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Dragon disciple questions

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  • theperm222theperm222 Member Posts: 84
    @Madhax exactly what I was thinking... I also wanted to add thac0 bonuses. Do you know how it's possible to edit the features of a class kit without just say, opeining up shadowkeeper every few levels and modifying your character?
  • MadhaxMadhax Member Posts: 1,416
    @theperm22
    I'm sure there's a way to do it, but I'm not the guy who'll figure it out =P Unless it's done for me, I'll probably just be EEKeeping the guy.

    I think if I break the 19 STR barrier with a good 2-hander and 2-handed style, extra THAC0 might be overkill. Of course, now that I think about it, 2-handed swords should have specific restrictions against mages/sorcerers... which would require further editing. Hm.
  • theperm222theperm222 Member Posts: 84
    edited March 2013
    @Madhax I got that one covered... give your DD use any item... see the link below. You will have to use Shadowkeeper, not EE Keeper, since EE Keeper is missing it as an affect. If you have BG2 installed, it's a simple matter of moving your CRE file to the character directory where BG2 is installed, point shadowkeeper there, and follow the instructions in this thread:

    http://www.gamebanshee.com/forums/threads/sk-question.24856/

    Worked flawlessly for me. Then I just added a proficiency in 2 handed swords. at level 6, will shadowkeep the savegame and give my DD one pip in two-handed weapon style... that's if its even necessary now that they have UAI.
  • MadhaxMadhax Member Posts: 1,416
    Awesome, thanks!
  • theperm222theperm222 Member Posts: 84
    FYI don't add it as an innate and try to use the spell, it won't work. Use the thread that VonDondu started... i started by making a copy of the -1 AC affect and then edited the parameters, repeat for the 2nd affect, save, and done.
  • FardragonFardragon Member Posts: 4,511
    edited March 2013

    Fardragon said:

    It's not so much being useful in melee, it's more a case of being even less useful when NOT in melee.

    Casting more spells is the solution for both.
    You are still missing the point.

    Yes, vanilla sorcerer is universally more powerful than DD. If power is all you care about, vanilla is your only flavour.

    However, IF YOU HAVE ALREADY DECIDED TO PLAY A DRAGON DISCIPLE, you gain some benefit from the class features when you are in melee range, but practially none at all standing at the back.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    Fardragon said:

    If power is all you care about.

    What I only care is to crush my enemies, see them driven before me, and to hear the lamentation of their women.
  • EudaemoniumEudaemonium Member Posts: 3,199

    Fardragon said:

    If power is all you care about.

    What I only care is to crush my enemies, see them driven before me, and to hear the lamentation of their women.
    Then I can confirm that you know what is best in life. XP
  • ArcticArctic Member Posts: 76
    edited April 2013
    well , the dragon disciple , in 3e has the same hp progresion as a barbarian , that would be d12 not d6, and used full con bonus, with max 2 the con bonus has no sense , and we can talk about the claws , byte , dragon form, wings, str bonus ...

    This is more a sorcerer with d6, but having the cons of a dd , and not its pros is a bit dissapointing, as any d&d player would say even against the 3rd edition table dd , full spell progression > all
  • AHFAHF Member Posts: 1,376
    I would think the most interesting "melee" version of a DD would be after 8th level with a protection from fire ring/spell/etc. added on so the DD drops fireballs on himself when surrounded by enemies. I see the fire resistance as the buff with the more practical impact on an effective playing style - especially for BG2 when just having a ring on will put the DD in the position of being healed by fireballs, delayed fireballs, and other fire attacks.
  • FardragonFardragon Member Posts: 4,511
    edited April 2013
    Arctic said:

    well , the dragon disciple , in 3e has the same hp progresion as a barbarian , that would be d12 not d6, and used full con bonus, with max 2 the con bonus has no sense , and we can talk about the claws , byte , dragon form, wings, str bonus ...

    The PnP DD has it's spell casting hit much much harder than -1 spell per level though, so it's not really compable.

    It was generally considered a melee PRC, not a caster.

    They should have done it as a Bard kit foe BGEE.
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