@Madhax exactly what I was thinking... I also wanted to add thac0 bonuses. Do you know how it's possible to edit the features of a class kit without just say, opeining up shadowkeeper every few levels and modifying your character?
@theperm22 I'm sure there's a way to do it, but I'm not the guy who'll figure it out =P Unless it's done for me, I'll probably just be EEKeeping the guy.
I think if I break the 19 STR barrier with a good 2-hander and 2-handed style, extra THAC0 might be overkill. Of course, now that I think about it, 2-handed swords should have specific restrictions against mages/sorcerers... which would require further editing. Hm.
@Madhax I got that one covered... give your DD use any item... see the link below. You will have to use Shadowkeeper, not EE Keeper, since EE Keeper is missing it as an affect. If you have BG2 installed, it's a simple matter of moving your CRE file to the character directory where BG2 is installed, point shadowkeeper there, and follow the instructions in this thread:
Worked flawlessly for me. Then I just added a proficiency in 2 handed swords. at level 6, will shadowkeep the savegame and give my DD one pip in two-handed weapon style... that's if its even necessary now that they have UAI.
FYI don't add it as an innate and try to use the spell, it won't work. Use the thread that VonDondu started... i started by making a copy of the -1 AC affect and then edited the parameters, repeat for the 2nd affect, save, and done.
It's not so much being useful in melee, it's more a case of being even less useful when NOT in melee.
Casting more spells is the solution for both.
You are still missing the point.
Yes, vanilla sorcerer is universally more powerful than DD. If power is all you care about, vanilla is your only flavour.
However, IF YOU HAVE ALREADY DECIDED TO PLAY A DRAGON DISCIPLE, you gain some benefit from the class features when you are in melee range, but practially none at all standing at the back.
well , the dragon disciple , in 3e has the same hp progresion as a barbarian , that would be d12 not d6, and used full con bonus, with max 2 the con bonus has no sense , and we can talk about the claws , byte , dragon form, wings, str bonus ...
This is more a sorcerer with d6, but having the cons of a dd , and not its pros is a bit dissapointing, as any d&d player would say even against the 3rd edition table dd , full spell progression > all
I would think the most interesting "melee" version of a DD would be after 8th level with a protection from fire ring/spell/etc. added on so the DD drops fireballs on himself when surrounded by enemies. I see the fire resistance as the buff with the more practical impact on an effective playing style - especially for BG2 when just having a ring on will put the DD in the position of being healed by fireballs, delayed fireballs, and other fire attacks.
well , the dragon disciple , in 3e has the same hp progresion as a barbarian , that would be d12 not d6, and used full con bonus, with max 2 the con bonus has no sense , and we can talk about the claws , byte , dragon form, wings, str bonus ...
The PnP DD has it's spell casting hit much much harder than -1 spell per level though, so it's not really compable.
It was generally considered a melee PRC, not a caster.
Comments
I'm sure there's a way to do it, but I'm not the guy who'll figure it out =P Unless it's done for me, I'll probably just be EEKeeping the guy.
I think if I break the 19 STR barrier with a good 2-hander and 2-handed style, extra THAC0 might be overkill. Of course, now that I think about it, 2-handed swords should have specific restrictions against mages/sorcerers... which would require further editing. Hm.
http://www.gamebanshee.com/forums/threads/sk-question.24856/
Worked flawlessly for me. Then I just added a proficiency in 2 handed swords. at level 6, will shadowkeep the savegame and give my DD one pip in two-handed weapon style... that's if its even necessary now that they have UAI.
Yes, vanilla sorcerer is universally more powerful than DD. If power is all you care about, vanilla is your only flavour.
However, IF YOU HAVE ALREADY DECIDED TO PLAY A DRAGON DISCIPLE, you gain some benefit from the class features when you are in melee range, but practially none at all standing at the back.
This is more a sorcerer with d6, but having the cons of a dd , and not its pros is a bit dissapointing, as any d&d player would say even against the 3rd edition table dd , full spell progression > all
It was generally considered a melee PRC, not a caster.
They should have done it as a Bard kit foe BGEE.