Also you can copy the save game from the multiplayer folder to the normal save folder to play it as a single player game. Don't know if it will affect thinges if you leave your npc's though as I have never played around with kicking them out.
It's really not necessary to copy the game from the multiplayer folder. First, create 6 characters, exporting each. Then, start a multiplayer game. Import each of the characters, and you're good to go. After that, all you have to do is select multiplayer/connect/start game/load game, and your multiplayer saved games are all there. Click the check mark for each character and you're off.
Thanks, TheSwamper. That gets me started, but I now get stuck outside of Candlekeep. Imoen wants to join the party and I can't say no, which means the screen forces me to remove one of my characters (which I don't want to do). I played "multiplayer" back in the day, bt perhaps I switched the save game as suggested above and played in single-player mode. My problem now is that I don't know how to make that transfer on an iPad.
What are the advantages of moving the save game? I always wanted to create a charname buddy or two but was always annoyed with the pause delay. Does it remove that?
@MikeMcGuire you probably can using iExplorer or something like it, also you can just kick Imoen out on that selection screen you mentioned.
@ReadingRAmbo the advantage of moving it is so that all the mutliplayer ui is gone, some people don't mind (see Gamehoarders LP). Also in multiplayer pausing has a delay between when you put it on and when you take it off, so it can be really annoying if you pause a lot (whoops didn't read your question properly) - YES it does remove it.
Wow that sounds really awesome! I think I might make a buddy that grew up with charname and Imoen to round out my party finally the multiplayer ui and pause delay was always the reason I disliked doing so before
@Aegir, I created every character as I said. One at a time (it took me quite a while to get 6 decent sets of stat rolls). I don't own an I-anything, so I've no idea.
@MikeMc, my advice for when you encounter an in-game companion who wants to join: - Kick out one of your own guys (they will just stand there). - Let them join. - Take their stuff (this is especially important if you want the gem bag that Neera has) - Kick that companion out - Have your own guy rejoin.
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First, create 6 characters, exporting each.
Then, start a multiplayer game.
Import each of the characters, and you're good to go.
After that, all you have to do is select multiplayer/connect/start game/load game, and your multiplayer saved games are all there. Click the check mark for each character and you're off.
@ReadingRAmbo the advantage of moving it is so that all the mutliplayer ui is gone, some people don't mind (see Gamehoarders LP). Also in multiplayer pausing has a delay between when you put it on and when you take it off, so it can be really annoying if you pause a lot (whoops didn't read your question properly) - YES it does remove it.
@MikeMc, my advice for when you encounter an in-game companion who wants to join:
- Kick out one of your own guys (they will just stand there).
- Let them join.
- Take their stuff (this is especially important if you want the gem bag that Neera has)
- Kick that companion out
- Have your own guy rejoin.