Did you know that party NPC's have different morale?
Tresset
Member, Moderator Posts: 8,268
I just figured out this thing called Ctrl-m. I used it on my party and I finally had proof of what I always thought: some party member NPC's have better morale than others! Try it out some time to see who in YOUR party is the biggest chicken!
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Did that really need the spoiler tag?
Eh, I thought it would be funny.
Well I did chuckle :P
I don't recall ever having seen a character retreat from melee to use a ranged weapon instead, but that's probably because I micromanage them all so much during combat. And/or that they rarely get hurt bad enough to trigger the failure, honestly. (That's uusing Core Rules; in BGT Core Rules + SCS/SCSII).
FYI here is the manual:
wild dog, (diseased) gibberling, kobold, tasloi, xvart. Not really surprising. Alcohol can improve them though.