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What are the BGEE NPC starting weapon proficiencies?

I've tried to search for it, but couldn't find anything.

Is there any place with overview over the statistics of the lowest level of each NPC?

Comments

  • ElendarElendar Member Posts: 831
    Yes
  • NukeninNukenin Member Posts: 327
    edited December 2012
    http://www.playithardcore.com/pihwiki/index.php?title=Baldur's_Gate:_NPC_Rundown

    (see my list two posts down for a list compiled straight from the BG:EE CRE files at the lowest level for each NPC)
    Post edited by Nukenin on
  • JarlealeJarleale Member Posts: 114
    Seems like it's not updated for BGEE except for the new npc's. Coran for example, is not having a two-hander...
  • LemernisLemernis Member, Moderator Posts: 4,318
    I also updated the NPCs page at my site here.

  • RhymeRhyme Member Posts: 190
    Refresh my memory. I seem to recall that if you picked up NPCs at higher levels, they had additional proficiency (duh), and that some of those points could break the rules. Is that right? Or am I just thinking about Coran, and he has that extra point in Longbows from level 1.

    Any noteworthy additional proficiency at higher levels? I'm looking for things like, "Pick up X by level Y, or else you can't get _______", or, "Wait until level Y to pick up X so that you get an extra illegal point in _______."
  • TressetTresset Member, Moderator Posts: 8,268
    edited December 2012
    Oh boy! Both druids have club proficiency. Now I'll just give them all 0 magical clubs in the game and they will be set...
    Edit:
    Ok so they added some clubs. I should really fact check things I have doubts about.
    Post edited by Tresset on
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Tresset said:

    Oh boy! Both druids have club proficiency. Now I'll just give them all 0 magical clubs in the game and they will be set...
    Edit:
    Ok so they added some clubs. I should really fact check things I have doubts about.

    Yes, though they're currently bugged and don't count as magic weapons in terms of what they can hit. I guess this will be fixed, though.
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