post patch trouble opening doors and containers
I just downloaded the latest patch today. Have started two new characters, and both have trouble opening doors and containers and going through doors (am still in Candlekeep). I keep clicking repeatedly on doorways and containers and character moves there, but more times than not, doesn't open container or go through doors, although they sometimes do. I also clicked on enemies to fight (like in the bunkhouse), and the characters wouldn't do anything. And sometimes I clicked on other characters to talk to them, and nothing happened. The characters should be able to open all contianers, go through doors, and interact with both enemies and non-enemies. I didn't have this problem before downloading this latest patch. It seems to be unplayable now.
Post edited by Jalily on
1
Comments
Edit: Did a little more testing.
Current behavior: Clicking a door, container, or building entrance will move the character to the exact location clicked, but will not open the container, door, or move area. Right clicking anywhere on the screen resets this and the next left click will usually open the door/container/move to area. Left button behavior while bugged seems to be simply move-to-cursor-position, instead of move-to-coordinates to initiate door toggle/container access/move to area.
Expected Behavior: Left Click will always open doors, access containers, or move to area once the character reaches the appropriate coordinates.
Expected behavior: Selecting Attack/F2 while the game is paused will cause the players to attack, the same behavior as if the game were live/unpaused.
When you click to make an action, if you click slowly (Yes I'm talking about how much time you take to move your finger, as stupid as that is), the action is overwritten with the MOVE command. If you click quickly (again, finger speed) - The correct action is performed.
This is affected by what 'Maximum Frame Rate' you set your game to into the baldur.ini located in Documents\Baldur's Gate - Enhanced Edition. If you run the game default '30' you might not even notice this bug, however I like to play at '60' and it is very evident there.
The MOVE command overwrites anything from attacking/picking up items/dialogue/door transitions/Question Mark Flavour Text on signs etc - And naturally makes it hell trying to do anything in the game.
No problem with fast clicking.
A disaster ! I'm Stuck in Candlekeep, can enter the inn to get gear .... if i leave candlekeep, ill be killed with no gear
GODDAMIT OVERHAUL GAMES .... THE GAME IS 3 MONTHS OLD, AND NOW I CANT ENTER DOORS / DOORWAYS ... FOR FUCKS SAKE !!
I've got the same problem here, playing with a 6 character group (with one dead) on windows vista laptop. Fighting werewolves has become impossible, the party just stands there and enjoys the show... and I play with a maximum frame rate 30. Any ideas? 'Fast clicking' seems to me like a hint but not an real solution, don't you think?
Game worked perfectly fine before installing the latest update.
The game is still very playable, but it's obviously not working quite right.
I don't have any mods installed but I did place the files for the XP Cap Remover and Mr. Pennyway's Cosmetic Changes in the Overrride folder.
See here: http://forum.baldursgate.com/discussion/16329/post-patch-trouble-opening-doors-and-containers
The action should be only registered when the mouse button is released, so the length of the click has no effect on it.
It is easy to reproduce even in low framerates. If you click on one partymember, then click on another (with holding the mouse a bit down), the other partymember won't be selected.
http://forum.baldursgate.com/discussion/7788/bug-party-member-do-not-comply-to-their-orders-the-first-time#latest
My 'Max Frame Rate' would be the default value, which I believe is 30. I left-click sharp and clean. It would be my right-click where I tend to hold the click a tad longer.
I had problems prior to this patch with characters not responding to their first time commands, which was very frustrating as I like to micro-manage character position and party formation a lot during combat.
Gonna have to just quit playing until they fix this.
*sigh*