Additional spells
niklas
Member Posts: 18
I personally think dimension door would be a wonderful addition to the spells repertory:
http://www.gamebanshee.com/showshot.php?/icewinddale/spells/images/dimensiondoor.jpg
Adding more gimmick-like spells could lead to more profound, strategic approaches.
Spells like flaying would also be of use, with casting time of 1 it is quite versatile, but not actually that good it would throw the game off balance. (also it is not aoe, Zakeros)
http://www.gamebanshee.com/showshot.php?/icewinddaleii/spells/images/flaying.jpg
Any similar ideas? Other spells or spell-like abilities you would like see appearing in EE, perhaps tattoo of power?
http://www.gamebanshee.com/showshot.php?/icewinddale/spells/images/dimensiondoor.jpg
Adding more gimmick-like spells could lead to more profound, strategic approaches.
Spells like flaying would also be of use, with casting time of 1 it is quite versatile, but not actually that good it would throw the game off balance. (also it is not aoe, Zakeros)
http://www.gamebanshee.com/showshot.php?/icewinddaleii/spells/images/flaying.jpg
Any similar ideas? Other spells or spell-like abilities you would like see appearing in EE, perhaps tattoo of power?
13
Comments
from reddit by zealer
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Comments by redditors:
Use improvements from “Spell Revisions”
On a serious note, I'm not sure more spells are really all that necessary, although there is a cool mod out there ("Spell Revisions" if you feel like looking it up) that attempts to balance all the spells in the BG games, and adds some new spells if I'm not mistaken. I suppose it could be a nice addition if done appropriately.
The main problem with changing things that potentially involve limiting adherence to the D&D system (as in, making up new, original, spells) is balance. Balancing every aspect of a game takes a great deal of testing, which is why we'll often find that games based on D&D will often suffer when they deviate from it. Also, things that go beyond the bounds of the system will often upset fans of the original game and of D&D, although this is definitely secondary to the balance concerns in my book.
They cannot be overpowered as Horrid Witting, Wail of Banshee or Black Sword.
Additional spells or Use improvements from “Spell Revisions” topic.
@Tanthalas perhaps need to be merged?
Man I would love to see.
4th level
- Fire Aura(TCWHB)
- Mordenkainen's Force Missiles(POSaM) - I would love to see this spell.
- Vitriolic Sphere(POSaM)
2) Vitriolic Sphere
3) Shroud of Flames
Um.. Those are just some fun, classic spells that I would enjoy seeing used (by or against my party!). Aside from these, I'm sure there are others that I've forgotten or would love to see, but it's not an essential inclusion to the BG series. BG already hosts a tonne of spells; there's not much need for them to saturate the spellbooks with unnecessary inclusions that add little to the game except evidence of addition.
1st Level
- Wall of Fog (PHB)
2nd Level
- Wall of Gloom (POSaM)
3rd Level
- Wall of Water (POSaM)
4th Level
- Wall of Fire (PHB)
- Wall of Ice (PHB)
5th Level
- Wall of Bones (POSaM)
- Wall of Force (PHB)
- Wall of Iron (PHB)
- Wall of Stone (PHB)
PRIEST SPELLS:
5th Level:
- Wall of Fire (PHB)
6th Level:
- Wall of Thorns (PHB)
Very interesting spells for micro-managment