With the EE out for a while with some patches, which version of BG1 do you prefer?

Simple question that I'm sure has been asked before, but now that the Enhanced Edition has a few patches under its belt, (As well as the Monster Fix, which before it was patched, it was pretty much game breaking for me and what made me tell people to get the originals instead) I am curious to know what you guys think is the best version of Baldur's Gate 1. Whilst each one likely has its own charm to it, if you had all three on your desktop (In the case of Tutu, it was already modded to your liking), which would you prefer to click on and play over the others?
We have Baldur's Gate 1, the original, untouched, vanilla game that we know since 1998. Throw in Tales of the Sword Coast in for good measure. It's likely the one which first captured many of our hearts, and despite the resolution, has a great aesthetic that I feel has been lost in the transition to Baldur's Gate II's Infinity Engine (In the case of sprites and GUI)
Then we have the modded Baldur's Gate Tutu. Thanks to a great modding community, they've made it possible to have the first Baldur's Gate run in the sequel's engine along with the same GUI and all. It's essentially playing Baldur's Gate I in Baldur's Gate II. There's even a widescreen mod. While the original BG has a few mods of its own, most effort has been towards providing them for the Tutu version.
And, as we undoubtedly know, we have the Baldur's Gate Enhanced Edition. While it also runs under the Baldur's Gate II engine, it's without the process of modding your game and already fits your resolution in a snug fashion without a mess of tinkering with a command prompt. Additionally, the Enhanced Edition has an active support and is provided with patches.
So, what will it be? The Classic, the Modified, or the Revisited?
We have Baldur's Gate 1, the original, untouched, vanilla game that we know since 1998. Throw in Tales of the Sword Coast in for good measure. It's likely the one which first captured many of our hearts, and despite the resolution, has a great aesthetic that I feel has been lost in the transition to Baldur's Gate II's Infinity Engine (In the case of sprites and GUI)
Then we have the modded Baldur's Gate Tutu. Thanks to a great modding community, they've made it possible to have the first Baldur's Gate run in the sequel's engine along with the same GUI and all. It's essentially playing Baldur's Gate I in Baldur's Gate II. There's even a widescreen mod. While the original BG has a few mods of its own, most effort has been towards providing them for the Tutu version.
And, as we undoubtedly know, we have the Baldur's Gate Enhanced Edition. While it also runs under the Baldur's Gate II engine, it's without the process of modding your game and already fits your resolution in a snug fashion without a mess of tinkering with a command prompt. Additionally, the Enhanced Edition has an active support and is provided with patches.
So, what will it be? The Classic, the Modified, or the Revisited?
- With the EE out for a while with some patches, which version of BG1 do you prefer?255 votes
- The original, untouched, vanilla Baldur's Gate with or without its Expansion.  8.24%
- Baldur's Gate Tutu with the necessary mods.10.20%
- The Baldur's Gate Enhanced Edition.81.57%
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Comments
- mods will soon become available for it
- I really like EE's three new NPCs
- dig the zoom feature a lot
- we'll have DLC for it down the road
- I'm looking forward to playing it on iPad
I never did play the tutu version for very long, but I'm not a fan of jumping through hoops to ensure smooth play and I remember there were... some minor things, not sure what, that irked me about it. That said, all 3 versions are the same great game.
Granted, my fondest party was in Tutu, but I agree that EE is the superior version. I hope as well that there might be a possibility of having the old BG1 player models sometime, and I think it was attempted for Tutu as well, but it just couldn't be done. Don't hold me to that, though. I didn't look too much into it.
I really do hope they give Icewind Dale the same treatment (and, if they're really nice, Temple of Elemental Evil despite being a different engine) as these games ARE good, but I just can't get past the resolution and choppy graphics. The Enhanced Edition really cleared out my issues with Baldur's Gate and I was able to complete my very first run thanks to the smoother graphics and gameplay.
(now...if they could just get the screen to stop flickering/refreshing when I load the game...that'd be nice)
Now that BGEE has been "Out for a while"???
Even using the "new math" the game has only been out a whole 10 days - can't speak for anyone else but it's certainly way too early for me to make an intelligent comparison between a game I've had for less than 2 weeks and a game I played for almost a decade...
Well, anyway, as long as the NPC Project isn't compatible, I will vote for BGT. Otherwise BGEE.
I'm definitely hanging out for the mods though. . .
I honestly hate modding, something always goes wrong, something is always incompatable, and someone always 'fixes' something that does not need to be fixed or makes something over or under powered.
I personally cant wait to see what they do with BG2.
Athough I'm still trying to figure out if the saves from BGEE can be used with the atari collection BG(vanila)
so that I have something to do until the new EE comes out.
@Wanderon I simply brought it up because I was curious what people thought so far and a few patches were out that took care of a good number of issues. My apologies if I somehow offended you.
EDIT: For the record, what is BGT anyways? Seen it mentioned a few times now.