ask, for hacks sake was the Baldur's Gate a game about balance? Don't lie to yourself, it wasn't and it won't be. There are still powerbuilds that would burn everything around them, as it was earlier. You still can speedrun it with fighter/mage/thief. You can still make a kensage. We still have sorcerer. And it's not about variety too, because people still have an ability to count, and only one wp will stay as the most commonly used. And please, before answering this post, take in account arguments I've mentioned before.
    Post edited by Skeeve on
  • DarkDoggDarkDogg Member Posts: 598
    edited December 2012
    Skeeve said:


    @Cheesebelly : You're ignoring EVERYTHING I've mentioned in my above post. Very impolite of you, isn't it? And when, may I ask, for hacks sake was the Baldur's Gate a game about balance? Don't lie to yourself, it wasn't and it won't be. There are still powerbuilds that would burn everything around them, as it was earlier. You still can speedrun it with fighter/mage/thief. You can still make a kensage. We still have sorcerer. And it's not about variety too, because people still have an ability to count, and only one wp will stay as the most commonly used. And please, before answering this post, take in account arguments I've mentioned before.

    There are at least 2 katanas+1 IG.
    Just posted a pic for you in Русский category.
    Post edited by DarkDogg on
  • gesellegeselle Member Posts: 325
    Exotic weapons from Kara-Tur are rare around the sword coast for a reason.
  • DeeDee Member Posts: 10,447
    Hm.

    You know, a single katana in the shop at Feldepost's inn wouldn't go amiss. The trouble with the katana in Candlekeep is that you can't buy it unless you're using the one class (thief) with the ability to acquire the necessary funds to buy it.

    And if you're not a thief, you won't find one until much later in the game.

    The weapon's price is already prohibitively expensive. Putting one in the Feldepost inventory would be a good way to let a player purchase one while still conveying the sense that "Hey, this is a powerful weapon; don't lose it." Feldepost is also a perfect seller for an exotic weapon like this; I wouldn't put it in Taerom's shop because Taerom wouldn't be able to make it and he certainly wouldn't sell it if he had one.
  • CheesebellyCheesebelly Member Posts: 1,727
    @Aosaw : isn't the guy in Feldpost even more expensive than your average Bobby? I mean, he sells a book for THREE gold coins, of all things! D:
  • greckoboygreckoboy Member Posts: 33
    Skeeve said:

    When picking Katana proficiency points, you get a fair warning that Katanas are very rare weapons.
    They are powerful, unbreakable and not native from the Sword Coast. And they are Expensive. Surely it's reasonable that not EVERYONE sells them, no?

    That "fair warning" of yours is originally from bg II SoA, and it means that katana is not as common as, for example, a long sword, that there are not many magic katanas, and it was obviously implemented to the game to prevent equipping every your character with katana, because there were only 2 or 3 good katanas in the game. Nevertheless, in BG II katanas were available in the very beginning of the adventure. In BG:EE picking katana proficiency points making no sense for now, as it's a dead weapon class. This is a big disappointment for such players as me, and I am not the only one, yeah.
    About your sentence "not native from the Sword Coast", scimitar and ninja-to are not native to the Sword Cost too, but there is a plenty of this kind of WP in the game.
    I am offering either to add more katanas to game, or to combine katana wp with scimitar wp (or other wp). In another case, as i said, picking katana proficiency points makes no sense.

    Agreed. If you use the same warning as in BGII, I'd expect at least some katanas. In any case, right now, I don't even mind if they double the price of a non-magical katana. Heck, sell one (and just one) for 5000g if anyone is so concerned about balance. I wouldn't mind as much. I don't need +2 katanas either. Something's wrong when I can't even find a katana until like chapter 4/5. Varscona's so much easier to obtain in comparison.
  • NymMoondownNymMoondown Member Posts: 219
    Or as Varscona one katana could be given to a particolar ennemy, and is up to imagination how that weapon had come in his hands...

    If a humble hobbit can gain e keep the Ring for years... :P
  • LuthoreLuthore Member Posts: 43
    I wouldn't mind seeing at least A katana for sale from a vendor before you hit chapter 4. Just adding it to a single vendor's item list as a single item would be fair imo. It's rare for sure, but there MUST be merchants around some where who've acquired them either through trade caravans or passing adventurers. Double or triple the sale price from Candlekeep and call it a day.
  • HaHaCharadeHaHaCharade Member Posts: 1,644
    Is the Katana Nazi like the Soup Nazi?

    NO KATANAS FOR YOU.
  • nametabnametab Member Posts: 2
    edited December 2012
    I realize katanas are rare in this part of Faerun, but come on. It seems that the only place, where you can get one before entering BG is Winthorp's Inn in the Prologue... and it costs so much that you won't be able to collect the money unless you're a very good thief. Has anyone found a katana elsewhere, in chapters 1-4? This situation makes the katana specialization not worthwhile.
  • moopymoopy Member Posts: 938
    edited December 2012
    There is a +1 katana at the bottom of Cloakwood Mines.

    Other than that none that I know of other than the normal one in candle keep.

    If you have an evil guy, or don't care about role playing, you can kill watchers in CandleKeep. Get one of them alone where no one sees you and you don't get in trouble, sell 3 of their plate mails and you can buy the katana.

    Edit: But yes, katana is a very weak choice and there are lots of other weapon options that are better for BG1.
    The only reason you'd take katana in BG1 is with BG2 in mind. You could always take specialization in katanas and just use another better weapon for a while.
  • nametabnametab Member Posts: 2
    Thanks, but Cloakwood Mines are also accessible pretty late in the game.

    IMO it would be a lot more logical if the katana had been moved from Winthrop's Inn to - let's say - Feldepost's Inn or the shop in Nashkel. I don't think the intention of putting in the game at all was to make the player wait for it until chapter 4 or hunt down guards in Candlekeep.
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    edited December 2012
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  • DeucetipherDeucetipher Member Posts: 521
    I like that their rarity as it is, personally.

    But, speaking hypothetically, if they were to add one, I'd rather they add it to a particularly tough encounter. Maybe a new wandering adventuring party, something nasty like a kensai/mage, or a fighter/thief with invis potions. Like the boss of a DLC encounter, maybe.
  • AedanAedan Member, Translator (NDA) Posts: 8,551
    This is not a bug, but a feature request. Moved to the proper section.
  • brtl33brtl33 Member Posts: 17
    If you're a barbarian, and your base strength is high enough, you can rage and then bash the lock to get the gem. anyway feldepost having one (and only one) makes sense -- a lot more sense than winthrop having one IMO. Don't ogre magi drop Katanas now too? so you should be able to get one from a couple early encounters that I can think of. Athkatla having them from the outset makes more sense than the sword coast, since athkatla is a major city and a merchant hub. Only BG would be large enough to get that kind of trade in the part of the sword coast that BG1 takes place in.
  • NifftNifft Member Posts: 1,065
    Additional request: Thunderhammer ought to sell two-handed swords and scimitars.
  • VherdelVherdel Member Posts: 40
    Selling one at the carnival might fit in a bit more, since the carnival merchants tend to travel a lot.

    Also, they are pretty rare, not that I ever bothered using one in the first place, but even in bg2 the highest version I found was +3 along with a few abilities.
    As far as I can remember though, I tend to forget items I don't use.
  • darius404darius404 Member Posts: 12
    edited April 2013

    I like that their rarity as it is, personally.

    But, speaking hypothetically, if they were to add one, I'd rather they add it to a particularly tough encounter.

    Deuce, your prayers have been answered!

    I have been able to find exactly one vendor outside of Candlekeep who sells (a single) katana. He is in a shop in southwestern Baldur's Gate. In addition, I've found 3 enemies that drop a katana each.

    #1: Kahrk at the Firewine Bridge now drops a katana when he dies. You have to talk to a woman named Carsa and insist she give you her jar in order for Kahrk to appear. That's one way to get a normal katana if you can't bash/lockpick the chest with the star sapphire at the beginning of the game.

    Kahrk is pretty tough too, so it fits your criteria. He starts out with a Globe of Minor Invulnerability (it can't be dispelled). Your best bet for taking him is to run away for a bit until it wears off. He's still hard with a ~Level 5 party.

    #2: The ogre mage Droth in the area south of Candlekeep also drops a katana. You have to talk to Shoal the Nereid (who kills the speaker, so have an NPC talk to her), fight her, then swear to free her. Only then does Droth show up.

    #3: In the south section of Baldur's Gate, north of the Temple to Umberlee, there is a house with a green roof. If you go inside it, 5 ogre magi ambush you. One of them drops a katana.
    Post edited by darius404 on
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