Evil Party, Thief MC?
Iecerint
Member Posts: 431
I was originally going to play an evil mage, but I seems like the game is already full of mages I like that jive with an evil party (e.g., Neera, Edwin, the hidden character, Xzar). It also seems like the evil game doesn't really have a obvious useful thief character other than Montaron, but I think I'd rather play with Neera and/or Edwin than feel tied to Xzar. (Only other playthrough I stuck with long-term, I was a Chaotic Good Female fighter-class with Ajantis, Coran, Minsc, Imoen, and Xzar in BG, and Mazzy, Minsc, Anomen, Imoen, and Edwin in BG2.)
So I'm looking at the Thief class and its kits for a planned evil playthrough. Any thoughts on what's good? I'm kind of ignorant because Coran was just "point and shoot" and Imoen was functionally a mage. It seems like Assassin might be the way to go in BGII, but Thief or boring-Swashbuckler might be the way to go for BG. I'm looking at Dorn, maybe Shar-Teel, Viconia, Edwin, and maybe Neera for party-mates.
Any thoughts?
So I'm looking at the Thief class and its kits for a planned evil playthrough. Any thoughts on what's good? I'm kind of ignorant because Coran was just "point and shoot" and Imoen was functionally a mage. It seems like Assassin might be the way to go in BGII, but Thief or boring-Swashbuckler might be the way to go for BG. I'm looking at Dorn, maybe Shar-Teel, Viconia, Edwin, and maybe Neera for party-mates.
Any thoughts?
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Comments
The Bounty Hunter kit is really fun. Traps are powerful.
seems like a good lineup of NPCs
you could also pick up Kaigin and drop shar-teel
give kagin the dexterity gloves and he's a good tank
there is going to to be an evil female thief (assasin kit ) NPC in BG2:EE
the assasin and bounty hunter kits get less thief points
and swashbuckler can not backstab
just pick a class/kit that you think will be fun to play
Good luck and keep us posted on how things are going
I allso agree with Oxford_Guy
a gnome Illusionist/Thief is a great Multi-Class to play
First a few assumptions:
The protagonist is evil and vehemently dislikes said NPC, or has no objections in removing party members via non-social means.
There is a certain distrust among the protagonist and Montaron (which is not very difficult to make believe, considering it's Montaron, the evil Fighter/Thief).
I'll role play it:
First, the protagonist needs to find the cursed scroll of petrification without the others knowing it (iirc it was somewhere in Nashkel Carnival?).
S/He is secretive about this find, but somewhere 'accidentally' let's Montaron (and only him) know s/he is in the possession of an expensive magical scroll that can be used by anyone to increase power/wealth/what-have-you.
Montaron, being an evil thief, obviously wants this scroll for himself and steals it during the night, since it is not stored in the protagonists scrollcase, but in on the belt for quick access (quickslot).
Montaron moves away from the party (since you want him to be in the FAI, another room perhaps) to read it in secret (the protagonist might wake up and find him reading this powerful valuable scroll, such a thing should not happen, Montaron wants to frame some NPC in your party he dislikes for this theft!)
Montaron starts reading this scroll and is petrified!
The party, including Xzar, wakes up the next morning and finds Montaron reading the scroll somewhere or, if Monty hid himself really well, does not find him.
Xzar exclamed "Montaron! I... I never loved you!" and he stays with the party.
Tada! Problem solved!
It's also worth mentioning that Sorcerers, Monks and Wild Mages are NOT new to BG2.
Edit - fixed typo dualed at 3 not 4
Of course, everything will presumably be retconned in BG2. ^^
I also hadn't known that you can zone/run away to make guards/Flaming Fist folks give up the chase. I had assumed they mindlessly followed you across the world. I feel a lot better about keeping my rep low without worrying much about meta-gaming now. I wish I could turn on the "good buying prices at extremes of reputation" mod option, though, since I feel like very low rep is associated with enough added difficulty already that some kind of quadratic relation between rep and cost should be in play...
I played with SCS last time, so it's pretty easy this time, but I guess that's fine. It's more casual on my iPad, anyway.
One issue I encountered -- dunno if someone reported it as a bug yet -- is that in my first playthrough, the icons on the map were all displayed incorrectly. For example, instead of Beregost looking like a city, it looks like a line sketch or something. But that seems to have fixed itself this playthrough, so I'm not sure what triggered that glitch.
Where's all this evil female BG2 thief stuff coming from? Link? Anything else announced?
There goes my fun.
I hope Dorm doesn't have this problem. Any rep nearby other than Joia's ring?
But evil an person might be wary of joining a party with too low a rep - they don't want to be stabbed in the back any more than a good person.
And, I mean, if she joined my party, she'd start talking about how much Shar loves us. XD
elven or half-elven Fighter/Thief dual-wielding swords (your pick)
half-orc Cleric/Thief backstabbing with quarterstaff
human Berserker 3/Thief dual-wielding maces swords (your pick)
The only RP interpretation requires that her perspective/anxiety changed immediately upon formal admission for some reason.
Not that that was actually any developer's intention -- I'm sure it's just a programming oversight. It's always fun to explain these things away, though.
Longswords or Daggers would be a better choice.
For an elf, I would go longsword/single weapon style/bow.