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So... how one player has utlized Rasaad (spoilers!)

LemernisLemernis Member, Moderator Posts: 4,318
I know there's been a number of threads about Rasaad, most of them complaining that he's weak, etc. But now that I'm in chapter 5 and went to the Cloud Peaks, etc. I feel I can comment a little more on him.

The main thing I wanted speak to is choice of equipment for him. The way I see the main choices for improving him with gear:

- cursed belt of Strength
- gauntlets of Ogre Power
- gauntlets of Dexterity
- Monk bracers that reduce THACO by 2.

Cursed belt? I can't bring myself to reduce his Int to 6. Silly of me, I know. But I can't. Ditto for any other character who is reasonably intelligent.

Gloves of ogre power? In my party I decided they were best utilized by Viconia. It was very tempting to have Rassad use them, though...

That left me with the choice between reducing Rasaad's AC vs. THACO. I chose to have him equip the bracers that improve THACO.

With Rasaad now at level 7 and equipped with the Shield amulet, his boots, and Ring of the Princes, I have his AC to -1 and his THACO at 12. His 16 Strength and 16 Dexterity are pretty respectable to begin with. So he's actually doing pretty decent damage. And he doesn't get hit much.

I concede that Rasaad wasn't terribly effective early on. So I sent him at mages, hoping he could manage to stun them. Also to tie up archers in melee. Every once in a blue moon he would actually stun a mage, which was rather gratifying to see, actually. But in all events, he didn't really get hurt much using this general approach. I deliberately kept him out of the way of the enemy heavy hitters.

Now with Rasaad in BG city he's stunning mages regularly and finishing them off with his fists. He's actually become a quite useful character. And I still have the remainder of chapter 5, chapter 6, ToSC, and chapter 7 to complete. When he reaches level 8 I'll hit the XP cap and his THACO will then be 11. Which against mages is going to hit. Especially after my own mages cast Blindness on them. (Related question: Do the penalties on opponents from Glitterdust and Blindness stack?)

So, in sum, he's a capable and interesting addition to the party when thoughtfully equipped and utilized.

With respect to equipment, what are you all doing with him? Giving him massive Strength? Giving him 18 Dex to get his AC as low as possible? Or trying to get his THACO as low as you can?
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Comments

  • EnterHaerDalisEnterHaerDalis Member Posts: 813
    Cool post, I felt the same way once I got him to a modestly high level. There are just so many awesome, colorful and effective NPC's that in comparison make him look inferior. Dorn especially.

    Also, I think it's best to focus purely on THAC0 with Rasaad....and you should always give him that Strength belt unless you have a drastically better use for it

    Next run I want to try equipping Drizzt's Twinkle scimitar and see how he fares with that.
  • AllbrotherAllbrother Member Posts: 262
    Cursed belt; dex gauntlets; claw of kazgaroth; ring of protection +2; cloak of balduran
  • DebaserDebaser Member Posts: 669
    @Lemernis I gave him these items as follows:


    The Cursed Belt - 19 Strength, 6 Int.

    The Monk Only Bracers - +2 Thac0

    Ring of Protection +1

    Scimitar of Rasaad +2

    Cloak of Non-Detection

    Horn of Kazaroth

    All manner of enchanted darts.

    Now

    One + in Single Weapon Fighting Style (For -1 AC Bonus using a Scimitar)
    One + in Darts.

    When he needs the AC I swap to the weapon...if he needs an enchanted weapon I swap to the weapon...I usually start off ranged with darts and then have him paralying palm someone.

    He's not weak, but his Constitution sucks. I have the Claw of Kazaroth to Neera though as I feel she benefits the most from the saving throw bonuses due to her wild mageness.

    I would have given the belt to Jaheria and almost did so she could keep the gauntlets of Dexterity. I may swap back to that. instead she has ogre gauntlets and Minsc has the DEX Guants at the moment.

    Before that I had Rasaad with the Orge Gaunts and he was fine. I don't see why everyone thinks he's weak...he's just not a tank.
    I
  • mirkmirk Member Posts: 15

    Next run I want to try equipping Drizzt's Twinkle scimitar and see how he fares with that.

    That actually works quite well. And also since he has an increased movement speed, Rasaad is perfect for killing Drizzt. Just have Drizzt chasing him and run large circles around the rest of your party. You can kill drizzt at level 1/2 easily. So with +3 weapon and +2 additional AC, Rasaad becomes quite decent party member from the very beginning.
  • WilburWilbur Member Posts: 1,173
    I'm planning on taking him with me and it's nice to hear he's not completely useless. I want him for two reasons: 1) he's a new NPC and 2) I haven't played with a monk before.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited December 2012
    I didn't realize there's a scimitar +2 for him! Did I overlook it in loot drop in the Cloud Peaks?

    I have him use his fists in order to get 2 attacks per round and Stunning Blow (which he can deliver only with fists and feet, right?) Even so, a scimmy +2 is pretty badass.

    I gave him profs in Single Weapon Style and Katana. He comes with a pip in Scimitar/Wazikashi/Ninjato. I gave him a katana +1 (1d10 +1) but it has remained sheathed in his inventory because that only gives 1 attack per round--whereas his fists are 1d10 at 2 attacks per round. But moreover with his dukes he can use Stunning Blow, which imho is his most useful skill.

    Having played around a little more, I will definitely have him use the Gauntlets of Ogre Power after all. His THACO actually is better by 1 with those versus wearing the Glimmering Bands bracers (improves THACO by 2). And of course he doles out considerably higher damage with 18/00 Strength. Viconia can get along without the Gauntlets of Ogre Power. I mainly have her casting spells anyway.
  • The_New_RomanceThe_New_Romance Member Posts: 839
    @Lemernis The scimitar isn't located in the Cloudpeaks. In fact, one is probably not going to find it if one does not suffer from Baldur's Gate Obsessive Map Exploration Disorder. I still wonder how I ever managed to find it even though I don't scout away the last black patches on every map anymore.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited December 2012
    @Pantalion I agree that numbers-wise Rasaad just can't compete with Warrior classes--it isn't even close, really.

    That's in BG:EE of course. By the time Rasaad hits his stride in BG2:EE he could be kicking even Dorn's ass if he wished. In that sense, he's an investment in BG:EE.

    I think as with any of the weaker classes or kits, there is still a lot of fun to be had in using them. It lies in identifying the characters' greatest strengths and utilizing them to their fullest potential.

    For Rasaad in BG:EE it's the Monk's Stunning Blow. For Rasaad to be most effective with it, he needs to seek the targets most vulnerable to that attack, and also the ones who most need to be neutralized: mages and archers.

    Now, it is undeniably true that a spellcaster can actually be much more effective that Rasaad in shutting down mages. Ditto archers. But the emphasis I'm choosing here is: how can you use Rasaad most effectively? Not whether another particular class is more effective--because we have already established that they are.

    When you send Rasaad after a mage (or archer if there are no mages left) that frees up your spellcasters to apply their energies toward other targets. And used in this way, Rasaad is not a liability to the party. It's true that there are many more powerful and effective NPCs you could choose. Yes, indeed. But you can still use him satisfactorily and enjoy the character.

    ***

    Addendum: I think I would rather have Rasaad for his mage-stunning ability than, say, Garrick or Eldoth... most of the time, in the overall balance, that is. Perhaps over Safana and Branwen as well--although those two I add to the party for their class skills first and foremost. I.e., if I need an extra thief, or want a departure from the other priests in the game.

    I would not say that Rasaad is more useful than the multi-classes, of course. Coran, Montaron, Yeslick, Tiax, and Quayle all have more to recommend them overall. So sheerly in terms of pure effectiveness--i.e., from a totally utilitarian perspective--Rasaad is perhaps only standing taller than Garrick, and perhaps Eldoth. And even that is debatable, lol.
    Post edited by Lemernis on
  • LemernisLemernis Member, Moderator Posts: 4,318
    @The_New_Romance Ok, thanks. I recall now that there is one in Durlag's. Is that the one we're talking about?
  • GallowglassGallowglass Member Posts: 3,356
    @Lemernis: one of the changes in BG:EE is that there's now another Rashad's Talon (Scimitar +2), as well as the original one in Durlag's Tower. You can find the new one earlier.
  • LemernisLemernis Member, Moderator Posts: 4,318
    @Gallowglass Ah, thanks. I guess I'll find it somewheres in the next run.
  • PantalionPantalion Member Posts: 2,137
    edited December 2012
    @Lemernis, yes, there are two +2 Scimitars, one on the roof of Durlag's Tower, one in the South East of Cloakwood #2, Spiderhell, which is not in a container and may vanish if not promptly acquired.

    And yes, Rasaad will undoubtedly be much improved in BG2, and can be used in BG:EE, but whilst I'd never suggest not using any character, he needs to be approached with the knowledge that he is a flawed character who needs a little extra love to thrive, rather than the expectation that he is a viable character out of the box, because otherwise one is going to be sorely disappointed, especially a beginner to the series or someone who's not on top with their micromanagement.

    Edit: Incidentally, Rasaad's a good choice for the +2 Ring of Protection; I went with the cursed belt, THAC0 bracers and just the Protection ring and his boots, he was at a comfortable -2 AC or so, enough to see him through Durlag's with only one or two deaths.
  • LemernisLemernis Member, Moderator Posts: 4,318
    Well, the question might be framed thusly: Is the Monk class itself simply too weak, i.e., inherently gimped at lower levels, to really be enjoyed in BG:EE? Rasaad's stats are pretty respectable. It's really about the Monk class at low level.

    And the next question that comes to my mind is, is that flawed? Or does that weakness at lower levels serve as a balance against how enormously powerful a Monk becomes later on in the saga...
  • seasea Member Posts: 65
    So basically you gave a weak character with a bad low-level class and poor attributes some broken attribute-boosting items, leveled him up a bit, and he became more effective? Shocking!

    In all seriousness, yeah, you can make him serviceable. But just about anyone at a similar level and with similar gear is probably going to rip Rasaad apart.
  • GallowglassGallowglass Member Posts: 3,356
    Lemernis said:

    Well, the question might be framed thusly: Is the Monk class itself simply too weak, i.e., inherently gimped at lower levels, to really be enjoyed in BG:EE? Rasaad's stats are pretty respectable. It's really about the Monk class at low level.

    And the next question that comes to my mind is, is that flawed? Or does that weakness at lower levels serve as a balance against how enormously powerful a Monk becomes later on in the saga...

    There's some analogy with a pureclass mage: weak and needs nursemaiding at first, but gamewinning at higher levels.

    With a monk, the feeble period is longer than for a mage, only just about becoming a decent character at the end of BG1, so it's a fair point that the feeble period may be too long for the monk class to be worth much if BG1 were a stand-alone game. However, I think the point of persisting with a low-level monk is roleplaying continuity into BG2, where a monk gets into the higher levels where s/he has really powerful abilities. So yes, I think it's justifiable as a balance against later strengths ... but only when we regard the BG series as a whole.
  • PantalionPantalion Member Posts: 2,137
    Lemernis said:

    Well, the question might be framed thusly: Is the Monk class itself simply too weak, i.e., inherently gimped at lower levels, to really be enjoyed in BG:EE? Rasaad's stats are pretty respectable. It's really about the Monk class at low level.

    And the next question that comes to my mind is, is that flawed? Or does that weakness at lower levels serve as a balance against how enormously powerful a Monk becomes later on in the saga...

    Even though he's arguably worse than Garrick, so long as you approach him as an optimisation challenge or build a team that can function with him just flailing uselessly in the background of, he should be perfectly fine; it's a question of approach as much as anything. The main issue with the Monk class is simply how long that slump is compared to everyone else - a mage is short-lived at level 1, but even then for that one spell a day, they're the king of the world, and they're a solid and viable character come level 3 or so. For the Monk, they're pretty lacklustre for pretty much the entire scope of BG1, and early BGII. That's a long downtime, and that's fine, if you're the protagonist, less fine for one of your limited choices.
  • GallowglassGallowglass Member Posts: 3,356
    Pantalion said:

    Even though he's arguably worse than Garrick ...

    Hmmm, well, I find that Garrick can actually be a very strong character when properly used. Maybe we'll eventually discover that Rasaad is stronger than we've yet realised!
  • PantalionPantalion Member Posts: 2,137

    Pantalion said:

    Even though he's arguably worse than Garrick ...

    Hmmm, well, I find that Garrick can actually be a very strong character when properly used. Maybe we'll eventually discover that Rasaad is stronger than we've yet realised!
    Yeah, as a mage with even worse AC, slower spell progressions but slightly more powerful spells, and using a Short Bow to keep him out of trouble.

    Or as a sacrificial pickpocketter of Drizzt, his most amusing use so far in my games.
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    I feel we'll soon have a thread for entertaining ways of killing Rasaad as we had with Khalid a few months ago :)
  • LemernisLemernis Member, Moderator Posts: 4,318
    Re: getting the most out of Garrick:

    I have him identify items (mainly this about convenience); carry items such as gems, potions, and scrolls that tend to clutter up inventories; cast a few choice spells; and sing Bard song. And he can pickpocket, as well, as mentioned. :)

    Oh, and I have him use wands too. As a rule, myself, I generally avoid wands since they seem almost unbalancingly overpowered (instantaneous and nearly endless repeated castings--a wand of paralyzation, especially, almost makes the game too easy ). But for Garrick I make an exception.

    I've always assumed that Garrick is of more use singing during battle than firing a bow (after he's exhausted his memorized spells). But I've never confirmed.

    Way, way back in the day, in vanilla BG1, wasn't there a bug that allowed bards to backstab while invisible? I distinctly recall that anyway. I always took advantage of that (it made some sort of logical sense, after all). But I'm sure that bug has long since been fixed.
  • GallowglassGallowglass Member Posts: 3,356
    Pantalion said:

    Yeah, as a mage with even worse AC, slower spell progressions but slightly more powerful spells, and using a Short Bow to keep him out of trouble.

    Ah, but that's not the effective way to use him. Memorise buffs and summonings, use wands for offensive magic. That way he can stay safe in his enchanted chainmail throughout the actual combat, and he massacres mobs fast.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited December 2012
    One more point of emphasis here:

    I do undersand that Monks are intended as a melee characters. So the tendency is to want to send such a character barreling at other meleers. But until a Monk is at about level 6 it's just much more sound to use the character surgically. Whenever possible have him specifically target mages and archers. You typically wouldn't send a pure thief or bard rushing toward an enemy tank who's wearing full plate either, right? And at levels 1-5 those are the classes that he is about on par with in terms of melee.

    Now when the party is ambushed by kobolds he'll have to do what he must. But in most battles he'll be able to target a mage or an archer.
  • DebaserDebaser Member Posts: 669
    @Lemernis

    There are actually TWO +2 Scimitars! One is on the top of the roof of Durlag's tower which you can clear out around level 4 or 5 without doing the rest of it as long as you memorize protection from petrification spells for the Basilisks and you have someone with high disarm traps skill.

    It's in a tiny easteregg on that roof...not that obvious....

    And the other is on the spider map for Cloakwood on a cliff...where presumably the brother in the 2Handed Sword quest was killed. There's just some gear...no body. And they added another +2 Scimmy there for EE.

  • PantalionPantalion Member Posts: 2,137
    "I've always assumed that Garrick is of more use singing during battle than firing a bow (after he's exhausted his memorized spells). But I've never confirmed."

    If you're facing a mage with Horror Memorised, this is almost assuredly more valuable, if not, then not really. Basic Bard Song is merely a protection from fear effect that can be activated instantly as necessary.

    You may be underestimating Garrick as a spellcaster though. Unlike multiclasses, where the key is to focus on the effects that are great without scaling, Bards are the opposite; they do best taking advantage of their 10-25 damage 5x Magic Missile salvo (which eats through pretty much all the Mirror Images of any mage in the game) 10D6 Skull Traps and Flame Arrows (Bards are the only class that gets optimal utility from Flame Arrow in BG). They're even the best with spells like Stoneskin, though using the singular scroll for Garrick is not recommended.

    The main limit to the carnage is that you only get three spells / level and no evermemory, which is three volleys of magic missiles or Chromatic Orbs (Petrifying ones, no less), three acid arrows, either skull traps or Dispels, and Spirit Armour to top it off.

    Concerning THAC0 concerns, it's worth noting that the Bard THAC0 is equal to the Cleric THAC0 thanks to their enhanced level, so with Brawler's, Garrick's actually perfectly capable at range, and it helps his Pick Pocketting to boot.

    Pantalion said:

    Yeah, as a mage with even worse AC, slower spell progressions but slightly more powerful spells, and using a Short Bow to keep him out of trouble.

    Ah, but that's not the effective way to use him. Memorise buffs and summonings, use wands for offensive magic. That way he can stay safe in his enchanted chainmail throughout the actual combat, and he massacres mobs fast.
    Micromanagement in the form of removing armour for buffing/casting followed by wand spam is expensive and inefficient to my mind, any character can splurge on Potions of Fire Breath et al to be effective, but that doesn't mean they're making best use of the characters' abilities. Spirit Armour lasts a good long while and still leaves you able to cast as necessary.
  • DebaserDebaser Member Posts: 669
    edited December 2012
    @Pantalion

    He's a bitch at lower levels so I just gave him darts. Lots of attacks ranged....kept him out of trouble.

    But with the Cursed Belt giving him 19 Strength AND the Monk Only Bracers his Thac0 is 9 for both of his attacks with fists at level 7 with me currently.

    He get +7 to damage for that strength bonus too. So since his fists are doing 1D10 at that point (Katana/Two-handed sword damage...5.5 mean per attack), with the strength bonus he does 12.5 per attack, 25 damage if both land.

    His AC does matter so a cloak against enchanted for protection against missiles OR the cloak of Non Detection to keep him hidden and out of trouble are best. The Shield amulet and barkskin help when he's lower level.

    He gets lay on hands which helps if he gets hurt. And his saving throws aren't bad. He'll be insane at level 25 with +4 weapons for fists...but all in all, he's a grower with a great story, and the best personal quest of the three.

    It's his constitution that should higher. I hope it gets buffed in SOA to 16.

    Oh and put him in the fourth party slot in a T formation so he doesn't run ahead of the group.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    A level 1 mage can cast Find Familiar, quite apart from the Familiar's abilities, the extra 9-12 HP is very useful for a low-level mage. I actually think the Familiar's are a bit OP Early on in BG1, so I don't let myself use their abilities until I can at least cast level 2 spells.
  • lDanielHolmlDanielHolm Member Posts: 225
    Pantalion said:

    They're even the best with spells like Stoneskin, though using the singular scroll for Garrick is not recommended.

    There's a second Stoneskin scroll now, so it may be an option.
  • KrypteiaKrypteia Member Posts: 50
    Lemernis, I use him in a very similar way, and I have to agree, he's not bad at all.

    I did eventually give into temptation and gave him the cursed belt, along with the glimmering bands and some protective magic items (would have to check to see exactly what). With that set-up, he's fairly deadly.

    With his speed, he is ideal for taking out enemy mages and archers. As I have the Boots of Speed on Khalid, both of them tend to rush into the enemy (with Jahiera plodding behind), which allows my PC (Assassin) Imoen and Neera to unload on whoever they want with impunity.

    I've not had quite so much luck with the stunning blow thus far - but that's what I have my Assassin for, disabling mages and clerics with Poison Weapon. Still, when it does work, it is always a nice bonus - there is never a time a stunned enemy is not welcome.
  • DarkovanDarkovan Member Posts: 90
    Stunning Fist is pretty easy to land out of stealth presuming they dont save...
    between all of the various casters in the game there are quite a few long duration buffs that you can give him that make him amazing even in the late early game/early mid game - presuming you don't mind taking the time to buff him after each rest.
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