Vampires killed by Cloud Kill????? (Minor spoilers only please)
the_spyder
Member Posts: 5,018
So, I was recently playing BG2. I haven't gotten very far (still chapter 1) but there is a Vampire early on (trying to be vague and less spoilerish). So, I spot two people having a fight. I figured that my party didn't "KNOW" what the second combatant was and so just went full throttle. I cast Cloud Kill.
Guild Assassin dies
Vampire Dies!!!
WTFrack? Um, Vampires don't breath, so how was that spell even effective? Also, it definitely means that I will be taking a different tack in later chapters, particularly in one assault.
Anyway, just wanted to share.
Guild Assassin dies
Vampire Dies!!!
WTFrack? Um, Vampires don't breath, so how was that spell even effective? Also, it definitely means that I will be taking a different tack in later chapters, particularly in one assault.
Anyway, just wanted to share.
0
Comments
I can't wait to see if it is the same later on, although I gotta say that is a pretty biggie as far as faux pas. Wouldn't you all say?
I think it's safe to assume the vapors are a contact poison of some kind and do not require absorption by the lungs. As such, even creatures that do not need to breathe can be affected by it.
The vamp being set as level one is a legit bug.
@bbear, I used the spell.
Also, I'm fairly certain anything that happens within the first chapter of any book or game could not possibly be considered a spoiler. It's a bit like saying "spoiler: Gorion dies"
I can't believe you were hired by overhaul just because you made a few Call of Duty maps
This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish green and poisonous. These vapors automatically kill any living creature with 3 or fewer HD (no save). A living creature with 4 to 6 HD is slain unless it succeeds on a Fortitude save (in which case it takes 1d4 points of Constitution damage on your turn each round while in the cloud).
A living creature with 6 or more HD takes 1d4 points of Constitution damage on your turn each round while in the cloud (a successful Fortitude save halves this damage). Holding one’s breath doesn’t help, but creatures immune to poison are unaffected by the spell.
Unlike a fog cloud, the cloudkill moves away from you at 10 feet per round, rolling along the surface of the ground.
Figure out the cloud’s new spread each round based on its new point of origin, which is 10 feet farther away from the point of origin where you cast the spell.
Because the vapors are heavier than air, they sink to the lowest level of the land, even pouring down den or sinkhole openings. It cannot penetrate liquids, nor can it be cast underwater.
---------------------------------------------------------------
Vampires are not living creatures. They are undead.
@the_spyder
Fair enough. Call it a glitch. Still, I thought all these rigid, structured game mechanics were bad? ;P
This spell generates a billowing cloud of ghastly brownish orange vapors that is so toxic as to slay any creature with fewer than 4+1 Hit Dice, cause creatures with 4+1 to 6 Hit Dice to roll saving throws vs. poison with -4 penalties or be slain. Holding one's breath has no effect on the lethality of the spell. Those above 6th level (or 6 Hit Dice) must leave the cloud immediately or suffer 1d10 points of poison damage each round while in the area of effect.
No mention of "living creatures" there.
But that is what happens when they generalize stuff to fit into a game like this.
"Imoen - Vampire is immune to my damage."
Fledgling Vampire (CreatureCode: C6VAMP01) = immune to cloudkill
Fledgling Vampire (CreatureCode: VAMFLF01) = immune to cloudkill
Fledgling Vampire (CreatureCode: VAMFLM01) = immune to cloudkill
Fledgling Vampier (CreatureCode: C6VFLM01) = immune to cloudkill
I am going to go out on a limb and say all the real vampires are immune to cloudkill since all the fledgling vampires are.
@AHF. I'd bet that even the fledgling vampires are above 6th. But that is mere speculation.
Anyway, thanks for checking that out. It is good info so I don't end up doing that when it really counts.