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Basic Question: Good Alignment PC/NPCs and Looting. Clueless..

Four levels probably exist. 1-What the game allows. 2-What RPG 'purists' would like to be the case. 3-What may be necessary to obtain the good stuff such as Full Plate Armor and Dagger of Venom, etc. 4-What is normal practice in the BG 'mainstream community' [ex: only Looting as a Good aligned PC/NPC if something like a Diamond or 100GP+ item 'has been rumored']

My point is two-fold. To get the flavor of the game as most folks have come to love it and also because I am clueless about how rigorously Alignment is Role-played --To Loot or not to Loot??

The actual context I am considering is Travenhurst Manor and a certain Diamond rumored to exist somewhere in Beregost. [ps I have a Warhammer...]
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Comments

  • atcDaveatcDave Member Posts: 2,387
    I would agree with Lord Tansheron's comments. I very often play Paladins or good clerics, and I have given the issue some thought. One of the things to consider is, your party thief may be a little looser about such things than the leader. Of course, usually that means Imoen in a good aligned party. It's not too hard to imagine her pilfering some loot while her brother remains clueless, or at least tries to remain clueless ("I don't want to know where this came from do I???")
    But of course you may be running a more stern sort who won't tolerate such shenanigans. Or you yourself may not be comfortable with such attitudes. My friends often laugh at how much real life morality i carry over into games, but I just honestly have the most fun being a good guy and a hero. Ultimately it is entirely up to you. The things that will actually do your reputation harm are mostly story issues. Although if you steal in front of someone and the guards are called you WILL be loosing some reputation!
  • the_spyderthe_spyder Member Posts: 5,018
    I am forced to agree with both of the previous posters.

    In the first place, most RPG games are 'usually' played such that anything that isn't nailed down is fair game. This includes breaking into houses and looting chests while the owners are away.

    From the RPG perspective, Some people justify looting as atcDave indicated in that not everyone in your party knows what is going on and those of less moral fortitude are the ones actually doing the deed.

    Also, there is the question of is it looting if you are plundering a dangerous dungeon? And how much, if any, should be contributed to local churches etc for the particularly devout. or the local thieves guild should you belong, and other such heady pursuits.

    If you are asking about 'getting better stuff', "Most" RPG games (BG included) offer enough treasure outside of looting to make it so that you don't have to resort to thievery to get by. Certainly by mid game in BG1 and 2, you have way more money than you will ever need.

    I would ask you to consider a BG scenario. There are a pair of bracers that you "Find" in Baldur's gate. You can also find the owner of those bracers near by. She indicates that if she doesn't get them back, she will be in trouble. I wonder how many RPG purists who are playing goodly characters actually return the gauntlets. I know that I never have. I simply "Forget" her asking. So I don't even know if you get to keep them. But it is an ethical conundrum. You find them fair and square and don't have to steal them. But technically you know who they belong too. Should you return them regardless of the outcome of the actual deed?
  • Lord_TansheronLord_Tansheron Member Posts: 4,212
    Such decisions can be played out and varied almost ad infinitum. Do I return the item? Do I keep it because I'm greedy? Because I forgot? Because I intend to give it back later, for sure, I promise? Because while it sucks, I need it for a greater purpose? Etc. etc.

    Personally, I find it fun sometimes to go through these scenarios and RP a bit. But other times I just go with the "not nailed down = mine" philosophy of your run-off-the-mill dungeon crawler.

    Once you start the whole ethical debate you risk losing yourself in it, never to stop! Who says you can just take those items from an old ruin? They don't belong to you! That's STEALING! And what did those Kobolds ever really do to you? It's not like they're a threat to your life, you don't HAVE to kill them! Think of their families, of their friends, they're just trying to get by! Is there even such a thing as inherently evil? Are we not just victims of circumstance and upbringing? Who am I to dish out death like a divine judge?

    Oooh yeah, those lonely nights have been fruitful, fruitful indeed!
  • atcDaveatcDave Member Posts: 2,387


    I would ask you to consider a BG scenario. There are a pair of bracers that you "Find" in Baldur's gate. You can also find the owner of those bracers near by. She indicates that if she doesn't get them back, she will be in trouble. I wonder how many RPG purists who are playing goodly characters actually return the gauntlets. I know that I never have. I simply "Forget" her asking. So I don't even know if you get to keep them. But it is an ethical conundrum. You find them fair and square and don't have to steal them. But technically you know who they belong too. Should you return them regardless of the outcome of the actual deed?

    Those gauntlets are a great example. They are a powerful magic item, but you can find another set so you don't HAVE to swipe them. They also come late enough in the game you have other resources to not be a must have item. So it is quite a temptation, a valuable, powerful magic item that you can easily take with no in game penalty, but they are wanted by someone else...
    I always return them.

    There are a number of items like this. If it helps, returning them always gives experience, which using or selling won't do!
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited February 2013
    It's an interesting question that Eadwyn poses about what a Good-aligned party might steal.

    You can shoplift, burgle, and pickpocket a lot of valuable items in the game... And I can see a mostly Chaotic-oriented party stealing a lot. Certainly Evil would. And perhaps Neutral. But stealing from ostensibly innocent people is hardly prosocial behavior. So is it appropriate for Good-aligned types? No. You're hardly being 'helpful' to others by stealing from them. If you were stealing from evil types who use their assets to do harm, that's arguably a different story.

    So I would say that if the party tends towards Chaotic, Evil, and perhaps Neutral, then it's consistent with alignment to steal everything that isn't nailed down. If the party weighs more towards Good and Lawful then no, stealing things would not be consistent with alignment.

    The game itself doesn't break down the definition of Good. But traditionally in D&D Good essentially means helping others, and Evil means harming others (with intent/malice, and/or no conscience).

    Most recently I've been been playing mixed alignment parties led by a CG or TN mercenary type main character in which NPCs act fairly independently according to their alignment. So if Montaron or Dorn slays Noober, the PC isn't terribly be upset about it. Safana goes on burglary sprees. Monty, Skie, and Alora too. (Alora clearly identifies herself as a burglar.) Coran's description says he steals only from the rich, so if he does steal it's only under that circumstance. I have Garrick and Eldoth pickpocket a fair bit. (Garrick I imagine would do it if the PC directs him to.)

    Imoen does not burgle houses, however.

    Not to get carried away with it, but one loose guideline one might use is a) a concentration of alignment, or b) the alignments of the main character and the highest Cha NPCs. Regardless of the PC's alignment, and even Charisma, should the party consist of Imoen, Minsc, Dynaheir, Rasaad, and Yeslick, let's say, then I don't see that bunch going along with stealing everything they can lay their hands on. Neither can I see a party with a lot of either Good and Lawful types that have high Cha such as Ajantis, Rasaad, Imoen, Jaheira and Khalid tolerating a party that wantonly steals.

    Likewise a party consisting of mostly Evil and un-Lawful types, particularly if a lot of them have high Charisma, I can see stealing with no compunction whatsoever.
  • SchneidendSchneidend Member Posts: 3,190
    I can only speak from my own personal methodology with my Good characters. If you do wander into somebody's house, don't look in their containers unless it's a bad guy's house, like some of the more violent denizens of Baldur's Gate.
  • atcDaveatcDave Member Posts: 2,387

    I can only speak from my own personal methodology with my Good characters. If you do wander into somebody's house, don't look in their containers unless it's a bad guy's house, like some of the more violent denizens of Baldur's Gate.

    Yeah that takes us right back to the OPs question. And a lot of us use Imoen as our primary or only thief (I know I do usually!). We should try to remember she is neutral-good and is unlikely to just rob houses.
  • DarkcloudDarkcloud Member Posts: 302
    Well "An open door may tempt a saint" I think for cases like the gauntlets this might be true for every alignment besides maybe lawful good.
  • KidCarnivalKidCarnival Member Posts: 3,747
    I go with NPC alignment, too, in mostly evil parties. The lawful ones will not steal (i.e. Edwin doesn't learn or memorize Knock, Kagain doesn't bash locks/chests) and between the thieves/bards, it depends on their personality. Montaron is the backstabber and has no issues stealing. If his lockpicking doesn't work, he'll bash the chest (gloves of ogre strength help). Alora (currently my only non-evil party member) has the highest lockpicking skill, which matches her burglar style. She'll open doors and chests, but wouldn't resort to violence or tricks to avoid guards. She only does "low risk" jobs. The party leader, neutral evil jester, does the pickpocketing and uses any trick (charm, sleep, blind) to avoid getting caught or other consequences. If guards show up, Alora runs, Monty kills, jester charms/confuses (and Edwin and Kagain pretend to not know them, while Xzar babbles about dragons with rabbit feet and doesn't realize what is really going on).

    Generally, I can see chaotic characters go through an Inn and look into every chest of unoccupied rooms and taking whatever they find, with the mindset of "oh, someone must have forgotten this/left it because they didn't need it anymore". Lawful characters, regardless if good, evil or neutral, would likely not even go in rooms/houses because they stick to certain rules, even if it is as basic as respecting personal space/property. Depending on their personality, even (chaotic) evil characters may not enter houses because they dislike the idea of being confined in a room with anyone, especially potentially hostile people, and having the escape way blocked. For example, the evil caster trio all dislike being touched/getting into melee, while evil melee NPCs probably see it as needless subtlety to sneak into a house if robbing someone at gun/swordpoint seems easier and more effective.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited February 2013
    atcDave said:

    ... A lot of us use Imoen as our primary or only thief (I know I do usually!). We should try to remember she is neutral-good and is unlikely to just rob houses.

    I totally agree, although her description does say "she will always be willing to travel with you, no matter what path you take."

    Even so, sticking by the PC's side doesn't mean she wouldn't have a mind of her own. I guess it's open-ended as to whether she could be persuaded to do whatever the PC asks. For instance to burgle the homes of innocents. I suppose if I am to roleplay this, my own rule of thumb might be that she only would if the PC has higher Cha than hers.
  • LemernisLemernis Member, Moderator Posts: 4,318
    Darkcloud said:

    Well "An open door may tempt a saint" I think for cases like the gauntlets this might be true for every alignment besides maybe lawful good.

    I'd completely forgotten about loot that's laying about in outdoors containers. That's definitely stealing, though.
  • Eadwyn_G8keeperEadwyn_G8keeper Member Posts: 541
    Great comments. I am playing Chaotic Good -- mostly because I wanted the Fairy Dragon perk rather than the extra Rep Pnt.
    Trying to actually play an alignment for its narrative values leads to all sorts of queries about what the heck is going on- Obviously something is happening in Nashkel but why head into danger rather than seek refuge after something like the murder of Gorion....

    [particularly if you have the overactive Imagination and love of stories that I do]

    I mean just what are Jaheira and Khalid offering as possible explanations about Zarevok and Goring. At what point does Charname begin to sense that He/She is a pivotal character in a larger world-game he is ignorant of.

    A certain amount of Looting, even for a Lawful Good Character, could easily make sense as a sort of Madness overwhelming the Hero whose Survival Instincts are in full gallop!! Touches upon the old reality of Warriors being mostly unable/unwilling to really share their memories of Battle...

    Does he feel like he has suddenly been swept from Candlekeep into a world gone mad, a world in which simply surviving Artful Dodger style for a few months until the trauma subsides....as if!! would be Gold Medal stuff. Or does he have a sense of Destiny with a very limited window of time in which to marshall his forces and rise to some occasion the RPGer..."us" , is not supposed to know much about.

    I guess part of the genius of the game is allowing Jaheira and Khalid, his designated "friends", to have so little real information to impart. Which allows the Players to really imagine their own version of what is happening.

    I mean even King David in the Bible got his start as a Brigand...!

    Starting to get more curious about who the bad guys are....I guess! Cheers!
  • Eadwyn_G8keeperEadwyn_G8keeper Member Posts: 541
    I guess it is Gorion, not Goring!! lol
  • KidCarnivalKidCarnival Member Posts: 3,747
    A lawful good character in a "world gone mad" would probably try to restore order and set an example. Saying "whatever, if everyone is crazy, who cares if I join" sounds more neutral and/or chaotic to me.
  • Eadwyn_G8keeperEadwyn_G8keeper Member Posts: 541
    @KidCarnival--Agree. But then a Lawful Good Character would probably have a much more substantial support Network in such circumstances. For one thing, Firebeard Elvenhair or Bentley and Gellana would have been much more forthcoming. The unique nature of the game making itself a vehicle for all sorts of expressions probably means .... well, er. Get back to you later when I know whether or not that Composite Long Bow +1 in Feldepost Inn in Kivan's hands is a game-changer or simply lowers the Stress Levels a bit... Anyhow, my real question is answered, I think. The game is definitely winnable for those who save their looting for Dungeons, etc. And I absolutely intend to repay Firebeard his generous 600GP in a couple of years...with interest. There! -Its already written in my Will ~
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited February 2013

    ...Obviously something is happening in Nashkel but why head into danger rather than seek refuge after something like the murder of Gorion... Does he (CHARNAME) feel like he has suddenly been swept from Candlekeep into a world gone mad, a world in which simply surviving Artful Dodger style for a few months until the trauma subsides...

    Yeah, I could easily see that. Especially for a CG character. For a LG character it could be a trauma reaction to loot as well. But for LG we start deviating quite a bit from what the alignments are supposed to be if we go too far in that direction.

    But for a Singleplayer game like BG, I'm a big believer in the Bob Ross approach: "It's your world. You're the creator."

    Post edited by Lemernis on
  • KidCarnivalKidCarnival Member Posts: 3,747
    @Eadwyn_G8keeper: Assuming Firebeard Elvenhair is aware of your alignment. But he calls EVERY charname a "good person" that is hard to come by. Even if you don't return his scroll in Candlekeep, he still trusts you with a new task. Heck, he even does if you kill him in Candlekeep.
    From a roleplay point of view, he and some others fall under the "guy wise enough to know that his involvement would change nothing" rule, same as Elminster, who very certainly has the means to help Charname more than giving some cryptic hints. But he also knows Charname must find his/her own way, so he doesn't. (And really, Charname is 20, not 12. It's about time.)

    There is a support network for both sides of the spectrum, and it does favor good aligned characters a bit by offering 3 long-term NPC options for a good party (counting Jaheira as good because she's paired with Khalid), including a healer. Not that it helps *much* to have the basics covered with healer - thief - fighter thrown at you, but the game does reflect a stronger support network for good charnames - all 3 NPCs are trustworthy and "family friends", so to speak, where the evil NPCs are suspicious strangers that obviously have reasons to help you that they don't reveal. (I can imagine Xzar and Monty setting off all sorts of alerts for people who played BG2 first and had Yoshimo in their party...)
    Long term, you get exactly the same from both versions - if you dual Imoen to mage and Xzar to cleric, each combination of early NPCs comes out as fighter - thief - cleric - mage, but good alignment gives you one more body.
  • DarkcloudDarkcloud Member Posts: 302
    Lemernis said:

    It's an interesting question that Eadwyn poses about what a Good-aligned party might steal.

    You can shoplift, burgle, and pickpocket a lot of valuable items in the game... And I can see a mostly Chaotic-oriented party stealing a lot. Certainly Evil would. And perhaps Neutral. But stealing from ostensibly innocent people is hardly prosocial behavior. So is it appropriate for Good-aligned types? No. You're hardly being 'helpful' to others by stealing from them. If you were stealing from evil types who use their assets to do harm, that's arguably a different story.

    Yeah very good point. I think the lawful/chaotic scale is much more important in determinating whether your character should steal or not.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited February 2013
    @Darkcloud Definitely Lawful vs. Chaotic is most determining, I think. But there's a bit of a contradiction when it comes to Chaotic Good and indiscriminate theft, I think.

    With the Chaotic Good alignment, should a character who is defined as primarily helpful to others (Good) go around wantonly stealing from commoners? These are ostensibly hardworking farmers, peasants, and shopkeepers. And for all one knows the theft could be devastating to their lives. So I would say no, this is not alignment appropriate behavior at least not as I roleplay this concept. In my view, even those Chaotic Good Thieves identified as burglars such as Alora, should not be going around doing obvious harm to innocents directly from their behavior. Unless perhaps their Wisdom and/or Intelligence is in the cellar.

    Although I guess perhaps if Know Alignment is cast and the target of the theft is determined to be Evil...
  • Lemernis said:

    With the Chaotic Good alignment, should a character who is defined as primarily helpful to others (Good) go around wantonly stealing from commoners? These are ostensibly hardworking farmers, peasants, and shopkeepers. And for all one knows the theft could be devastating to their lives. So I would say no, this is not alignment appropriate behavior at least not as I roleplay this concept. In my view, even those Chaotic Good Thieves identified as burglars such as Alora, should not be going around doing obvious harm to innocents directly from their behavior. Unless perhaps their Wisdom and/or Intelligence is in the cellar.

    Not from commoners, no, but I could see a CG character arbitrarily deciding that a certain merchant or noble has "more than they need," and helping themselves to a few things "they'll never miss" with the idea that it will do more good in their own hands.

  • atcDaveatcDave Member Posts: 2,387
    Kaigen said:

    Lemernis said:

    With the Chaotic Good alignment, should a character who is defined as primarily helpful to others (Good) go around wantonly stealing from commoners? These are ostensibly hardworking farmers, peasants, and shopkeepers. And for all one knows the theft could be devastating to their lives. So I would say no, this is not alignment appropriate behavior at least not as I roleplay this concept. In my view, even those Chaotic Good Thieves identified as burglars such as Alora, should not be going around doing obvious harm to innocents directly from their behavior. Unless perhaps their Wisdom and/or Intelligence is in the cellar.

    Not from commoners, no, but I could see a CG character arbitrarily deciding that a certain merchant or noble has "more than they need," and helping themselves to a few things "they'll never miss" with the idea that it will do more good in their own hands.

    I would think a CG would mostly limit themselves to stealing from those they knew were corrupt, whether that means business or government could vary on a case to case basis.
  • WanderonWanderon Member Posts: 1,418
    Lemernis said:

    atcDave said:

    ... A lot of us use Imoen as our primary or only thief (I know I do usually!). We should try to remember she is neutral-good and is unlikely to just rob houses.

    I totally agree, although her description does say "she will always be willing to travel with you, no matter what path you take."

    Even so, sticking by the PC's side doesn't mean she wouldn't have a mind of her own. I guess it's open-ended as to whether she could be persuaded to do whatever the PC asks. For instance to burgle the homes of innocents. I suppose if I am to roleplay this, my own rule of thumb might be that she only would if the PC has higher Cha than hers.
    I think the idea of whether or not Imoen would steal from peoples houses is more up in the air myself - she learns of your trip by snooping through Gorions personal things I'd say it was a coin toss to determine if she was just curious or whether she was looking for a bit of something she might trade to Puff-guts for some of that Gullykin wine he keeps under the counter and get him to tell her a story about trollops and plug tails.

    Alignments and how those assigned to them may act in a fantasy world are after all not written in stone and there are certainly good folk who may be tempted to pick up an item or two that doesn't belong to them and rationalize it away in any manner of ways - she is after all a thief who knows about lock picking and trap finding and pick pocketing and even if good - she is not lawful and may operate under the finders keepers losers weepers formula of determining ownership without intentionally setting out to harm others - if Charname suggests such behavior is acceptable to a degree "for the group' - all the more reason for her to bend the rules of ownership a bit for the greater good.

    In the end it is of course up to the player and just becuase his/her Imoen traveling with a Paladin may not pilfer a bit doesn't mean that Imoen traveling with Robin Hood or a charismatic sorcerer won't. ;-)

  • NifftNifft Member Posts: 1,065
    Wanderon said:

    I think the idea of whether or not Imoen would steal from peoples houses is more up in the air myself - she learns of your trip by snooping through Gorions personal things I'd say it was a coin toss to determine if she was just curious or whether she was looking for a bit of something she might trade to Puff-guts for some of that Gullykin wine he keeps under the counter and get him to tell her a story about trollops and plug tails.

    Remember the rest of her equipment: she has THREE potions of Healing (while CHARNAME could only obtain two such potions by honest means), she has a potion of Speed (which was entirely beyond CHARNAME's means to obtain), and she has Gorion's wand of Magic Missiles (which she clearly purloined by nefarious methods).

    Also, what of her abiding interest in trollops and plug-tails? Such things are incongruous with an innocent mind.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited February 2013
    @Wanderon Yeah, it's an SP game and definitely up to each player to enjoy however they wish. At least as far as my contributions to the discussion go, it's more about what the alignment is supposed to mean as I see it. The alignment is basically just a guideline to begin with, though, not a rigid rulebook. FWIW, I'm talking about how I choose to interpret and play alignment; not telling anyone else how to play. Sometimes that gets lost as we expand our thoughts about subjects like this.
    Post edited by Lemernis on
  • Eadwyn_G8keeperEadwyn_G8keeper Member Posts: 541
    This Looting question can be expanded of course. When I meet Minsc, Edwin in Nashkel, I will already have a full party: Charname [FM/CG]=Imoen=Jaheira=Khalid=Kivan=Ajantis and probably passing on both as Party Members. Seems to me from a purist point of view that it would be hard to justify heading to the SW to pick up Gauntlets of Dexterity and a few other goodies even if I dont plan to massacre Xvarts and Gnolls before making a perhaps premature attempt at Nashkel Mines. And then how could one do Melikamp, Bassileus and the Ankheg's before Nashkel as a purist unless one posits that Gorion [or Zarevok] is advising Charnames in his dreams or some other advisor not specified in the game is 'on board'.

    Anyhow, scripting the game so that carrying around some Effete Nobleman's Golden Pantaloons for no evident reason has real value in the Sequel...must be considered a kind of back-handed snigger at the whole project of trying to imagine a coherent Backstory to any PowerGame itinerary.

    But wait, just hold on a minute.... This came to me in a reverie as I was drifting off last night. Maybe the Chaotic Good little closet-Paladin-FM wants to pacify the whole area, restoring in some sense, the Ancient School of Ulcaster and establishing a thriving Commercial Base in a newly prosperous Beregost. After all that is one of the Prime Benefits of Chaotic versions of the Good IMHO, Major Visionary Ideas... Happy Adventuring!!

    Now I can definitely also see my way to having Kivan do a bit of Lock-Bashing for a specific 500GP item that will enable early purchase of the CompLongBow +1 and a visit to Peldvale for the +1Warhammer and some scalps... Hmmmmm Yeah....sumthin like that would fly for an NPC with Revenge powered motives... :)

    The game is afoot.

    Also, one new question, if I may... I see that purchasing a Rep+1 via Temple Donation is only 200GP when Party is currently at either Level 12 or Level 13. Which is it??















  • mjsmjs Member Posts: 742
    play it how you want to play it. on my righteous cleric of lathander run i did everything to be lawful. i returned the girdle at FAI, refused the golden pantaloons etc.

    however, sometimes imoen sneaks off to satisfy her kleptomania! in beregost at the burning wizard inn, the party rests while she pilfers around upstairs. when she returns with the stupifier and presents it proudly to charname, he's very disapproving and spends the rest of the day talking to every NPC in the inn and beregost to find who it belongs to.

    unfortunately no-one claims it, so we keep it, while posting flyers around beregost asking if anyone's lost a +1 mace...
  • KidCarnivalKidCarnival Member Posts: 3,747
    My jester wants to claim the mace. Where in Beregost can I get it "back"? :P
  • the_spyderthe_spyder Member Posts: 5,018
    atcDave said:


    Yeah that takes us right back to the OPs question. And a lot of us use Imoen as our primary or only thief (I know I do usually!). We should try to remember she is neutral-good and is unlikely to just rob houses.

    I prefer to look at Imoen's proclivities much the same way that Tasslehoff Burrfoot does in the Dragon Lance novels. He doesn't so much 'Steal' as 'Borrow' things. Other people's property comes naturally to him. And if he saw something shiny and interesting, he might 'Borrow' it with intent to return it later. Then it just slips his mind entirely.

    But certainly I wouldn't allow my Lawful Good Paladin become aware of the 'Borrowed' items' origins. he would get unreasonably and unfairly upset about things and that would be bad for his temperament.
  • atcDaveatcDave Member Posts: 2,387

    atcDave said:


    Yeah that takes us right back to the OPs question. And a lot of us use Imoen as our primary or only thief (I know I do usually!). We should try to remember she is neutral-good and is unlikely to just rob houses.

    I prefer to look at Imoen's proclivities much the same way that Tasslehoff Burrfoot does in the Dragon Lance novels. He doesn't so much 'Steal' as 'Borrow' things. Other people's property comes naturally to him. And if he saw something shiny and interesting, he might 'Borrow' it with intent to return it later. Then it just slips his mind entirely.

    But certainly I wouldn't allow my Lawful Good Paladin become aware of the 'Borrowed' items' origins. he would get unreasonably and unfairly upset about things and that would be bad for his temperament.
    I don't remember Tass breaking into homes to steal, of course its been 25 years since I read Dragonlance so I could be forgetting something. I would agree entirely with Imoen opening any chest she finds in the course of an adventure. But slipping into someone else's room or home is a little too pre-meditated for "curiosity", especially if its locked.
    The way I play, unneeded stuff is sold pretty ruthlessly, so there's not much pretense of saving things for later. But it is role playing, if it works for you...
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