Which Dungeons and Dragons rule set do you prefer?
Edwin
Member Posts: 480
- Which Dungeons and Dragons rule set do you prefer?157 votes
- Dungeons & Dragons  2.55%
- Advanced Dungeons & Dragons 1st Edition  1.91%
- Advanced Dungeons & Dragons 2nd edition41.40%
- Dungeons & Dragons 3rd edition47.13%
- Dungeons & Dragons 4th edition  5.73%
- I am a UNIX user, can recite the GPL licensing agreement by heart and therefore prefer OSRIC.  1.27%
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Comments
Nostalgia effect be damned.
What did 3rd edition bring in to D&D? Eberron? Ha! And all 4th edition added in was Spellplague.
2nd had the most charm and the richest worlds but the crappiest rules and didn't have good game balance.
3rd had less charm and less rich worlds but better rules with great character diversity.
3.5 had the same amount of charm and richness in worlds as 3rd but with improved rules and character diversity.
3.P (pathfinder) Took 3.5 rules and improved them alot and added to charm and richness of world that if not rivaled 2nd then at least came close. Maybe it did reduce character diversity a little?
4th was the best combat system by a CLEAR mile but imo had no charm at all and very little choice when creating characters.
When 4th came out I was so excited. Then I played it for a while and was left with the feeling of a mmo. Nothing wrong with that but that isn't what I'm looking for when tabletop rpg-ing.
I personally prefer pathfinder with 3.5 being second.
Before anyone asks me why I play BG if I hate 2nd edition ruleset so much I'd just like to say that most of the problems with 2nd edition was the counterintuitive way things were set up. THAC0??? And that isn't a problem when playing a video game.
My biggest gripe about 2nd is that it isn't as intuitive as 3rd is. 3rd condensed saves into Fort, reflex, will, and higher was always better. Meanwhile 2nd, wasn't consistent at all. For somethings lower is better, for other things higher is better. In some things + is bad, in others it's good and vice versa.
Of course with over 30 years of gaming I've made many changes to the core rules. My players don't even call it anything anymore except Dave's game.
But because 2E is the basis for everything I do with it, computer games based on 2E always feel the most normal to me. And I really dislike how the later rules sets try so hard to be "balanced" (point distribution from the same number of starting points, everyone on the same experience table, etc). It just feels like tract housing or mass produced wall "art" to me. All the same, no character. And yes, that's a personal bias; I have no doubt others feel very differently about.
I very much enjoy PnP 3rd, but I can't stand NWN or NWN2...they positively raped the system in those games...and IWD2...that's a barely implemented 3rd edition conversion for the 2nd edition rules the infinity uses. They left out so many things, aside from have a bit more freedom to pick classes and a bunch of races, it didn't feel all that different from playing BG, well..at least it was slightly more intuitive..higher = better and all...and the modular interface was nice for playability.
My only real problem with 4th edition is that there are really just four classes (Striker, Defender, Controller, and Leader) with the official classes just being minor variations on those archetypes with different flavor text. But that's the cost of classes that are all intuitive, fun, and balanced.
I could sit down with four or five players who had never played D&D before, explain the concept, and be running an adventure inside of 10 or 15 minutes with B/X D&D (provided I had done some prep and created some pre-generated characters). As long as the DM is experienced, it is easier for players to learn than many of the boardgames I play, and it is more flexible and less detail-oriented than any other version.
Playing AD&D or, especially, 3rd Edition or later requires a substantial up-front time commitment. Twenty years ago, when I spent more time reading the books than playing the game, that might have been possible, but getting five or six adults with jobs and kids and that you actually like spending time with together frequently enough to make that commitment worthwhile can be pretty tough. That's the main draw of CRPGs: not nearly as much depth, but you can play by yourself whenever you want for however long you have.
The Skills & Powers book provided such a huge variety of options within the context of the 2nd edition ruleset and truly allowed for unique characters and yet also allowed streamlining of many things as well. It gave DM's the ability to provide advancement in ways other than xp and gear via character points.
With that said, even the basic 2nd ed rules are preferable to me. 3rd edition just seems too prone to metagaming via a level of this class plus a level of that class equals overpoweredness.
4th edition just seems like a video game ruleset translated to a pnp format (which I think it probably is so they can make video games easily using it). I understand that things change and evolve but there comes a point where so much change occurs that whatever the thing is now is no long even remotely like what it was before. 4th edition isn't D&D to me. It's some other game that's probably just as fun in its own way but it isn't D&D.
4 tried to make things more like an MMO, which is missing the point entirely.
Anyways. I'll jut tell you guys what I like in order from greatest to least.
Advanced
3rd Edition/v3.5
BECMI
Advanced 2nd Edition
4th Edition
We had a Dark Sun group that ran for seven years. Very last adventure the whole party died. That's Athas for ya!
I just like how 3e does multi classing, racial restrictions, racial bonuses.
I also really like feats
i also feel naked when i play 2e cus of the lack of feats, and i hate playing fighter classes because the only thing you have to look forward to when leveling is a +1 (or -1 depending on how you look at it) thac0.
I also like how 3e does stats. I never liked the 2e 18/xx crap.
5th edition (dnd next) is really cool. I've been playtesting it and it is like 2e and 3e made a baby together.
AD&D for life!
I'll go to used book stores and buy the old AD&D rule books, stories and settings. Love the old days of PnP.