Sharing my custom graphics (pointy hat/face bag/duck helm)
Smiley
Member Posts: 3
Hello, fellow players.
My friend and I were and are playing BG (EE in this case) first time so after making proper custom portraits that would suit our characters I went further and made few custom items for own amusement.
Now I'm sharing it all with you but note that its helmet animations are not for all creature sizes, but issue there is only coordinates, so other modders could probably fix it easily. I was using a scripting tool I wrote to ease animation making but still I edited about 2000 frames and got fed up with it to make it for creature sizes we didn't use in our playthrough. Item descriptions and some messages they make have our character names instead of proper tokens, but again if somebody wishes its easily fixable.
Pointy hat is showing only for Large size races and duck for small ones.
File archive itself is too big to attach it through forums so here is a link
And here is promised hotfix for files only, if you are interested in BAMs only, just download upper one
Note thogh that portraits are not work of my own, but merely photoshop editing of existing arts found in google. Item description also has a quote from Terry Pratchett's books.
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UPDATE
LATEST VERSION.
Added 1 additional item - sleeping bed roll for adventurer camps. It doesn't do anything other than makes your character lie on the ground (animation only+1 second feeblemindness to prevent canceling sleep animation with movement). Waking up is achieved by ordering sleeping char to move.
It still has specific party names in descriptions/lines and few party-only jokes, you could easily edit that. Additionally I removed most of OP effects from items, now its mostly for flavor and rp (for example if a person wears pointy hat with misspelled "WIZZARD" and comes close to any npc who is wizard/cleric there is a chance that npc will start giggling)
My friend and I were and are playing BG (EE in this case) first time so after making proper custom portraits that would suit our characters I went further and made few custom items for own amusement.
Now I'm sharing it all with you but note that its helmet animations are not for all creature sizes, but issue there is only coordinates, so other modders could probably fix it easily. I was using a scripting tool I wrote to ease animation making but still I edited about 2000 frames and got fed up with it to make it for creature sizes we didn't use in our playthrough. Item descriptions and some messages they make have our character names instead of proper tokens, but again if somebody wishes its easily fixable.
Pointy hat is showing only for Large size races and duck for small ones.
File archive itself is too big to attach it through forums so here is a link
And here is promised hotfix for files only, if you are interested in BAMs only, just download upper one
Note thogh that portraits are not work of my own, but merely photoshop editing of existing arts found in google. Item description also has a quote from Terry Pratchett's books.
-------------------------------------------------------
UPDATE
LATEST VERSION.
Added 1 additional item - sleeping bed roll for adventurer camps. It doesn't do anything other than makes your character lie on the ground (animation only+1 second feeblemindness to prevent canceling sleep animation with movement). Waking up is achieved by ordering sleeping char to move.
It still has specific party names in descriptions/lines and few party-only jokes, you could easily edit that. Additionally I removed most of OP effects from items, now its mostly for flavor and rp (for example if a person wears pointy hat with misspelled "WIZZARD" and comes close to any npc who is wizard/cleric there is a chance that npc will start giggling)
Post edited by Smiley on
49
Comments
Well if someone really wants to use items created to my and friends characters specifically, instead of just using graphics for own items, you should wait a bit before I upload bugfixed one somewhere soon-ish
lol, Unidentified Flying Object. So there are aliens in BG after all
Excellent work, @Smiley. Not many people do graphics! You've made a read contribution to the Baldur's Gate community.
L.
Edwin will now kick Elminster's ass!
Though he is one step closer for some ass kicking. ^^
Give Edwin the pointy hat, Rest 2191500 times, Elminster beaten.
On the camping roll description it says viola, rather than voilà.
- hat resist stoneskin color change (and probably custom color changes too)
- as the hats have models only for said races/genders, they get replaced by generic helms on sex change wild surge and drowification (bg2)
- hat doesn't cooperate well with the hood part of archmage robes (we had a separate set of hoodless archmage robes)
...given both the terry pratchett theme, the nature of the hat, ...and the picture of Rincewind that the OP posted to go with the hat...
http://en.wikipedia.org/wiki/Rincewind