Skip to content

bug in the backstab/hide in shadows system/ leaves shadow to quickly.

Ogrim84Ogrim84 Member Posts: 7
edited January 2013 in BG:EE Bugs (v1.2)
Hello all,

I would like to report a bug in the backstab/hide in shadows system.

Whenever i want to backstab an enemy for the first time my thief already leaves shadows before any attack has been made ( no attack roll shows up and hes already completely out of shadow) making it impossible to backstab when in shadows and leaves him wide open for an attack.
It cannot be an speed factor issue since the speed factor on my weapon is 0, i was thinking maybe the speed factor on the weapon itself was bugged ( dagger of poison+2 ) but when i try another weapon the problem remains, he always leaves shadow before an attack has made and after that a hit will no longer register as a backstab. if i run away, hide in shadows again and then attack the enemy a second time it does land.
It is a real bother to have to hide in shadows 2 times per enemy consistantly running away and coming back if i dident have boots of speed or wasn't a mage/thief it would be a total waste of a play.
I never had this problem playing before, meaning the older games .

I was wondering if anybody else had this problem or has encountered it aswel since i coulden't find any topic about it.

Not sure if it makes a difference but im playing it on 45 FPS.

Edited since i believe i found the source of the problem

Current behaviour: Thief leaves shadows to quickly to land backstab in combination with boots of speed
The boots of speed are not supposed to give hastelike ability's they shorten skill
reuse time and the characters animation is also like that of haste status
Expected behaviour: Thief's backstab should land when in shadows on first hit when using boots of speed
The boots of speed only need to have a movement increase and not haste ability's such
as faster skill reuse and increased animation speed.
Post edited by Ogrim84 on

Comments

  • Ogrim84Ogrim84 Member Posts: 7
    edited January 2013
    Hello all,

    I would like to report a bug in the backstab/hide in shadows system.

    Whenever i want to backstab an enemy for the first time my thief already leaves shadows before any attack has been made ( no attack roll shows up and hes already completely out of shadow) making it impossible to backstab when in shadows and leaves him wide open for an attack.
    It cannot be an speed factor issue since the speed factor on my weapon is 0, i was thinking maybe the speed factor on the weapon itself was bugged ( dagger of poison+2 ) but when i try another weapon the problem remains, he always leaves shadow before an attack has made and after that a hit will no longer register as a backstab. if i run away, hide in shadows again and then attack the enemy a second time it does land.
    It is a real bother to have to hide in shadows 2 times per enemy consistantly running away and coming back if i dident have boots of speed or wasn't a mage/thief it would be a total waste of a play.
    I never had this problem playing before, meaning the older games .

    I was wondering if anybody else had this problem or has encountered it aswel since i coulden't find any topic about it.

    Not sure if it makes a difference but im playing it on 45 FPS.

    greetz
  • DeeDee Member Posts: 10,447
    Moving to the BGEE Bugs subforum.
  • TressetTresset Member, Moderator Posts: 8,268
    edited January 2013
    How odd. I do know that as soon as you give the order to attack you have only a few seconds to make a backstab attempt before you come out of the shadows. I'm not sure how you are doing things but if you order your thief to backstab someone and they are not already directly behind the target (like if they have to walk a ways to get there) they will likely become visible before they can make an attack roll. You also need to be positioned behind a target's back in order to do a backstab (rather silly if you ask me). Try that and if it is still a problem then maybe try turning down the FPS (that's the game speed right?) to 30 which is the normal value IIRC.

    Edit: There seems to be a duplicate of the exact same thread made by the same person in this section. They should probably be merged.
    http://forum.baldursgate.com/discussion/14233/bug-in-the-backstabhide-in-shadows-system-leaves-shadow-to-quickly#latest
  • MadhaxMadhax Member Posts: 1,416
    I encountered this bug in BGII, so it might be legacy from that. It seemed to pop up mostly when I was attempting to abuse the boots of speed for hit-and-run backstabs, but I never did find a consistent fix for it. Sorry I can't be of more help.
  • AsthnerAsthner Member Posts: 83
    Are you issuing the backstab order when your rogue stands directly by the target, or does he have to walk to the target first?

    Giving an order that would take one out of the shadows always initiated the leaving shadows procedure immediately. So any stealth actions required additional planning because of this limitation.
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    When you get the "leaving shadows" message/sound, it doesn't mean that you're visible from that instant onwards. I believe how long you stay hidden after that depends on your stealth skills. If you move right behind the enemy before you click to attack (and therefore start to leave shadows), you should have enough time to get an attack off before becoming visible. Of course it's always possible to simply miss on your first attack but still become visible.
  • Ogrim84Ogrim84 Member Posts: 7
    thanks both for the reply's

    The thing is that when i click the attack button after i position the character next to the target it instantly leaves shadows and i mean hes instantly no longer in shadowmode ( full visibility on screen ) even when i just succeeded to stay in shadow next to the target , also its not like i missed because i have checked the attack rolls and when he starts swinging his dagger he isnt actually making a to hit roll at all but there is an animation of him swinging at least for a short while which is strange to begin with since the dagger should land immediately since its the start of an attack round and the speed factor is 0, so he swings for a short ammount of time but is already visible before being able to land an attack and if it does land its just regular damage.

    Is it possible that the move silently skill is the cause of this failure? i have arround 130 in stealth skill but move silently is arround 35 -40, this skill was not in the original bg 1 and i believed it wouldn't make much of a difference here regardless, i know however that it is very important in bg 2 however..
    I have played many different thief classes in the bg 1 original, i have literally played the game somewhere between 75-100 times over the years and this has never happened before, something is of...
  • Ogrim84Ogrim84 Member Posts: 7
    Thanks for your reply's :)
    I accidently made 2 topics of the same subject sorry for that

    Yes i also use the boots of speed for backstabbing, the animation of the character when wearing the boots is like that of haste now and in the old bg1 it only increased your moving speed and not the whole animation of the character to that of haste status
    Maybe they implemented this as an anti boots of speed backstab combination? did they see this as an abuse? if so i do not agree, it is already hard to play a thief in a battle situation and removing this would make his already poor fighting ability even worse
    Personally i believe the animation of the boots of speed matching that of haste now is the cause of the problem also this problem only occurs in this BGEE never had it anywhere else and played many many thief and thief combos over the years.
  • Ogrim84Ogrim84 Member Posts: 7
    edited January 2013
    I believe i have found the cause of the problem, i think its best to demonstrate this for yourself but i shall shall attempt to explain.
    I have noticed that when you equip the boots of speed on a character, not only the movement speed increases,the animation speed of your character is much faster ( like hasted ) and the abilitys for that of a thief for instance recover much quicker then normal after you hide in shadows and fail again like haste, the time it takes to try again is much faster then when your not weaing the boots, it seems that the boots not only increase the movement speed now but also the reuse of skills which might be why it goes wrong when i try to backstab a target.

    Basicly the character seems to be hasted partially because of an bug in the boots of speed..
  • CamDawgCamDawg Member, Developer Posts: 3,438
    Yeah, haste is being removed from the boots for the proper speed increase instead. The haste opcode has always been a bit flaky with initiative rounds.

    This can be merged with: http://forum.baldursgate.com/discussion/14233/bug-in-the-backstabhide-in-shadows-system-leaves-shadow-to-quickly
  • Ogrim84Ogrim84 Member Posts: 7
    I believe i have found the cause of the problem, i think its best to demonstrate this for yourself but i shall shall attempt to explain.
    I have noticed that when you equip the boots of speed on a character, not only the movement speed increases,the animation speed of your character is much faster ( like hasted ) and the abilitys for that of a thief for instance recover much quicker then normal after you hide in shadows and fail, again like haste, the time it takes to try again is much faster then when your not weaing the boots, it seems that the boots not only increase the movement speed now but also the reuse of skills which might be why it goes wrong when i try to backstab a target.

    Basicly the character seems to be hasted partially because of an bug in the boots of speed..
  • Ogrim84Ogrim84 Member Posts: 7
    this is a known boots of speed issue yes? if so good news then thank you :)
Sign In or Register to comment.