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Party items and Jon Irenicus

Hi to all! I just finished Bg ee!

its time for me to think about bg2! I will for sure wait bg 2 ee and not go straight to bg2 i want know what items Jon Irenicus let Charname keep on himself instead what others he will rob from you and sell asap for quick money :D

I think that golden pantaloons will be let on you, also because Jon Irenicus don't want see a charname naked in his lab ;)

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  • ZeratulZeratul Member Posts: 575
    Bhaaldog said:

    Zeratul said:

    also because Jon Irenicus don't want see a charname naked in his lab

    Are you sure about that...
    Well i mean on male Charname! Maybe about female elf CHARNAME or half-elf CHARNAME i think that Irenicus can be a bit more interested in make deep analisys :D
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  • Montresor_SPMontresor_SP Member Posts: 2,208
    You can find the golden pantaloons very close to where you start the game. Another item will be in the same dungeon - if you start a new game in BG2, it is always the Helm of Balduran. The rest will have been sold off.
  • ZeratulZeratul Member Posts: 575
    Bhaaldog said:

    I'm going to hell for this..

    Which one?
    Divine Comedy hell? or Forgotten Realm's one?

    Oh and about my question someone can help me ? :D
  • ZeratulZeratul Member Posts: 575
    @Montersor_SP thank you very much so the golden pantaloons will still be with you but seems that Irenicus strip them from you! For deeeeeeeply analisys on your anatomy.

    Instead another item will be in the same dungeon? What is this item? Its chosen randomly? Or its another item? I don't want start a new game i will simply import my characters
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  • Lord_TansheronLord_Tansheron Member Posts: 4,212
    Afaik the only item that actually gets ported over in vanilla BG2 is the pantaloons. There are other items from BG1 scattered throughout the starting dungeon (Helm of Balduran, Amulet of Metaspell Influence, Defender of the Second...), but these items will be there regardless of whether you had them in BG1 or not.

    We don't know how BG2:EE will deal with this, though it is not unreasonable to expect something new there.

    Another thing: what abour your reputation? Surely that is not something that CHARNAME can be stripped off so easily, so a 20-rep party from BG1 should start with the same rep in BG2, no?
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    If there're no changes from the devs, you'll start with the default reputation such as you started BG:EE.

    It can be explained this way: the reputation in the region of BG1 means nothing in the different country such as Amn.

    It'll be great if the devs tell us about the transferring of the main charater and his items before BG2:EE is released.
  • ZeratulZeratul Member Posts: 575
    okey! thank you very much to @Lord_Tansheron and his very accurate description of items that will be in the Irenicus dungeon.

    My first problem about it, its because i am already in front of the Sarevok Dungeon and ready to own him, but i realize that i don't have purchase some great items from Thalantir the mage in high hedge, archmage robe and others.

    So i don't know if its worth the trouble to come back to him and purchase all the items.

    Oh and i really want to know, because i was thinking to build a mage that can be equipped with the Claw of Kazgaroth +1 AC +4 vs. missles, all saving throws at +3 except -4 vs. Death, -2 Constitution and i want put an extra constitution point (this mean 17 + 1 from tome of const = 18) but if the claw of Kazgaroth will stay in bg ee my effort will be utterly pointless :D
  • GallowglassGallowglass Member Posts: 3,356
    IF the devs keep it the same as in the original game, then three items carry over, as follows:-

    1) The Golden Pantaloons carry over if you had them in inventory at the end of BG1.

    2) One of the following list (in this order) will also carry over if you had it with you: Helm of Balduran, Claw of Kazgaroth, Horn of Kazgaroth, Koveras' Ring of Protection +1. If you didn't carry any of them, then you get the Helm of Balduran as a default. Usually the Helm of Balduran is by far the most useful of these, so the default is fine, although for a few specific character builds it might be worth taking the Claw of Kazgaroth instead.

    3) One of the following list (in this order) will also carry over if you had it with you: Protector of the Second (Leather +2), Mail of the Dead (Chain +2), Fallorain's Plate (Plate +1), Chainmail +3. If you didn't carry any of them, then you get the Mail of the Dead as a default. This time the default is not ideal, it's usually better to take one of the other choices (but which one depends upon the class of your character, or if none of them suit your own character then Chainmail +3 is probably going to be useful to someone in your BG2 party and it has the best cash value if you want to sell instead).

    Note that all items for carrying over must be carried (or worn) by your Charname. It doesn't count if some other party member has them.

    The carry-over of the Golden Pantaloons must surely remain unchanged, so that the Pantaloons Easter Egg will still work in BG2ee.

    HOWEVER, it wouldn't be at all surprising if the BG2ee devs changed the lists for the other two carry-over items, in particular to allow one or two of the newly-introduced items to be carried over. I think the contractual obligation to maintain original content will mean that all of the existing carry-over options must remain, but they're probably allowed to add to the lists. For example, you find the Magma Bulwark (Plate +2) so late in BGee that it's pretty pointless, unless they're planning on allowing it to carry over into BG2ee ... so I reckon that's probably what they're going to do.
  • ZeratulZeratul Member Posts: 575
    @Gallowglass best list of what you can keep and what you cannot! This help me a lot! A++++ <3 Its also a great news because with my paladin inquisitor CHARNAME i will be sure to keep with me balduran helm instead when i will make and play the evil Wild Mage CHARNAME i will aswell able to keep my claw of Kazgaroth :D
  • Stargazer5781Stargazer5781 Member Posts: 183
    FYI if you want to beat the system, import your character and start the game. The instant the game starts, before it even fades out of black, pause the game and open your inventory screen. You should have all of your items because the script that removes them has not yet run. Drop the items in your inventory on the floor then let the introduction run. When the cutscene's finished, you can pick everything back up.
  • ZeratulZeratul Member Posts: 575

    FYI if you want to beat the system, import your character and start the game. The instant the game starts, before it even fades out of black, pause the game and open your inventory screen. You should have all of your items because the script that removes them has not yet run. Drop the items in your inventory on the floor then let the introduction run. When the cutscene's finished, you can pick everything back up.

    "Irenicus": Strip the prisoner CHARNAME from all his gear!
    "Golem": Yes, master!
    "CHARNAME": Drop all gear on the floor
    "Golem": Master the gear is just disappear
    "Irenicus": Oh well in that case nevermind! Go to check those nymph we just captured
    "Golem": As you wish, Master!
  • GallowglassGallowglass Member Posts: 3,356
    @Stargazer5781: true, you can do that in original BG2, but (as I'm sure you realise) it's a blatant exploit rather than an intended feature.

    Perhaps in BG2ee, they'll fix it to block this exploit. We shall see in due course. (I hope they do block it, because cheating to keep all your great end-of-BG1 equipment makes the first stages of BG2 far too easy.)
  • blipmusicblipmusic Member Posts: 36
    edited February 2013
    Would it be super horrible if the pause bu-...featur-... bug was removed and Ribald somehow had acquired your gear (during the commotion that lead to charname's capture + shadowy connections - I'm sure they can come up with something) and offers it back in return for helping him out (mini quest!) or just plain payment? (I don't remember how much gold DungeonBeGone... I mean Irenicus dungeon left us with to know if paying Ribald would even be a valid option).

    (I realize we'd still be in the land of the Unbalanced Early Game with that "solution" - seemingly sanctioned as well - it's just that I've been obsessing over dagger wielding charnames lately - assassins, blades, even kensais - and neither of them can sleep without clutching that non-BG2, venom-y thing)
  • [Deleted User][Deleted User] Posts: 3,675
    edited February 2013
    The user and all related content has been deleted.
  • CorvinoCorvino Member Posts: 2,269
    I think the Helm of Balduran is possibly the best all-round melee class helm in the series, and you can get it pretty early! It's got THAC0, AC, save *and* HP bonuses which is a ton of goodness in one package.

    If only it didn't look so daft.
  • Lord_TansheronLord_Tansheron Member Posts: 4,212
    edited February 2013
    Helm of Balduran is mighty strong indeed. Few helms that are better, and there are certainly not enough of those so that you wouldn't find someone in your party to use Helm of Balduran, even at the end of ToB.
  • IkMarcIkMarc Member Posts: 552
    What about Drizzt's scimitars? Wasn't there some easter egg when you imported those or something?
  • LuigirulesLuigirules Member Posts: 419
    If you're holding Drizzt's stuff, I think he says some nasty things to you when you meet him in BG2.

    And then if you kill him again and take his stuff one more time, some mage dude teleports in and steals from from you.
  • SylphSylph Member Posts: 210
    I wonder how they're going to handle familiars in packs (I'm pretty sure they weren't originally in BG1?).
    Please don't kill my little fairy dragon on me ;(
  • BigfishBigfish Member Posts: 367
    Sylph said:

    I wonder how they're going to handle familiars in packs (I'm pretty sure they weren't originally in BG1?).
    Please don't kill my little fairy dragon on me ;(

    They probably won't change anything. If you import a character with a familiar, it goes *poof* when you start. Can't pause and release it real quick.

  • If you're holding Drizzt's stuff, I think he says some nasty things to you when you meet him in BG2.

    And then if you kill him again and take his stuff one more time, some mage dude teleports in and steals from from you.

    IIRC He's miffed at you in that case (the game seems to assume that if you had his stuff then you killed him), but I think you can talk him around to letting you go peacefully (if not helping you with Bodhi).

    @Sylph @Bigfish I'm confident that they will address this somehow, as this is a concern created by their alterations to BG and so it shouldn't be a problem to alter the BG2 import process to take it into account.
  • BigfishBigfish Member Posts: 367
    Kaigen said:


    @Sylph @Bigfish I'm confident that they will address this somehow, as this is a concern created by their alterations to BG and so it shouldn't be a problem to alter the BG2 import process to take it into account.

    What? Its not created by their changes to BG, its part of what BG2 has always done. Go load up BG2, create a character, summon a familiar, grab some gear, and then export the character. Start a new game and import the character you just saved. You start the game and lose all your stuff and your familiar.

    If they fix it, great, whatever, but its not like this is a bug or hasn't been around since the release of the game.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    One more thing the devs should adress is the proficiency system of new NPCs - Rasaad, Neera and Dorn, especially the latter.

    For example, having given him ** in halberds (or ** in longbows) I don't want to find out when I meet him BG2:EE he has ** in bastard-swords or even * in long-swords and * in SWS.

    It would have more sense if Rasaad, Neera and Dorn at the start of BG2:EE have those proficiencies you gave them in BG:EE. And I'm not talking about the vanilla NPCs, only about the new content.
  • Bigfish said:

    Kaigen said:


    I'm confident that they will address this somehow, as this is a concern created by their alterations to BG and so it shouldn't be a problem to alter the BG2 import process to take it into account.

    What? Its not created by their changes to BG, its part of what BG2 has always done. Go load up BG2, create a character, summon a familiar, grab some gear, and then export the character. Start a new game and import the character you just saved. You start the game and lose all your stuff and your familiar.

    If they fix it, great, whatever, but its not like this is a bug or hasn't been around since the release of the game.
    My assumption is that this is an oversight (i.e. the designers never intended people to be re-importing their BG2 characters back into BG2, or didn't consider what would happen to familiars in that case). Adding Summon Familiar to BG1 makes the oversight obvious, and oversights are eligible for bug fixes.
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