Why is the Katana so expensive!?
Wraith_Sarevok
Member Posts: 130
Yes, I am convinced that this is a bug and even my little brother agrees with me.
The very first katana you encounter in this game is available in Winthrop's store for 750 gold!? (635 with high charisma + reputation discounts). What the... And don't even try to tell me that this is a flavor or Kara-Turan lore thing. From my memory, the katanas available in Baldur's Gate II were nowhere near this expensive and you could commonly loot them from defeated enemies for free.
This looks VERY much like someone punched in an extra 0 and that the original price was meant to be more around 75 GP. Scimitar, Wakizashi, Two-handed Sword, and Heavy Crossbow all fall under this same price category. Considering the katana is no better than any of the other swords that you can buy for 10 times cheaper, this looks to be a consistency bug.
I can't get the game to take a screenshot, but trust me when I say that the same price is there every game.
The very first katana you encounter in this game is available in Winthrop's store for 750 gold!? (635 with high charisma + reputation discounts). What the... And don't even try to tell me that this is a flavor or Kara-Turan lore thing. From my memory, the katanas available in Baldur's Gate II were nowhere near this expensive and you could commonly loot them from defeated enemies for free.
This looks VERY much like someone punched in an extra 0 and that the original price was meant to be more around 75 GP. Scimitar, Wakizashi, Two-handed Sword, and Heavy Crossbow all fall under this same price category. Considering the katana is no better than any of the other swords that you can buy for 10 times cheaper, this looks to be a consistency bug.
I can't get the game to take a screenshot, but trust me when I say that the same price is there every game.
Post edited by Jalily on
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Do the other items in the game follow the prices found in the rulebooks? (I get the feeling that this post sounds sarcastic, but I'm genuinely curious)
Have you not watched Kill Bill ?
I would gladly pay 1000gp for a Katana. If only Winthrop could sell two of the darn things... I would have to kill everyone in the keep and then sell their armour... But it would be worth it...
Sold their armor w/o taking a reputation hit in the beginning of the game. But I dont think you can do that anymore with the patches... felt GREAT starting with a Katana with Single Weapon style.
I went back to start again with 2 weapon style and NOW I get hit with the reputation penalty trying to repeat the same thing. Sucks...
I did find the Katana +1 in the Cloakwood Mine.
Not saying it's really practical, but it is possible.
Katanas are rare on the sword coast.
No point to taking katanas in BG1 over longswords.
Katana + 1 (end of cloakwood mines): 2-11 damage + 1 to hit
Varscona (can get way earlier than katana+1) 3-10 damage + 1 cold damage (4-11) +2 to hit
@reedmilfam
Katanas are 1d10. They are basically two handed swords that you can wield in one hand.
Obviously you can't even count to 100 because this is a 1000% difference. ALL of the other weapons correspond to or very near to the PHB prices and they always have... except this one. The katana doesn't even cost this much in Baldur's Gate 2. Nobody in the entire history of Baldur's Gate is going to blow 700 gold on what is considered to be AT BEST an above average sword just so they can use the weapon they want to be proficient in at the beginning of the game.
I just can't believe I live in a world where all the Baldur's Gate fanboys are so blinded by their fanatical devotion to the game that they can't even make out an extra 0 that someone typed into the price. THIS IS A BUG. By every definition of the word "bug."
I'm still bringing it up because I'm still seeing this crap even in patch 7.
Clearly, your issue has been noted and ignored as an intentional feature and not a bug. It's an obvious aspect of the game since BGEE was released. It's intentional.
If you want it changed, make a feature request or something. You could probably find some support. You know what WON'T help? Blowing a goddamn gasket and calling everyone in the thread a "blind fanboy" while insulting their intelligence.
There's a very good reason for katanas to be expensive: They're powerful and extremely rare. Want that changed? Learn how to show some respect for the human beings who develop this game. They're reasonable people. Or just edit it yourself, because you're your own DM and have multiple ways to change the game how you, personally, see fit.
I'm attaching a modded version of the katana that has a base cost of 100, just like the composite longbow. Download and unzip it into your override folder to use.
I'm not sure, but you may have to start a new game for this to take effect.
I got no respect for cash cowing a 15 year old classic game, begging for money through kickstarter programs, then delaying it for 3 months exactly 4 days before the original release date, and finally releasing a buggy unplayable mess.
7 patches later, I'm still seeing major bugs and crashing. Several old quests are now broken and the new ones still don't work properly. Every single patch just ends up breaking more and more stuff without fixing the important things. In fact, it's very similar to the QA teams at Turbine and Arena.Net. They come up with a patch, don't bother to step through or test their code, and release it to the public in what can be considered "beta" status. They end up creating more problems than they solve and people get mad.
I'm not resorting to mods just to make my game playable the way it was supposed to be. It's a waste of my time and it's not my job. The videogame industry is a very competitive one and we expect better in 2013. We deserve better. There's no room for "release our game prematurely; fix and add the rest of the content later." For 20$, I can get two really good, really fun games off GoG: Baldur's Gate - The Original Saga and... I dunno... Heroes of Might and Magic 3 - Complete Edition or something. And I'm gonna enjoy them a heck of a lot more than this game because they won't have any new bugs or annoying features. If Overhaul wants to stay in the loop, they really need to step it up and NOW. They've burned through just about all of their customers' patience at this point.
My little brother has appropriately named this game Baldur's Gate: Crashing Edition.
My own little brother and I play this game multiplayer, and almost never encounter bugs. The ones we've found, I've reported (without abusing the development staff), and have had fixed. You'd have a lot more fun if you asked for help rather than bitching at everyone.
Bugs are a reality of modern video games. Skyrim's been out for over a year and still gets patched, something breaks in World of Warcraft every month, games like Colonial Space Marines are released in unplayably buggy quality.
Want to change the game? Calm down and make a reasonable discussion. Katanas are now available as drops from Ogre Magi. Know why? This thread: http://forum.baldursgate.com/discussion/13662/equip-ogre-mages-with-katanas/p2
Otherwise, as far as I know, refunds were available early on and might still be available now. I'm personally immensely satisfied with my purchase, and I'm not sure why you stuck around for months after release if you weren't, but that might be an avenue to pursue.
Finally, since *you* didn't bother saying it: Thanks, @TJ_Hooker, for taking the time to make a minor modification to my game despite the fact that, as a fellow player and not a member of the development team, you were under no obligation or expectation to do so. You rock.
I'm another player that is discouraged that the katana is all but unattainable in the beginning of Candlekeep (without murdering innocents to get enough cash to buy it - actions that would lower reputation and make it even more expensive. However, I realized (long ago) that the developers are not making BG:EE for the singular me. Neither this real, nor that fantasy, world revolve around me.
I think the justification for the cost is that the uchigatana (aka dai-to, katana) will not break. It's made of superior metal and, therefore, not subject to the kobold-ridden slop that is mined in Nashkell. (Anybody else suspect the suspcious green fluid is kobold urine?)
Anyway, I've only had crashes on the first few days of release (something with map transitions, if I remember truthfully), and generally had few problems with BG:EE. I'm admittedly troubled by the odd bug or two, but find that, overall, it does what I need it to do.
I know i will...
1.
Also called true bug, hemipteran, hemipteron. a hemipterous insect.
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(loosely) any insect or insectlike invertebrate.
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Informal. any microorganism, especially a virus: He was laid up for a week by an intestinal bug.
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Informal.
a.
a person who has a great enthusiasm for something; fan or hobbyist: a hi-fi bug.
b.
a craze or obsession: He's got the sports-car bug.
To me personally a 700 Gold rare Kua-Toa weapon is way more believeable than 75 Gold, as a DM i wouldn't have given my group one cheaper.
Actually i wouldn't have given them this weapon at all, since it does not fit the Faerun setting whatsoever.
I agree with everything Madhax said.