Help with dual-classing proficiencies.
Krieger
Member Posts: 40
It's been a while since I played anything that used the 2nd edition ruleset, so if anyone can jog my memory here I'd appreciate it. I was planning on starting up a fighter, take him to level 7 and then dual-classing him into a mage and import him into BG2. What I can't remember is how his fighter weapon proficiensies behave when he becomes a mage (as in, when his mage levels catch up to his fighter levels). If I put, for example, two proficiency points into a weapon mages can't normally use such as a crossbow, will he be able to use crossbows as a mage?
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If when your fighter is level 7 you have 2 points in daggers, you dual class, then your proficiencies are set to zero. If you then 1 point in daggers as a mage, you will NOT get 3 points in daggers when your fighter class is re-activated.
I believe that you CAN place 2 points in daggers as a fighter, dual class, wait until you hit level 8 as a mage, and then add one point to the already existing 2 points. But you have to wait until the class is re-activated.
L.
I didn't say he can put futher proficiency points while he didn't remember his fighter class. For this period you should put pips elsewhere.
Doesn't seem more wrong than a character forgetting everything he knows about being a fighter, just because he's decided to start doing mage stuff. From one minute to the next he can go from expert swordsman to forgetting which end goes in the bad guys, and which end to hold.