Additional Encounter Content while Travelling
[Deleted User]
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I can even remeber the spell scrolls that the mage carries by heart.
Plus, I find that being constantly well-rested and prepared for combat can make fights repetitive upon occasion. Fights get quite fun when the party is already injured, fatigued, and out of spells, but these situations happen rarely if ever. Getting waylaid by a marauding party of worg-riding goblins while trying to get to a cleric would make for quite an interesting encounter.
But what's really missing is the whole "Your GP or your HP" dialogue. I mean, you'd think they would rather just get your gold and magic items from you, instead of risking injury and death by trying to kill you outright.
More ideas:
- Group of drow's scouts\spies (For high levels)
- Conan the Barbarian, Subotai the Thief, Akiro the Wizard
- Group of Necromancers who would like to purchase (2000 gp for each!) virgins from Charname's team for their rituals. They can also offer some participation if PC is evil mage.
- The Nameless One wondering through the wilds.. Perhaps he will attack the group, after that he will be slain (of course!) and then he will stand up, ask some questions (where am I? ....) and walk away \ teleport him self..
- Amazonian group
http://forum.baldursgate.com/discussion/52/add-new-encounters-to-old-areas
http://forum.baldursgate.com/discussion/143/travel-spawn-incongruence
http://forum.baldursgate.com/discussion/10388/random-encounters-have-too-few-opponents
http://forum.baldursgate.com/discussion/6081/possible-to-have-non-allied-enemies-fight-amongst-each-other-as-well-as-against-charname-friends