@simplewanderer, they can use thrown weapons that are covered in a melee weapon proficiency, I.e. axes and daggers. There are a couple good throwing axes in this game, like the +2 returning axe.
The best would probably be Drizzt's scimitars, but you'd have to murder him for it.
Other than that, I remember always using:
*Spiderbane: +2 greatsword with Freedom of Movement (found in a cave in the cloakwood forest). *+2 Longsword with bonus frost damage (found on a bounty hunter in Nashkel Mines exterior).
Here's a list of every weapon in BG1 (excluding what may have been created for the Enhanced Edition).
I'm currently using Varscona (Longsword +2) with a Large Shield +1. Probably will give Minsc the Spider's Bane. Both are good weapons for a BG1 paladin, but I'm sure there are others aswell
There should be a Flametongue in Durlag's Keep but it's late in the game. With BGEE there also came a good Longsword+1 (+3 vs undead) early on, that's also nice for an Undead Hunter I'd say...
I like the Albruin +1 and a shield for my Cavalier. I want mine to be a tank, so I want a shield. And I always have the notion that a Paladin should have a large weapon, and a bastard sword is a heavier weapon than longsword. Plus you get protection from poison and detect illusion, which fit well with a Cavalier.
Scimitars ** (You can pickpocket drizzt from his two scimitars +3 with 50% in this skill). Axe ** (Because there is one returning axe + 2 for ranged attacks) Bastard Swords ** so that you can deal toe to toe with the Greater Wolfwere
If you'd rather play legit :
Long swords ** insted of scimitars (stil you can find +2 scimitars)
Do not bother with the two handed swords in this game, since there is a ring of free action that renders spider bane useless.
Since mounted combat was inadvertently left out of the game, along with lances and other cavalier stalwarts such as the horseman's mace, the horseman's flail, the horseman's pick, and the horseman's autocannon, you're left with spear, halberd, and maybe quarterstaff as lance-alikes.
Anyone using swords or other such weapons with a cavalier is just opting to use weapons they feel are better represented in the game to make up for the terrible empty gnawing pit in their stomach whenever they realize they do not have a horse and are nothing but glorified fighters who happen to be glorified paladins because that's how things roll in Baldur's Gate and points south.
I've always liked the idea of a cav wielding a morning star. Not looking at what weapons are optimized, of course. I wish that all weapons were roughly identically represented, as some are horribly and woefully abandoned.
Yes, except the fact that some weapons (with no cheese intended) are better than other.
@VittordeVitto, I would not recommand twho-handed swords in BG1 because as you know, a Cavalier cannot use bows or thing like this (exceptions are the throwing axes).
In this game Two handed swords only deal 1-10 (and a long sword 1-8).
Then, if you take 1h weapons, you can shield yourself a lot better (Best Shield is Large Shield+2).
If you want a solid choice, you can choose long swords and pick the other ones the way you want.
Do not take katanas, because you will only find ONE +1 katana, late in the game (no +2), and you won't be able to hit the most powerful ennemies (Death Knight, Aec'Letec)
In all honesty (and apologies if I duplicate recommendations above) I think bastard sword + sword & shield would be a good start for a cavalier. At level 3 put a proficiency point in another weapon type you like and have already found (or will soon find) a magic version thereof. If your lawful goodiness permits Imoen to rummage around upstairs in the Beregost inns, you can get the Mace +1 Stupifier which is nice and cavalierly and has a good stun effect.
Actually, starting with mace and sword & shield might be the way to go, then at 3/6 put points in bastard sword.
Sword & Shield gives you a nice AC boost against the prevalent missile-firing enemies in BG1, but I'm sure some would be appalled at the notion. You can always start with two points in mace or war hammer, two in long sword, which will give you a nice early blunt weapon and a nice early slashing weapon, then work in the bastard sword or go ahead and get great sword proficiency if you plan on rushing to a certain blade in BG2:EE.
Just whatever you do, you have got have a cavalier attitude about doing it. Otherwise you lose roleplaying points, no?
One might say, you are the Spider's greatest enemy. =3
There's a ring of free action, and web is not a spell that you meet often when you're out of Cloakwood (other location I can recall are Catacombs under Candlekeep).
In all honesty (and apologies if I duplicate recommendations above) I think bastard sword + sword & shield would be a good start for a cavalier. At level 3 put a proficiency point in another weapon type you like and have already found (or will soon find) a magic version thereof. If your lawful goodiness permits Imoen to rummage around upstairs in the Beregost inns, you can get the Mace +1 Stupifier which is nice and cavalierly and has a good stun effect.
Actually, starting with mace and sword & shield might be the way to go, then at 3/6 put points in bastard sword.
Sword & Shield gives you a nice AC boost against the prevalent missile-firing enemies in BG1, but I'm sure some would be appalled at the notion. You can always start with two points in mace or war hammer, two in long sword, which will give you a nice early blunt weapon and a nice early slashing weapon, then work in the bastard sword or go ahead and get great sword proficiency if you plan on rushing to a certain blade in BG2:EE.
Just whatever you do, you have got have a cavalier attitude about doing it. Otherwise you lose roleplaying points, no?
You really want him to struggle during the game ? The only +2 mace is in Durlag's Tower...
Magical Bastard Swords is good only when you find one, ie, late in game (or perhaps at Beregost's smith IIRC).
There is no bastard sword +2 (or perhaps Baldurian's one) which mean Bastard Sword is only good at this point.
I'm always getting tripped up by web traps when spiders are around. Also, most parties have two tanks, so you can give that ring of free action to your other fighter-type even if it's a dual class like Jaheira.
Ever threatening to postpone any actual progress in the game, I've been contemplating rolling an Inquisitor (or maybe a Cavalier). But I think about the things I (as a player) do in the game, like sending Immy up to Algernon for a little slip-and-grab, or pilfering cupboards in Winthrop's inn, or barging into a locked house, and wonder if I could force myself to not do these things.
Then again, some of my fondest memories of BG2 were cheese runs with my inquisitor "Shaggy" and his love Viconia. The first time without any happiness mod if I recall correctly; that led to a big facepalm followed by reload followed, if I recall correctly, looking the other way while Viccy went off and indulged the dark side. I guess you could say I was roleplaying a falling paladin who kept managing to catch outcroppings on the way down and kept trying to scramble back up.
Then again, some of my fondest memories of BG2 were cheese runs with my inquisitor "Shaggy" and his love Viconia. The first time without any happiness mod if I recall correctly; that led to a big facepalm followed by reload followed, if I recall correctly, looking the other way while Viccy went off and indulged the dark side. I guess you could say I was roleplaying a falling paladin who kept managing to catch outcroppings on the way down and kept trying to scramble back up.
Actually, this is more realistic than you know. How many of us are led astray by our hearts? You know it's sort of wrong, but feelings cloud judgment.
Then again, some of my fondest memories of BG2 were cheese runs with my inquisitor "Shaggy" and his love Viconia. The first time without any happiness mod if I recall correctly; that led to a big facepalm followed by reload followed, if I recall correctly, looking the other way while Viccy went off and indulged the dark side. I guess you could say I was roleplaying a falling paladin who kept managing to catch outcroppings on the way down and kept trying to scramble back up.
Actually, this is more realistic than you know. How many of us are led astray by our hearts? You know it's sort of wrong, but feelings cloud judgment.
Comments
Boots of Cheese are found in the bandit camp right before you enter the Cloakwood Mines. You'll loot them off the dead.
thanks for the info about the boots
I like my Cavalier to be a sword and board kinda guy.
Other than that, I remember always using:
*Spiderbane: +2 greatsword with Freedom of Movement (found in a cave in the cloakwood forest).
*+2 Longsword with bonus frost damage (found on a bounty hunter in Nashkel Mines exterior).
Here's a list of every weapon in BG1 (excluding what may have been created for the Enhanced Edition).
http://www.mikesrpgcenter.com/bgate/melee.html
There should be a Flametongue in Durlag's Keep but it's late in the game. With BGEE there also came a good Longsword+1 (+3 vs undead) early on, that's also nice for an Undead Hunter I'd say...
In BG2 I stared working on Longswords to help me kill the guy that holds the holy 2h sword.
Scimitars ** (You can pickpocket drizzt from his two scimitars +3 with 50% in this skill).
Axe ** (Because there is one returning axe + 2 for ranged attacks)
Bastard Swords ** so that you can deal toe to toe with the Greater Wolfwere
If you'd rather play legit :
Long swords ** insted of scimitars (stil you can find +2 scimitars)
Do not bother with the two handed swords in this game, since there is a ring of free action that renders spider bane useless.
Since mounted combat was inadvertently left out of the game, along with lances and other cavalier stalwarts such as the horseman's mace, the horseman's flail, the horseman's pick, and the horseman's autocannon, you're left with spear, halberd, and maybe quarterstaff as lance-alikes.
Anyone using swords or other such weapons with a cavalier is just opting to use weapons they feel are better represented in the game to make up for the terrible empty gnawing pit in their stomach whenever they realize they do not have a horse and are nothing but glorified fighters who happen to be glorified paladins because that's how things roll in Baldur's Gate and points south.
I don't now what to choose!!
Yes, except the fact that some weapons (with no cheese intended) are better than other.
@VittordeVitto, I would not recommand twho-handed swords in BG1 because as you know, a Cavalier cannot use bows or thing like this (exceptions are the throwing axes).
In this game Two handed swords only deal 1-10 (and a long sword 1-8).
Then, if you take 1h weapons, you can shield yourself a lot better (Best Shield is Large Shield+2).
If you want a solid choice, you can choose long swords and pick the other ones the way you want.
Do not take katanas, because you will only find ONE +1 katana, late in the game (no +2), and you won't be able to hit the most powerful ennemies (Death Knight, Aec'Letec)
Immune to Poison.
Immune to Web.
One might say, you are the Spider's greatest enemy. =3
Actually, starting with mace and sword & shield might be the way to go, then at 3/6 put points in bastard sword.
Sword & Shield gives you a nice AC boost against the prevalent missile-firing enemies in BG1, but I'm sure some would be appalled at the notion. You can always start with two points in mace or war hammer, two in long sword, which will give you a nice early blunt weapon and a nice early slashing weapon, then work in the bastard sword or go ahead and get great sword proficiency if you plan on rushing to a certain blade in BG2:EE.
Just whatever you do, you have got have a cavalier attitude about doing it. Otherwise you lose roleplaying points, no?
There's a ring of free action, and web is not a spell that you meet often when you're out of Cloakwood (other location I can recall are Catacombs under Candlekeep).
You really want him to struggle during the game ? The only +2 mace is in Durlag's Tower...
Magical Bastard Swords is good only when you find one, ie, late in game (or perhaps at Beregost's smith IIRC).
There is no bastard sword +2 (or perhaps Baldurian's one) which mean Bastard Sword is only good at this point.
Then again, some of my fondest memories of BG2 were cheese runs with my inquisitor "Shaggy" and his love Viconia. The first time without any happiness mod if I recall correctly; that led to a big facepalm followed by reload followed, if I recall correctly, looking the other way while Viccy went off and indulged the dark side. I guess you could say I was roleplaying a falling paladin who kept managing to catch outcroppings on the way down and kept trying to scramble back up.