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Possible way to replace mouseover tips...
The way dialogue selection works currently is to tap and hold and then drag your finger to highlight the different choices. When the dialogue you want to select is highlighted you let off. If that technique could somehow be added to the game world it could be used to scan for hidden doors and such just like with the mouse cursor. A way to do this would be to have a button to lock the screen in place so that dragging your finger wouldn't move the view. The same button could enable search mode so that dragging your finger over things would react the same as a mouse cursor, highlighting the same things the cursor would. Obviously I have no idea how hard or easy this would be to impliment but I figured it was worth mentioning.