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Should Chelsey's Crusher's location be modified ?

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  • TJ_HookerTJ_Hooker Member Posts: 2,438
    baaddare said:

    Hmm what was your rep at? Wondering if that had anything to do with him being hostile right off

    I don't think I ever had below 7 or 8 rep. For most of my playthrough it was fairly high.
  • baaddarebaaddare Member Posts: 145
    makes sense since i usually have minsc with me
  • ErgErg Member Posts: 1,756
    Erg said:

    TJ_Hooker said:

    baaddare said:

    TJ_Hooker said:

    What? Are you saying that you can talk to the gnoll that drops the Crusher? He was hostile on sight for me.


    Yes it all depends on your responses. If you are nice and "take" his advice he does not go hostile ( you can still go on to the fortress just agree with the gnoll and move on )

    No, I mean he was hostile the moment I saw him. I was scouting with a stealthed thief, and when I came across him he already had a red circle beneath him. I then killed him, and looted the Crusher with some surprise. Must have been a bug or something.
    @TJ_Hooker

    I've checked Ingot's script with NI. It looks like he checks a variable called "HelpMinsc" and he become hostile if this variable is 2. So it depends on whether you are on Minsc mission to rescue Dynaheir or not.
    I've looked more in NI to find out when the variable "HelpMinsc" is set to 2.

    This happens when the quest to rescue Dynaheir ends, irrespective of the outcome, i.e. because you rescue her for Minsc, kill her for Edwin, or just too much time passes and Minsc attacks you.

    That makes sense because Ingot tells you that there is a captive woman in the Gnoll Stronghold. This information would be obsolete is the quest has been completed, so in that case he just attacks instead.
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