Importing and Multiple Playthroughs
Mestar
Member Posts: 78
I've decided to make a Cavalier and play through BG:EE 10 times, enough to raise all my stats to 25 through Tomes. It didn't feel right to use an editor (I also play on iPad and don't have the patience to edit the character).
I'm pretty sure after 1 playthrough I will have the items needed to solo the rest of the game. Just cleared out the bandit camp and already have 100% Resistance to Cold, 90% to fire, 70% Electric, 20% Acid, and 100% to Poison. I am a dual Scimitar/Axe wielder. I already snagged Drizzts weapons and have -6 AC and 78 HP at level 6.
My main question is, should I later export this Character to BG2EE, will I have the crazy amount of innate spells gained with each playthrough? If so, I am aiming for 20 Cure Light Wounds, 10 Remove Poisons, 10 Ghoul Touches (Horror in BG2), and 20 Vampirisms for BG2EE. When you are immune to Poison, Remove Poison loses usefulness and 25 in all Stats makes Draw Upon Holy Might worthless.
I'm pretty sure after 1 playthrough I will have the items needed to solo the rest of the game. Just cleared out the bandit camp and already have 100% Resistance to Cold, 90% to fire, 70% Electric, 20% Acid, and 100% to Poison. I am a dual Scimitar/Axe wielder. I already snagged Drizzts weapons and have -6 AC and 78 HP at level 6.
My main question is, should I later export this Character to BG2EE, will I have the crazy amount of innate spells gained with each playthrough? If so, I am aiming for 20 Cure Light Wounds, 10 Remove Poisons, 10 Ghoul Touches (Horror in BG2), and 20 Vampirisms for BG2EE. When you are immune to Poison, Remove Poison loses usefulness and 25 in all Stats makes Draw Upon Holy Might worthless.
0
Comments
Why are you even posting here, good advice is clearly not what you are looking for...
And we don't know how an import into BG2:EE will work exactly, because we don't have BG2:EE. If you do it with BG2, you will keep the innate spells, at least until you lose them all in Spellhold. Not that it matters anyway, with everything on 25.
And besides, it's also cheating to use an editor. I'd feel more accomplished grinding it out myself.
What is Spellhold? I only played BG2 once before, rolled a Sorcerer and played through once. Couldn't do it again because it was at a family member's house. That was a loooong time ago though, and I don't remember much.
Originally, however, the abilities were randomised according to alignment when importing to BG2. The stats would remain, however.
As for your question, I'm not sure what you want to hear. Having 25 all stats pretty much makes you a walking god... You're basically trivializing a good chunk of items in BG2 with stats like those - not like you need em.
On top of that, all of your Bhaal abilities are essentially useless for you with those stats (you end up losing em less than halfway through the story anyway). You are literally wasting a round casting Larloch's Drain, Cure Minor Wounds, DUHM, etc. because their effects are so insignificant. Slow Poison is almost never used in BG2, so that's kind of useless as well. TBH, I'm not even sure if you get additional casts of your Bhaal abilities for multiple playthroughs (I've never tried it), but in the end, it doesn't really matter.
And I agree with the others, you are kind of ruining the gameplay experience by doing so. It's like taking power-gaming to another level... but to each his own... XD
if you are going to do that play a cleric or multi or duel like ranger/cleric
Also, you might find that your all 25's Cavalier is a little gimped in BG2. An all 25's Inquisitor might be better. You lose "Lay on Hands", but having 20 Cure Light Wounds will help to compensate for that. As will the regeneration you get from having 25 Constitution.
Other than that... no idea. It never occured to me to intentionally take all the fun out of a game and grind through it while watching TV.
Grinding through the playthroughs is more of an OCD thing. Something I couldn't really do on a desktop, because I had to sit there for way too long. On the iPad I can take it wherever I go. On the crapper, between classes on campus, or the in-laws.
Not to mention it's a little scary.
As for your question about the abilities, I would suspect that BG2:EE will run the way BG2 does now. Specifically your Bhaalspawn abilities don't carry over as part of your character, they are assigned based on your alignment when you start the game. So you won't end up with multiples of the same ability (unless they do something different, which I see no reason why they should).
That just doesn't seem like a true Paladin to me. Paladins are all about trying to get to the bottom of evil, not just assuming someone / something is evil based on surface appearances.
Not to mention that Drizzt comes to you asking for help against a horde of gnolls. Since when is it Lawful Good to kill someone doing that?
I don't want to get into a big debate about Lawful Good, etc., so I'll just respectfully disagree that killing Drows on site falls within the parameters for that alignment. As you said, everyone decides what these things mean for themselves.
And clearly, people's definitions for concepts like "good" are completely subjective, so *shrug*. To each their own, I guess.
If I were DMing a PnP campaign with a Cavalier who took such action, he would likely be on a quick route to "fallen" status--minus some very convincing extenuating circumstances (Example: Drow killed his entire village when he was a boy, etc.)
And the thought of a good Drow is so alien that Salvatore didn't want to do it. In fact, Drizzt was meant to be a side character to Wulfgar. After giving a script to his publishers, they insisted the focus be on Drizzt.
If you want to while away the hours playing BGEE on your ipad during class and such, why don't you roll a new character? That's what I don't get.
Excuse me for not remembering all the details of a game I played through once in a one week period when I was in high school while also a regular member of the Wrestling team, Academic Decathlon, Chess Club, and Honor Roll student.
The simple fact of it is that RP has very little to do with Baldur's Gate. Every (almost) dialogue has the opportunity to end in a fight and 95%vof the time the options don't cover what I would say if I were playing good ole fashioned PnP DnD.
If I encountered a Drow fighting Gnolls and he claimed to be Drizzt, I would attack him if he came near me. Especially so when the sun isn't bright. I would ask the Cleric or Mage or someone with a high sense motive to check against his story. If I were alone, I'd kill him to be safe and Ressurect him if I was wrong. Pretty easily done when you've got 40k gold in your bag.
If it were Drizzt, he'd probably whoop my ass and leave me humbled or unconscious. If not, then I died in glorious battle risking my own soul for the very believable threat of a Drow Scout readying a surface assault. He does, found innocent, gets rezzed. I die, say I'd do it again, and serve my God in the afterlife. Or I write him a long apology letter when I wake up, asking for his forgiveness, and continue to right the wrongs of the land.
Whether you agree or not, Drow in Faerun are virtually always evil or neutral leaning more towards evil than good.
Hating someone because of their race, although really REALLY dumb, can almost be accepted. Killing them on site without giving them the benefit of at least explaining themselves and before they raise weapons or do anything to harm you is quite a different matter all together.
Paladins and lawful goods in general don't have the luxury to go around killing people and "Hoping" that they are evil. If they do, they fall. Quite hard.
And in PNP this would be even more outrageous than in a CRPG; Raise Dead has a significant chance of failure, and it won't work on Elves anyway! You'd need Resurrection, which is significantly more involved and expensive.
Your Paladin can "Detect Evil" for a reason, use it!
As a Cavalier, you have access to this wonderful spell, Detect Evil. Seems like you might want to use it sometimes, rather than just assume someone is evil because they look different from you.
As a Lawful Good character, seems like you might be interested in whether an individual was *actually* evil before raising arms against them. Especially if he is ***asking for your help***.
The "I kill Drizzt because OMAI DROW!!1" excuse has been discussed to death already, it's really not a new or original idea. If you give a shit about roleplaying your character, that's fine, but it's hard to take the claim "I play BG for the story" serious. Especially if you grind while watching TV, the story can't be all that interesting.