Kagain, Edwin, Shar-teel Query
Fiach
Member Posts: 231
Does anybody know the rep point spread within which they will stay in a party, prior to leaving please?
Thanks in advance
Thanks in advance
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Comments
STR 18/58, DEX 17, CON 9.
Thanks for any help
My suggestion is; Do what you feel is right for the NPC, there are 100 ways to run Shar-Teel and probably5 to run her the most effectively (paradox?).
Don't care about that now, care about that on your 5th replay, for now just enjoy the ride and see how she performs when you do what you want.
I seldom play as evil, so I probably wont be playing her again, so I kinda want to get her as "right" as possible this time.
Thanks anyway
Thanks KidCarnival
Bonus hp for 9, 10 and 11 con is exactly the same: zero!
95% of the function of constitution in BGEE is for HP gains, and Shar-Teel will never reach those levels. Giving her a uniquely powerful shield and one of the most sought after items in the game just to make her less tired? Seems like a massive waste to me.
I don't know what class the OP is playing, but that constitution tome is almost certainly better in the hands of someone else. Dorn, for example, gets a nice HP boost out of it. A PC warrior will probably get an HP boost out of it as well, and that boost will last the whole saga, unlike Shar-Teel's. The buckler has the same function.
Shar-Teel is still effective as a flank attacker, backstabber, or archer. Don't try to turn her into a tank.
So far we have been ripping through everything (seemingly) with less difficulty than my Blackguard, with Neera, Dorn, Imoen, Viconia and Jahira.
Thanks all for the time taken to help/reply, it has been really useful
It may not be one of the standard way to build her, but this is what I did:
Dual classed her to thief at level 6, stopped levelling her up at level 3 thief (to avoid wasting the level 4th proficiency), until she had enough XP to regain fighter levels.
Maximised Hide in Shadow and Move Silently (for backstabbing as I have other party members for the remaining thieving tasks)
Proficiencies:
Initial (Fighter Level 2)
Longsword +
Dagger +
2Weapons ++
Fighter Level 3
Longsword +
Dagger +
2Weapons +++
Fighter Level 6
Longsword ++
Dagger +
2Weapons +++
Thief Level 1
Sling +
Sword & Shield +
Fighter 6 / Thief 7
Longsword +++
Dagger +
2Weapons +++
Sling +
Sword & Shield +
Fighter 6 / Thief 8
Longsword +++
Dagger ++
2Weapons +++
Sling +
Sword & Shield +
She is dual wielding the best Longsword and the best Dagger in the game. Occasionally she can use a Sling (for increased damaged from her high strength) with a Large Shield.
Thanks again
B. Where are you traveling that it takes so much time to get from different maps? I'm usually moving between adjacent areas, and the party rarely takes more than 8 hours or so to make the trip. I only ever make a major trip cross-map when I'm returning to town, and I couldn't care less if someone's tired upon reaching Beregost because we're hitting the inn anyway.
Thanks for the help guys
But if you need a rest, take a rest. It's not like you have to wait 8 hours in real time! Or inns charge 100,000 gp per night! What do you do if you have multiple low con characters in your party (e.g. Shar-teel and Viconia)? I usually find myself resting to recover spells long before anyone gets tired anyway.
And Shar-teel has two stars in 2 weapon fighting. It's a shame to waste that extra DPS potential. Maybe if you absolutly need an extra archer. But I prefer Dorn in that role, his dex is only 1 less.
Which would be the best combination for dual wield do you think?
Thanks in advance
Lv 3 Fighter
STR18
DEX 17
CON 9
Longsword ++
Dagger +
Two Weapon ++
What would you suggest Erg?
Level 3
Longsword +
Dagger +
Two Weapon +++
Level 6
Longsword ++
Dagger +
Two Weapon +++
if you want to use two longswords, or one longsword (main hand) and one dagger (off hand)
or
Level 6
Longsword +
Dagger ++
Two Weapon +++
if you prefer two daggers or one dagger (main hand) and one longsword (off hand). Having a dagger in the main hand and a longsword in the off hand may seem weird but there aren't drawbacks in BG as there is no penalty for using an heavier weapon in the off hand.
You would still be able to use any ranged weapon if necessary, but with penalty to THAC0.
If you want to switch often between melee and ranged attacks, I would do something like
Level 3
Longsword +
Dagger +
Two Weapon ++
Ranged weapon of your choice +
Level 6
Longsword +
Dagger +
Ranged weapon of your choice +
Two Weapon +++
I personally prefer Slings for her as she can add her strength bonus to the damage, but any other ranged weapon will do. So choose whatever you like the most.
If you want to use her mainly as ranged, with the occasional melee attack, go for
Level 3
Longsword +
Dagger +
Two Weapon ++
Ranged weapon of your choice +
Level 6
Longsword +
Dagger +
Ranged weapon of your choice ++
Two Weapon ++
Of the two options I would rather chose the first (i.e. dual wielding over ranged) especially if you have other good ranged attacker in your party, but that's depend on party composition and personal preferences. So choose whatever suits you better.
I would not use her with weapon and shield, because imho she is better as damage dealer than tank.