Dwarven defender/cleric for bg ee and bg2 (chaotic Neutral)
Rahlik
Member Posts: 86
Hi guys i'd lke to try out a dwarven defender/cleric.
Start STATS:
Str: 18/00
Dex: 16
Con: 19
Int: 11 (For BG 2 Mind flayers etc.)
Wisdom: 18
Chr: 2
when would be the best time to dual for this combination bare in mind i have one eye on bg2? I would assume warhammers and slings will be the way to go for this build or possibly 2handed weapons. Or am i way off on this?
Start STATS:
Str: 18/00
Dex: 16
Con: 19
Int: 11 (For BG 2 Mind flayers etc.)
Wisdom: 18
Chr: 2
when would be the best time to dual for this combination bare in mind i have one eye on bg2? I would assume warhammers and slings will be the way to go for this build or possibly 2handed weapons. Or am i way off on this?
0
Comments
Not without some game editing trickery anyway.
It depends on if you want to see any clerical action in BG1 or not?
DwDef 13->Cleric sounds quite strong indeed. Dual at 13 to get the extra 1/2 APR, which will be quite necessary considering you can't achieve grandmastery.
As for weapons, I'd suggest Defender of Easthaven. You can start with a shield if you like, but in ToB (or earlier, if you have difficulty-mods) enemy THAC0s usually are so high that you are better off going for resistances instead of AC. You can put DoE in the off-hand then, and use Runehammer+5 in the main.
From your point on dex being higher = better if i start as a pure Dwarven defender i can only put it up to a max of 16; so i was trying to maintain that limitiation.
Str 18/00
Cha 2
On a more serious note, you can come up with an RP solution to almost anything. But from a power-balance standpoint, I find it perfectly alright to min/max. SCS is nothing short of AMAZING, for both BG1 and BG2/ToB. Crank up all the options and be prepared for quite the challenge! It will make you feel completely fine with your power-gamed character, trust me
I think i'll just create the character now and install SCS then before deciding on how best to mod the Defender; I am torn between multi and dual class. Multi appeals due to the ability to level at the same time though. I need to see which offers me the most benefits i guess though
There is a point where multi-class catches up, but only at the VERY end of the game; there is little difference between lvl30 and lvl40, so being a multi-class at that point can be better. However, getting there the dual-class will be stronger by far, and even at the end the multi-class doesn't have a HUGE advantage (mainly access to both HLAs).
Oh, and, unless you mod it in, both a multi- and dual-class fighter/cleric will NOT be able to use bladed weapons (i.e. axes) due to cleric restrictions. You will only be able to use blunt weapons.
First thing that came to mind when I read DwDef/Cleric is: Armor of Faith plus Defensive Stance = absurdly overpowered. Don't break the game =D
Oh and i have installed SCS also only thing i think is omitted is the bassilus improvements which from what i can see is due to a bug caused by a change in the recent patch.
Keep in mind that a kitted multi-class (especially in BG1) can be pretty bonkers in terms of power... >_>