Armor of faith + bless at same time?
topslop1
Member Posts: 8
Can I stack buffs of armor of faith and bless at the same time for my party? Or can I only have one buff at a time?
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Additionally, you can buff as heavily as you wish. If you want your guys to be blessed, chanted, hasted, protected from evil and individually buffed (Mirror Image, Armor of Faith, Magic Resistance, whatever), feel free to do so. As most spells affect different defenses, most of them go well together.
But yes, both spells would work, because they do completely different things anyway.
Spells that do the same thing generally don't stack, for example spells that improve armor or strength don't generally stack (although there are some exceptions). However spells may stack with items (most resist enhancing spells will stack with resist items) but sometimes will not (e.g. armor enhancing spells don't generally stack with actual armor).
Some spells are mutually exclusive, e.g. free action and haste don't work together (free action will override haste).
Some str effects do. A lot of spells that alter strength set it to something, even if it's normally higher...but other spells like DUHM add str, so they can actually raise your strength and will stack with spells that set str, if they're cast afterward since they're further modifying the value, once it's been changed. DUHM however, does not stack with itself...multiple casts just replace the previous cast.
I was looking for a concise list of the exceptions apart from the armor type examples that don't stack although they too are redundant.
Anything that sets a parameter (eg armour, magic resistance, etc.) to a certain value will not will not stack with anything any other thing that also sets the same parameter. Typically, anything that simply adds to a parameter will stack with anything else. Occasionally something that adds will not stack with something that sets though, I think.
Edit: Ok I was a little bit off in my memory.
She has -27 thac0, -20 AC, does 43 damage each hit with 2 attacks per round, has a 10% chance of draining 4 levels and healing 20 hp each hit, and makes the target save at +4 or be disintegrated with each hit.
I probably could have squeezed even more power out of her had I planned everything right. I kinda did this really quick to give you an Idea of just how much you can stack buffs in BG. Again this is just with spells, no potions.
Are these all similar bonus types?
What was Aerie wielding?
I think in a nutshell everything stacks. It is just that some buffs ADD and some buffs SET.
A buff that does +strength is going to stack with anything. A buff that SETS strength to XX is going to set it to that regardless of how high or low or how many pluses you already had. So you would want to cast the set ones first, and the plus ones later. And AC spells obviously don't stack because they all set.
So while a buff that sets something stacks with other buffs, it may either be redundant, or make other buffs pointless as it resets the stat if you do the order wrong.
Edit: It's not whether or not the spell description/name contains the word "armor" that's important. It's whether or not the description states it sets armor that is important. 2 things that both set something (i.e. that set your AC) will not stack. Things that provide a bonus to something (i.e. AC) will stack with eachother, and will usually stack with something that sets, as long as thing providing the bonus is applied second.
Protection from Evil makes paladins great tanks early on, and when your cleric gets the upgraded version it lasts 1 minute per level so you should have it on at all times. It stacks with just about everything too.
I ma really curious... can be very handy.