Character decision paralysis
Rhaegar
Member Posts: 25
Anyone else share my affliction? Ever since the earliest BG1 and 2 days, I have never had an easy time settling on a character in these games.
It wasn't so bad in BG1, I didn't know much back then, I just made a ranger (admittedly made 3 before I could settle on a race) and played through the game.
Bg2 was a whole other story. By then I was an informed and highly knowledgeable power gamer. I think I made every class at one point or another and played through the same first few zones so many times. The funny part is just out of habit I do things in the same order every time regardless of class.
In high school when I was bored in class, I would doodle charts comparing the pro's and cons of all the different classes and try and give them everall scores to help me decide which I liked most (I'm sure you can tell now that I got all the ladies... lol)
Pretty much the only thing I know I am not interested in is a divine caster. I want a fighter/mage but I also want a ranger and paladin, and a bit of a thief... lol
Eventually I just played the game through with my ranger from BG1. Subsequent replays included multiple aborted runs with Paladins, fighter/mage, sorcerer, ranger/cleric, and monk. I actually went back to Bg2 a few years ago and completed SoA (not ToB though) with a fighter/thief and I think I enjoyed that the most, it was like an upgraded ranger!
So here I am with BG EE, and back to my same old habits. It makes no sense, I did this endlessly 10+ years ago and I know nearly every class and kit stat by memory. I should know by now. To attempt to alleviate this, I played a fighter/mage/thief for a few levels, then I decided I wanted to try an evil run, so I restarted as an evil F/M/T. Then I got the NPC's I wanted and decided F/M/T was too much multi, so I made a Fighter/Mage.
Now it seems in addition to my class conundrums, I now cant decide between good, evil, or neutral (if that even really works...).... one more thing to endlessly restart the game and keep repeating the same areas pre-nashkel mines, again and again and again....
share your stories if you feel my pain!
It wasn't so bad in BG1, I didn't know much back then, I just made a ranger (admittedly made 3 before I could settle on a race) and played through the game.
Bg2 was a whole other story. By then I was an informed and highly knowledgeable power gamer. I think I made every class at one point or another and played through the same first few zones so many times. The funny part is just out of habit I do things in the same order every time regardless of class.
In high school when I was bored in class, I would doodle charts comparing the pro's and cons of all the different classes and try and give them everall scores to help me decide which I liked most (I'm sure you can tell now that I got all the ladies... lol)
Pretty much the only thing I know I am not interested in is a divine caster. I want a fighter/mage but I also want a ranger and paladin, and a bit of a thief... lol
Eventually I just played the game through with my ranger from BG1. Subsequent replays included multiple aborted runs with Paladins, fighter/mage, sorcerer, ranger/cleric, and monk. I actually went back to Bg2 a few years ago and completed SoA (not ToB though) with a fighter/thief and I think I enjoyed that the most, it was like an upgraded ranger!
So here I am with BG EE, and back to my same old habits. It makes no sense, I did this endlessly 10+ years ago and I know nearly every class and kit stat by memory. I should know by now. To attempt to alleviate this, I played a fighter/mage/thief for a few levels, then I decided I wanted to try an evil run, so I restarted as an evil F/M/T. Then I got the NPC's I wanted and decided F/M/T was too much multi, so I made a Fighter/Mage.
Now it seems in addition to my class conundrums, I now cant decide between good, evil, or neutral (if that even really works...).... one more thing to endlessly restart the game and keep repeating the same areas pre-nashkel mines, again and again and again....
share your stories if you feel my pain!
5
Comments
I'm pretty rock solid on playing CG or NG if possible. Just seems to be what comes most naturally to me, and I haven't had much desire to run an evil party (although I don't mind having 1-2 evil NPC's running with the group.)
I am in a rut with the Berserker>Mage. Despite many false starts, no other character holds my interest long enough. And I seem utterly incapable of roleplaying an evil party. Always the goody two shoes...
Perhaps you are just into the fighter/thief concept to the point of boredom with other playing styles? Have you tried a Stalker? Seems like it might be in your wheelhouse. A bard build, Jack-of-all trades and whatnot?
And i havent touched shadowkeeper yet even. /inserthomerdoh!
My first was an archer. 4 man goody shoes ranged party.
After that one finished Nashkel mines, i changed my mind and there goes my second. Half orc fighter/thief. Evil to the bone and a lone wolf.
Dumped him after killing Drizzt... And moved on to third, dwarven figther/cleric. Made it to the Baldurs Gate after cleaning all of Sword Coast. This is still my "main", dual wielding warhammers for justice!
But then i tried an evil Skald after played a while i ditched her (that sounded wrong)I want try shadowkeeper if i can dual class a fighter to skald/bard after lvl 3/6.
Created a neutral sorceress and aimed for a neutral party, this one still holds my interest.
And for last an evil berserker/priest probably gonna finish with this one after my warhammer.
I tend to run out of steam in the under dark in bg 2. I've actually played thru ToB only once because of this habit! I have a fighter dualled to cleric sitting in the under dark, presumably trying to stay alive with the half elf fighter Mage I left there as well.
Right now I'm having a rough time in bg ee deciding what to finish with. Ive started a ranger cleric but he makes me miss swords so much. I might just play a paladin again, as I just love the idea of a holy warrior Demi god trying to resist the pull of an evil heritage. Plus wielding one of (if not the) most powerful swords in the Realms is cool too
I think rather attached to the hip with carsomyr. The ToB fights seem scary without it lol
Edit: just remembered I beat it with a sorcerer as well
Show me a way to play a ranger/mage and I will be completely cured...
OMG you sound just like me! I've had this problem recently with ALL AD&D crpg games I have played. With some games it has gotten so out of hand that eventually I haven't played the game at all (some gold box AD&D games come to mind). The weird thing is that in a twisted way I enjoy doing stat comparison etc almost as much as playing the game. When I bought BG2 it took me several years to finally complete the game because intially I restarted my game so many times with different characters that I finally got bored
I know I've mostly narrowed it down between a fighter/mage, F/M/T or a sorcerer, it still doesn't make it any easier though!
The classes I "want to play" and the drawbacks I see in them:
Fighter/Mage - Lacking thieving skills.. prefer Humans.
Fighter/Thief - Sort of boring without fancy mage spells like Fireshield Red/Blue
Paladin - Played too much already, don't much appreciate the "strict" limits of their "RP options"
Stalker - A thief'ish char with no thieving? Also, Fighter avatar/paperdoll with leather armor looks odd
Fighter dualed to Mage - Quite crap, too low xp cap to make it effective
Fighter dualed to Thief - Back to looking rather odd with leather armor and steel helmet.
Blade - Kind of like a crap F/M
Swashbuckler - Kind of like a crap F/T
Fighter dualed to Cleric - I'm a sword addict.. my PC must use swords.. i hate blunties.
Shapeshifter - Druids are sort of lame.. not convinced Werewolf form is actually any good.
F/M/T - End up with 3 crap classes in Bg1 due to low xp cap, won't be effective.
This would all be solved, if I could have swords on my cleric builds.. I'd love that. xD
A fighter mage is great but not sure how much I would enjoy it in bG1 with lower level spells
F/M/T is awesome and everything I want, but a little too slow to level
Sorcerer I have always wanted to play as I prefer it over normal mages, and only the PC can do it, but in BG1 again being a pure caster and only having low end spells would suck...
And then CTRL+6 and CTRL+7 to cycle through the different paperdolls. No multi-class shall deny me my hood, by the Gods!
I've narrowed it down to less than a handful of combo's, which is way better than I used to do, so that's something at least...
But I've since learned that actually playing the entire game and not just a few zones really improves the game. And not worrying about the in-game time has also added to my enjoyment.
Never played a female charname before so it should be interesting. I'm using the f_sorc1 voice from IWD ("let's show them our mettle!") and the beautiful portrait made for the mod npc Kiyone. Never played that mod before but I found the portrait the other day and she is very lovely! One of the best matches of the bg 2 art style I've seen in a custom portrait.
One of my favorite parts to being a ranger cleric is that I don't feel tied to many npcs except dearest sister Imoen. It makes a lot of room for npcs I've neglected in the past in favor if a balanced party.
I'm really liking her a lot. I rolled really well on abilities so she is physically powerful and I've found command to be a huge lifesaver in the early goings.
Can't wait to get coran! I never have him because his voice set is the same actor as the default bg voice that i always use for males so that always bugged me. Don't have that problem this run
however, whereas it's bad in Baldur's Gate, it's *so much fucking worse* in the IWD series (and even more so in ToEE), when you have to put together an entire party, all by yourself. no picking about in the pool of mediocre NPCs, make your own, do your best. also, make your party a tiny one, because when infinity engine's pathfinding meets a dungeon crawler with tight corridors and a huge party running about, there will a lot of swearing.
luckily, by that point (and after a few runs at it), I was metagame-y enough to know what I wanted, but still... hurgh.
Lots of fun, cant go wrong
I have the same porblem as you, but I finally just made up my mind.
The fighter mage can make himself invisible, and packs a good punch - even unbuffed, AND levels up nearly as well as the pure class NPCs.
Way I figure it, although the game isn't "Balanced" it is balanced enough such that each class/race combination to be viable and even fun. Even your stock Fighter will have some fun. But more than that, if you have class-itise, you have a whole 6 member party to alleviate it. Your charname may not be 'The class', but does he/she have to be? You are controlling all of them, and there is a fair amount of variability to choose from.
1/ you will lose your characters a lot, hence still be able to re-start with a new idea albeit with a very valid reason other than "I'm bored with my PC and want to do all the easy mini-quests all over again"
2/ for the few that will make it long enough, you should feel attached to them in a way you have never felt before. Simply because they have survived a tough challenge. And you should be able to continue with them much longer than you do now in your current playthroughs.
Try it!
I'm road-testing a Skald at the moment, which is proving fairly awesome, you can even "song twist" a little and get some ranged attacks off or quick spells and resume singing before the song drops, though it's a bit of a pain to micromanage, the innate +1THAC0/damage is nice too *BUT* effectively no pickpockets skill, which would be nice to have (hello Drizzt's Scimitars!), so am considering a Jester too... Does the Jester's song instantly stop or can you get a quick ranged shot or spell off and resume singing before the end of the round to maintain it?
Armour is a wasted spell for a Bard, though, you can either CLUA in the elven chain (AC5) that is meant to drop (will likely be fixed in the next patch anyway) and/or use the Shield Amulet (AC4, AC2 vs, missiles, immune to magic missile), which is easy to obtain, relatively cheap and can be recharged. For a Bard it shouldn't be that expensive to recharge (unless your reputation really sucks), as can boost Cha to at least 21 with the Friends spell for the max shop discount. You can also improve your AC whilst singing, even against missiles, with the +1 Buckley's Buckler and still perhaps use darts or a sling. There's also a belt and boots that helps with AC vs. missiles.
BTW What weapon proficiencies did you give your Jester?
The song wears off like a normal song, but it is no problem at all to become visible for a bit, cast some spells, then go invisible again. Most enemies around you will be confused/attacking each other and not notice you. In Black Pits, the jester has sandthief ring, cloak of displacement and by now invisibility, area invisibility and improved invisibility and is usually the last one standing due to being invisible 80 % of the battle. When he runs out of invisibility options, he uses Glitterdust to blind what's left and casts from wands.
Proficiencies... two weapon style, long swords and something else... I don't even remember, I think bastard swords. But frankly, he so rarely gets to use weapons, it doesn't really matter.