Some time ago, I made a voice package with the IWD, IWD:HoW and IWD2 sounds for Baldur's Gate. Only problem here: it's german ^^' http://g2f.nl/03uaxbw
I would also be interested in the soundsets (in English, as I don't speak German) from the Icewind Dale series. There are just so many more choices than Male 1-6...
I have all of the IWD2 (don't see a reason to list IWD, doesn't the sequel come with all of IWD portraits as well?) and NWN portraits. I just took screenshots and cropped the portraits out, which means they are at inconsistent dimensions, but that's easy enough to fix with just about any image editing software.
First, you need IWD2. It also has all the voice sets of IWD1 and HoW. Then you install it and copy the "sounds" folder from the game directory. Now comes the tricky and exhausting part:
Naming them all correctly. Here are the voices for all the character sounds that can be used in BG. Please note, that there are not enough IWD sounds for all those that are needed in BG. But that's ok, you character will just stay silent when a missing sound is going to be played. Make also sure, that the parts with the XXXXXXX is exactly the same for each voiceset.
XXXXXXXa.wav : Battlecry 1 XXXXXXXb.wav : Becomes Leader XXXXXXXc.wav : Tired XXXXXXXd.wav : Bored XXXXXXXe.wav : Heavily Injured XXXXXXXf.wav : Selected 1 XXXXXXXg.wav : Selected 2 XXXXXXXh.wav : Selected 3 XXXXXXXi.wav : Command Confirmed 1 XXXXXXXj.wav : Command Confirmed 2 XXXXXXXk.wav : Command Confirmed 3 XXXXXXXl.wav : Hit XXXXXXXm.wav : Dies XXXXXXXn.wav : In the Wilds XXXXXXXo.wav : In a City XXXXXXXp.wav : In a Dungeon XXXXXXXq.wav : Dawn XXXXXXXr.wav : Dusk XXXXXXXs.wav : Command Confirmed 4 XXXXXXXt.wav : Command Confirmed 5 XXXXXXXu.wav : Command Confirmed 6 XXXXXXXv.wav : Command Confirmed 7 XXXXXXXw.wav : Partymember dies XXXXXXXx.wav : Selected 1 (rare) XXXXXXXy.wav : Selected 2 (rare) XXXXXXXz.wav : Critical Hit on Enemy XXXXXXX1.wav : Critical Miss on Enemy XXXXXXX2.wav : Target Immune to Weapon XXXXXXX3.wav : Backback full XXXXXXX4.wav : Pickpocketing Success XXXXXXX5.wav : Hide in Shados Success XXXXXXX6.wav : Cast Spell Fail XXXXXXX7.wav : Set Trap XXXXXXX8.wav : Battlecry 2 XXXXXXX9.wav : Battlecry 3 XXXXXXX0.wav : Selected 6 XXXXXXX_.wav : Selected 8
After naming them all correctly, copy that folder into the language folder you use (it's in the documents folder). After restarting the game, you should be able to use them.
Allright, here's a how to get the voice sets: Please note, that there are not enough IWD sounds for all those that are needed in BG. But that's ok, you character will just stay silent when a missing sound is going to be played.
You could probably also reuse the same sound for different entries, just make sure it doesn't get too repetitive/annoying
@PeteAtoms Well, that goes for some voices, but in IWD there are no sounds for in the wilds or in the city. Neither for Backpack overload (if I rememver correctly)
I'm also looking to use IWD2 soundsets for BG:EE (like I did for my BG:TUTU with the IWD sound converter).
The only problem I have is that I can't open or listen to the IWD2 sounds through the actual files. They are .WAV as far as I know, but no program I have can open them. The files themselves are named: HMC_01, HMC_02, HMC_03 etc... (MaleWizard4 soundset). This makes it rather challenging to know which sound file corresponds to what sound in-game. I tried naming them 1=a, 2=b, 3=c, etc... but it didn't really work out that great. So, any help with this particular soundset would be much appreciated, as I really, really want (need) to use that soundset for my main character.
I have all of the IWD2 (don't see a reason to list IWD, doesn't the sequel come with all of IWD portraits as well?) and NWN portraits. I just took screenshots and cropped the portraits out, which means they are at inconsistent dimensions, but that's easy enough to fix with just about any image editing software.
Does anyone have the NWN2 portraits?
If I'm not mistaken NWN 2 didn't have portraits but rather had an image of the characters in-game face. Mask of the Betrayer had portraits however. But MotB only had 5 or 6 joinable npcs.
Some time ago, I made a voice package with the IWD, IWD:HoW and IWD2 sounds for Baldur's Gate. Only problem here: it's german ^^' http://g2f.nl/03uaxbw
Dude, this is amazing. It would be greatly appreciated if someone was to be so kind as to upload a similar archive with the English version of these soundsets.
I always loved the IWD2 soundsets but I can't find my copy anymore and paying 10$@GOG.com only for the sounds is a bit hefty imho
I'm echoing @MrGoodkat's thoughts, if someone has gone through the trouble to convert / rename all the soundsets in english, would they be kind enough to post it?
I'm echoing @MrGoodkat's thoughts, if someone has gone through the trouble to convert / rename all the soundsets in english, would they be kind enough to post it?
I can do it. I think I have all the codecs needed.
I'm echoing @MrGoodkat's thoughts, if someone has gone through the trouble to convert / rename all the soundsets in english, would they be kind enough to post it?
I can do it. I think I have all the codecs needed.
That would be VERY much appreciated. I've been searching the web all day but the only thing I found was the converter which requires IWD1 or 2... =(
IIRC, IWD sounds are in the exact same format (ACM) as BG:EE. After renaming the files, they should play properly in the Character Generation screen. Actually getting them to work in game requires some mucking around with the charsnd.2da file.
I've uploaded the same IWD2 soundsets (in WAV format) with text subs\quotes for each class. So you can add to the dialog.tlc IWD2 text lines too, using some modding tools. http://www.mediafire.com/?z78fz19bg3nav0n
Comments
Only problem here: it's german ^^' http://g2f.nl/03uaxbw
Does anyone have the NWN2 portraits?
First, you need IWD2. It also has all the voice sets of IWD1 and HoW. Then you install it and copy the "sounds" folder from the game directory. Now comes the tricky and exhausting part:
Naming them all correctly. Here are the voices for all the character sounds that can be used in BG.
Please note, that there are not enough IWD sounds for all those that are needed in BG. But that's ok, you character will just stay silent when a missing sound is going to be played. Make also sure, that the parts with the XXXXXXX is exactly the same for each voiceset.
XXXXXXXa.wav : Battlecry 1
XXXXXXXb.wav : Becomes Leader
XXXXXXXc.wav : Tired
XXXXXXXd.wav : Bored
XXXXXXXe.wav : Heavily Injured
XXXXXXXf.wav : Selected 1
XXXXXXXg.wav : Selected 2
XXXXXXXh.wav : Selected 3
XXXXXXXi.wav : Command Confirmed 1
XXXXXXXj.wav : Command Confirmed 2
XXXXXXXk.wav : Command Confirmed 3
XXXXXXXl.wav : Hit
XXXXXXXm.wav : Dies
XXXXXXXn.wav : In the Wilds
XXXXXXXo.wav : In a City
XXXXXXXp.wav : In a Dungeon
XXXXXXXq.wav : Dawn
XXXXXXXr.wav : Dusk
XXXXXXXs.wav : Command Confirmed 4
XXXXXXXt.wav : Command Confirmed 5
XXXXXXXu.wav : Command Confirmed 6
XXXXXXXv.wav : Command Confirmed 7
XXXXXXXw.wav : Partymember dies
XXXXXXXx.wav : Selected 1 (rare)
XXXXXXXy.wav : Selected 2 (rare)
XXXXXXXz.wav : Critical Hit on Enemy
XXXXXXX1.wav : Critical Miss on Enemy
XXXXXXX2.wav : Target Immune to Weapon
XXXXXXX3.wav : Backback full
XXXXXXX4.wav : Pickpocketing Success
XXXXXXX5.wav : Hide in Shados Success
XXXXXXX6.wav : Cast Spell Fail
XXXXXXX7.wav : Set Trap
XXXXXXX8.wav : Battlecry 2
XXXXXXX9.wav : Battlecry 3
XXXXXXX0.wav : Selected 6
XXXXXXX_.wav : Selected 8
After naming them all correctly, copy that folder into the language folder you use (it's in the documents folder).
After restarting the game, you should be able to use them.
Well, that goes for some voices, but in IWD there are no sounds for in the wilds or in the city. Neither for Backpack overload (if I rememver correctly)
The only problem I have is that I can't open or listen to the IWD2 sounds through the actual files. They are .WAV as far as I know, but no program I have can open them. The files themselves are named: HMC_01, HMC_02, HMC_03 etc... (MaleWizard4 soundset). This makes it rather challenging to know which sound file corresponds to what sound in-game. I tried naming them 1=a, 2=b, 3=c, etc... but it didn't really work out that great. So, any help with this particular soundset would be much appreciated, as I really, really want (need) to use that soundset for my main character.
Thanks.
I always loved the IWD2 soundsets but I can't find my copy anymore and paying 10$@GOG.com only for the sounds is a bit hefty imho
I think I have all the codecs needed.
No wonder you could not play them in your Media Player :-)
Here you go:
http://www.mediafire.com/?0vbcr3mk5gzh5hr
All IWD2 sound files.
Converted to normal WAV, so you'll be able to play them in your Media Player.
BTW this converter you have mentioned does nothing with the convertation, but only renames the files with a script.
So you can add to the dialog.tlc IWD2 text lines too, using some modding tools.
http://www.mediafire.com/?z78fz19bg3nav0n