BG2 spells = cheating?
ljbo
Member Posts: 177
They feel rather OP to me in BG:EE. E.g. Doom that can't be saved against tends to trivialised the beginning of the game. And it only gets worse! I make a rule of not using them as a result.
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Probably the biggest example is the presence of more than one +6 weapon in a single plane...
Generally each plane is allowed only one +6 weapon, as far as I remember...
Eventually, SCS:EE will be released and that will be a must for a lot of players, mainly for this reason. EE's enemy spellcaster AI is not stellar. EE isn't a cakewalk, I wouldn't say. It's still loads of fun. But there's no question that enemy wizards, sorcerers, druids, and clerics could use their spells books more intelligently.
But yeah, it's especially noticeable with the BG2 spells. I find a lot of the stuff that was formerly BG2 only (like kits and familiars) doesn't improve BG:EE.
Caster combats become infinitely more interesting and deadly with SCS. I always loved the Shadow Druids in Cloakwood as they became beastly with a mix of Avengers and (restored) Werewolves, backed up by Dryads, and all the new spells. Helluva fight.
Spells and magic are a core element of the game. If you think using magic is cheating then go right ahead and stop using it. Enjoy losing 75% of the strategy in the game as you simply point and click and watch your warriors repetitively and invariably hack and slash every foe in the game into meat. That never gets boring!
"Well... We've added scrolls for those spells. Players can purchase them at High Hedge."
"You FOOL! Why would you add scrolls that will allow players to learn those spells?!? Don't you know that's CHEATING?!?!?"
I wonder why they didn't name the game Baldur's Gate: Cheater Edition.
The spells themselves aren't really overpowered, it's actually the fact you can almost effectively cast unlimited numbers of them, with little or no penalty, that makes them seem OP.
Sometimes my characters spend a week of in-game time in an inn, waking up, getting horribly drunk, and going back to sleep. Repeat 'til fade.