Goodberry Buff
Tome
Member Posts: 466
Goodberries are hilariously weak. In P&P they provide a good deal of nourishment as well as heal you, so I suggest that Goodberries....
-Negate the effects of fatigue on whoever eats them (fatigue is the closest to nourishment we can get in BG)
-Heal an addtional hitpoint every two levels. (just because)
-Negate the effects of fatigue on whoever eats them (fatigue is the closest to nourishment we can get in BG)
-Heal an addtional hitpoint every two levels. (just because)
4
Comments
Spell: Goodberries
Ability: Creates 5+(casterlvl) Goodberries that heal 1 hp each on consumption, as well as delaying fatigue for two hours. At level 15 the amount of Goodberries created caps at 20 Goodberries total.
Duration: Goodberries last for (casterlvl/2) days. Minimum of 1 day, maximum of 10 days. (just because time is measured in tendays)
They'd cover the target in sticky grease, and so you'd have to lick it off to gain healing.
Oh my, I'm gonna go take a cold shower.
The spell is still nowhere near overpowered, as fatigue has less dramatic effects in BG than in Icewind Dale.
fatigue makes it progressively harder to hit enemies, so it's a big deal. goodberries is fine as it is
Furthermore, I think that you're incorrect concerning Icewind Dale's system and Baldur's Gate's system. A topic in these forums suggests that fatigue lowers attack rolls in ID, while in BG it only slightly negatively affects THAC0. Either way, I've never had enough trouble with fatigue to think that reducing it's effects would be overpowered.