Why I didn't buy Baldur's Gate:EE
Foamhead
Member Posts: 2
I was pretty excited when this game was first announced. I own the entire series and have beaten the game many times. Unfortunately after the features were announced my enthusiasm was sucked away. Here are some of the main reasons:
Barely any changes to the story:
- You aren't allowed to touch existing content. Personally I don't understand why you would agree to a contract like this, nor why Atari would restrict you in this way. I really hope you guys renegotiate with Atari to give yourself the needed freedoms to enhance existing content.
New NPC's are not interesting to me:
- I would rather see existing characters expanded but you aren't allowed. I was MILDLY interested in new a new romanceable NPC however as soon as I saw it was yet another magic slinging elf I immediately dismissed it. I don't know why the devs of this game have such a hard on for elves but enough is enough. Please think of new ideas.
Hardly any new quests or game play features:
- How about adding new kits or sub-races...anything. Yes I am aware of the blackguard but Baldur's Gate isn't exactly friendly to evil aligned players so why bother?
No enhanced graphics. I get it, assets were lost and you didn't want to create new models because they would clash with the old ones. I am also baffled why you went to the trouble to add a zooming option...nothing in this game requires this from a game play perspective.
If you guys go ahead with Baldur's Gate II than please consider the following:
If you can't alter the story or characters than just update the graphics. I would love new 3d models and such.
Please expand on game play:
- Make the strongholds more interesting/more involved.
- Add assassination/bounty hunting quests.
- Let the bard perform in plays.
- Make familiars more useful.
- Make playing Paladins stricter
- Selectable paper dolls...I hate the Monk paper doll. I'm sure other players have paper dolls they hate.
I'm not interested in modes such as the Black Pit's or anything that does not affect the main game. I would rather that time be used to enhance the existing game I already love. If you cannot change anything significantly due to contracts or such than personally I would rather see a straight graphics update.
Anyway this is my two cents and all the above are just suggestions. I welcome any feedback.
Barely any changes to the story:
- You aren't allowed to touch existing content. Personally I don't understand why you would agree to a contract like this, nor why Atari would restrict you in this way. I really hope you guys renegotiate with Atari to give yourself the needed freedoms to enhance existing content.
New NPC's are not interesting to me:
- I would rather see existing characters expanded but you aren't allowed. I was MILDLY interested in new a new romanceable NPC however as soon as I saw it was yet another magic slinging elf I immediately dismissed it. I don't know why the devs of this game have such a hard on for elves but enough is enough. Please think of new ideas.
Hardly any new quests or game play features:
- How about adding new kits or sub-races...anything. Yes I am aware of the blackguard but Baldur's Gate isn't exactly friendly to evil aligned players so why bother?
No enhanced graphics. I get it, assets were lost and you didn't want to create new models because they would clash with the old ones. I am also baffled why you went to the trouble to add a zooming option...nothing in this game requires this from a game play perspective.
If you guys go ahead with Baldur's Gate II than please consider the following:
If you can't alter the story or characters than just update the graphics. I would love new 3d models and such.
Please expand on game play:
- Make the strongholds more interesting/more involved.
- Add assassination/bounty hunting quests.
- Let the bard perform in plays.
- Make familiars more useful.
- Make playing Paladins stricter
- Selectable paper dolls...I hate the Monk paper doll. I'm sure other players have paper dolls they hate.
I'm not interested in modes such as the Black Pit's or anything that does not affect the main game. I would rather that time be used to enhance the existing game I already love. If you cannot change anything significantly due to contracts or such than personally I would rather see a straight graphics update.
Anyway this is my two cents and all the above are just suggestions. I welcome any feedback.
Post edited by Foamhead on
0
Comments
Most of your suggestions would make good feature requests if you add some more detail about what you want (what would make the strongholds more interesting for you, what abilities would make the familiars more useful, etc.).
Unfortunately, a graphics overhaul on any significant scale just isn't feasible; check out this post from a developer for why.
I suggest checking back after a few months; Overhaul has stated they plan to address kits and subraces post-ship, as well as make at least one expansion-pack scale add-on. Perhaps once the additional content is out, you'll find BG:EE worth a try.
I like zooming. I tried widescreen mods and the like, but they make everything too small for my liking. That said, I would have enjoyed some more detailed character models. Maybe even just a few different hairstyles to choose from or some such thing, so you can add a little more variety to the NPC's.
Believe me I am on their side and want this project to work out for them. I hope Baldur's Gate 2 has far more in terms of new content, enough to justify another run.
If I have one feature I dearly want it would be a non-typical romance. I always thought Mazzy would have made an interesting choice for a love interest given her sweet personality and her strength of character. I wonder if their are such things as half-halflings? I would also like to see evil made a more viable path.
This is Baldurs Gate : Enchanced Edition not " Baldurs Gate : Extended Editon "
You can´t expect much new stuff.
Enchanced = Game look better, nothing more.
As for more kits... stay tuned. I like the zoom, but I agree it's pretty pointless on PC. I think the primary reason to add it was for iPad or other small screen devices. I'm not interested in The Black Pits either, but I absolutely love the tie-in to the main game play that they did.
yeah and Faketari limiting the devs of course is BULLSHIT
But still, BGEE is better than BG, having more features and runs on more platforms. As I understand it, the devs have also made it more moddable than the original. BGEE is an ongoing project and more features are added with every update. Hopefully the devs have time to implement many more of the requested features from this forum. Number one on my personal wishlist is leafs for 10th level and quest level spells. But we shall not forget that the team behind this game is small and with limited resources.
When negotiating a contract, one can not expect to get it all, at least not for a resonable price. I believe the devs are doing the best they can.
Some people unreasonable expected a brand new game and were disappointed.
Some people expected the exact same game in the BG2 engine with some bug fixes, minor enhancements, and new characters, and got exactly what they expected.
BGEE is dropping patches constantly, and we recently got a brand-new party NPC that nobody was even asking for. The game is still old, but the support is new, which is a godsend.
L.
What you say about it being waste of time and resources is my major problem with it as well. It may be great for all I know but it's not part of BG, and I kinda thought enhancing that was the point of all of this. Not using the limited man hours available to do something completely different.
That's pretty much my only major complaint though. Sure there still bugs and UI improvements and such I'd like to see, but the main thing is that after 10 years there is professional development work being done on these awesome games again, and that is definitely worth supporting.
@Foamhead those are valid points and I'd suggest checking back in years time when BG2EE is hopefully out. There were new kits datamined from the most patch and they have said BG2EE will have more new areas than BGEE did, more new NPCs, etc. There are also DLC coming, but all that will take some time.
The rest might be good though.
Just like what @moopy said, it's a matter of expectation. Personally I don't even want the devs to use the BG2 engine for the part of gameplay or rules. Higher resolution, support for tablet platforms / Linux...purely technical enhancement would be fine for me.
For the content / storyline part, I think it's WotC's decision and it might not be something evil or commercial this time. To some extent they are obligated to make sure things have certain level of consistency in the same campaign setting.
I´m not disapointed with BG:EE at all just this one bothers me much! When I wander there now i just think of a missed chance to do something great!!!
The clients we make money from end up with MUCH better and timely support.
Look at the support / enhancements that took place between Nov 28th and Jan 14th. Free modders do not move at that speed.
L.
"en·hance (n-hns)
tr.v. en·hanced, en·hanc·ing, en·hanc·es
1. To make greater, as in value, beauty, or effectiveness; augment.
2. To provide with improved, advanced, or sophisticated features"
It's also called Enhanced Edition, not Prettier or Fixed/Updated Edition.
@Kaltzor
Paladins don't need to be stricter but once your reputation drops enough, you should turn into a Blackguard, that's irredeemable. Paladins can ascend again if they make the Paladin Stronghold quest.
There should be three stages:
High Reputation - Paladin
Lower Reputation - Fallen Paladin
Very Low Reputation - Blackguard.
Then, when you fall, it would be actually a fun RP-experience. Instead of "lol sucks to be you, reload".
I know that but the Blackguard comes from 3E DnD.
There, Fallen Paladins could turn into Blackguards if they wished, or they could atone.
Right now, being a Fallen Paladin serves no purpose at all. It's pointless.
Having a script or quest or something, that turns you into a Blackguard, would be really fun, I think.
The Stronghold quest atones you, so why not having the reverse one?