How much XP is available in the game?
 Ligg                
                
                    Member Posts: 187
Ligg                
                
                    Member Posts: 187                
            
                    There's enough to get 6 people to 161,000 each. But is there much spare after that?                
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Here's how much experience everyone had just before the final battle:
PC (Cleric) - 220,670 XP
Dorn - 218,246 XP
Neera - 218,058 XP
Rasaad - 217,491 XP
Viconia - 212,513 XP
Alora - 111,163 XP (I recruited her almost entirely for the ToSC content; she and Viconia were sometimes swapped out for other NPCs.)
Despite being so much over the XP cap, none of my characters gained a level beyond what the XP cap allows.
In the end, I'd say that there is a variable amount based on the number of random encounters. As for calculating the exact amount, that would merely be a function of adding up each encounter and adding in all of the quest XP. I wouldn't want to do that, but I bet someone could.
And there are sites that list the amount of XP per quest. Dudleyville I think does it. And it even gives the XP for each encounter. So.... There you go....
At the end of the day, I'd say probably at minimum more than twice the cap (considering 6 party members). But that is a total stab in the dark.
In vanilla game, neither traps nor locks nor pickpocket gave xp.
With the Tutu (or BGT - I do not remind properly) XP, you can get out of Candlekeep with a rogue level 3 ...
This might have been modified in the lastest releases, but in the versions I have played, I clearly remember the first locks giving between 750 or 1500 xp ...
Tutu sucks, yeah.
BGT also,
They have messed up with too much things (death spells and flesh to stone given to Semaj, ...).
That's why I was expecting this release to give the original feel (and that's great - even if there are annoying bugs that still remain to be fixed).