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How do you Defeat Mulahey and his Minions in the Nashkel Mines - This is IMPOSSIBLE

I don't know if I've visited the mines too early (I felt I was under pressure from Montaron and his colleague to do so) I still only have level 1 characters (with 1 at level 2) and feel grossly underpowered for this fight. Even if I don't show mercy to Mulahey, I'm overwhelmed by enemies and my characters are killed in seconds. Does anybody have any tips on how to win this battle?
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  • [Deleted User][Deleted User] Posts: 3,675
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  • GoodSteveGoodSteve Member Posts: 607
    edited March 2013
    Well, it depends on what your party composition looks like, but here are some tips. Take a frontliner, the one with the best AC ideally, and leave them by the cave entrance where the Kobolds spawn. Take a mage, with the sleep spell prepared (a spook spell would be handy to have aswell) and move them to the hallway that enters Mulaheys room but leave them so they can still cast spells into the entrance area. Get the rest of your team over to where you'll be fighting Mulahey.

    Once the fight starts have your mage cast sleep into all of the Kobolds while your tank kills the slumbering jackals off one by one/deals with any who are still standing. The rest of your team should engage Mulahey. Try your best to interrupt his spells so he doesn't hold some of your more important party members (someone with magic missile spells is good for this or Imoen with the wand of Magic Missiles works just as well). Use the Spook spell on him if you can and watch him dance around in fear while you pump him full of arrows.

    This fight will be difficult at 1st level but it is doable. Just try the above over and over until it works out :)
  • spacejawsspacejaws Member, Mobile Tester Posts: 389
    Talk yer way out of it :D
  • FrozenCellsFrozenCells Member Posts: 385
    The kobolds and skeletons can be fought 2-3 at a time instead of all at once if you block their path off from swarming you by running into the "doorways" of the caverns. The main priority should be to take out Mulahey first. Xzar should be kept away from all enemies. What class are you playing?
  • atcDaveatcDave Member Posts: 2,387
    You do sound a little low level. Usually even just exploring the map above the mines will result in a couple fights with Ghouls, Winter Wolves, and the bounty hunter Grey Wolf which should get you mostly to level two.

    But the fight still could be winnable. I don't use the same NPCs you have, so I'm not sure of exact details, but put missile fire (including Magic Missile) on Mullahay while your tanks go after the skeletons and Kobolds, one tank on each group is best. If you have a third tank, put him on Mullahay. Most important thing is to hit Mulahay every round so he can't cast, and get him down as fast you can. The skeletons are the next biggest threat.

    For general equipment, you should be able to have all your tanks in Plate Mail or better by this point.
    And don't forget to cast whatever buff magic you have, it won't be much at 1st level, but at least your cleric can cast Bless (as soon as you enter the level, before you move forward). If you have a cavalier be sure you use Protection from Fear. Other classes will have different buffs, use what you got!
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited March 2013
    @Leematon Tell us your party and we can probably advise a winning strategy.

    Also, what potions and spell scrolls do you have, if any?
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited March 2013
    Leematon said:

    I don't know if I've visited the mines too early (I felt I was under pressure from Montaron and his colleague to do so) I still only have level 1 characters (with 1 at level 2) and feel grossly underpowered for this fight. Even if I don't show mercy to Mulahey, I'm overwhelmed by enemies and my characters are killed in seconds. Does anybody have any tips on how to win this battle?

    In those situations you should ask yourself... "What would SpaceInvader do?"

    Sorry, I just watched an entire season of How I Met Your Mother and for 2 or 3 days I'll be thinking like Barney Stinson.
    Post edited by SpaceInvader on
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  • Copastetic1985Copastetic1985 Member Posts: 277
    Like Bhaaldog said, I'd hit up the interweb and look for some mini quests to get a level or two.

    Some things to help if you don't want to do that:

    Save after you enter his little cave.

    Have Montaron hide in the shadows and get behind Mulahey for the opening strike.

    Set your characters up near Xan in the right side of the cave to avoid aggroing the Kobolds and a Skeletons, before battle.

    Harass Mulahey with Imoen's bow, and Xzar's Laroch's Minor Drain. The latter, only when you see him casting with a yellow ball ( Hold Person ).

    If you have the Wand of Missles still, use that when he's casting for the same reason above.

    Give your MT the potions ( Main Tank ) so he can keep the aggro on him. You can bottle neck Mulahey, the Kobolds, and the Skeletons with two fighters if you're on the right side of the cave.

    Recruit Xan real fast. I think he has Sleep. Use that once your Fighters have the enemies balled-up. It will only leave Mulahey for 5 rounds ( 30 seconds ).

    Aside from the Fighters ( with heavy armor ) everyone else should be slingin' or bowin' at Mulahey.


    Just a few things off the top of my head. I don't know if they have Mulahey walk toward you at the beginning like in SCS, if not, then you should be alright.

    Good luck.

  • Copastetic1985Copastetic1985 Member Posts: 277
    Sorry for double post, can't figure out how to edit on my phone.

    Another thing. Once you first talk to the Mayor of Nashkel, you have all the time in the world to clear the mines unless it's changed in BG:EE.

    They ( NPC ) only rush you to get to Nashkel.
  • srvksrvk Member Posts: 65
    Move your party to the room where Xan is. Lure Mulahey to that place. Cast charm on him. Then send him to die by his kobolds/skeletons minions(you may wish to give him the final shot to earn the XP). Send the thief to loot his body then exit (you don't need to fight the remaining foes)
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited March 2013
    Basically, if you can find a way to incapacitate Mulahey before he can cast spells on your party, you're good to go.
  • Copastetic1985Copastetic1985 Member Posts: 277
    srvk said:

    Move your party to the room where Xan is. Lure Mulahey to that place. Cast charm on him. Then send him to die by his kobolds/skeletons minions(you may wish to give him the final shot to earn the XP). Send the thief to loot his body then exit (you don't need to fight the remaining foes)

    You can completely skip killing the Skeletons if you want. They offer no experience. Same for the Kobolds, they only give you 7 each.

    Oh, I'd wait a few levels before you take on Greywolf and the group northeast of the mines after you leave.
  • FafnirFafnir Member Posts: 232

    Leematon said:

    I don't know if I've visited the mines too early (I felt I was under pressure from Montaron and his colleague to do so) I still only have level 1 characters (with 1 at level 2) and feel grossly underpowered for this fight. Even if I don't show mercy to Mulahey, I'm overwhelmed by enemies and my characters are killed in seconds. Does anybody have any tips on how to win this battle?

    In those situations you should ask yourself... "What would SpaceInvader do?"

    ...

    Sorry, I just watched and entire season of How I Met Your Mother and for 2 or 3 days I'll be thinking like Barney Stinson.
    "When I'm level 1, I stop being level 1 and be level 7 instead."
  • SchneidendSchneidend Member Posts: 3,190
    Bring a cleric to turn the skeletons, cut off the chokepoints so only one or two kobolds are attacking you at a time, have Xzar cast Chill Touch and either go on a kobold-killing rampage or help interrupt Mulahey's spells.

    "Nahahaha! I have become Death, Destroyer of Worlds!"
  • [Deleted User][Deleted User] Posts: 3,675
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  • MadhaxMadhax Member Posts: 1,416
    Skeletons and Kobolds have a real hard time handling heavily-armored folks. Hell, they can hardly hit anything. In my most recent game, I tossed Branwen and Rasaad into the gap with Ajantis tanking Mulahey, and had a really easy time with the fight.
  • TyranusTyranus Member Posts: 268
    The problem with new players and Mulahey is that the fight basically forces you to learn about IE pathing mechanics.

    Like others have said, it all comes down to positioning your party so you only have to fight 3-4 spawns at a time. Use anything you have to prevent Mulahey from casting his spells and focus him down first.
  • [Deleted User][Deleted User] Posts: 3,675
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  • PantalionPantalion Member Posts: 2,137
    Sleep and Command.

    Combat winners, even at level 1, played right, you can kill him without his ever being able to speak.
  • hummer010hummer010 Member Posts: 95
    If you can get Monty or Imoen to lay a trap by the entrance where the kobolds and skeletons spawn, it will take out most/all of them.

    Sometimes it can be damn hard to set a trap successfully though.
  • IkMarcIkMarc Member Posts: 552
    How did you even manage to get there without leveling up?

    Anyway definitely need some more info on your characters, gear and items you are wearing. Then probably it should be possible to figure out.
  • DJKajuruDJKajuru Member Posts: 3,300
    A hint :
    Imoen's wand disrupts Mulahey's spells.
  • lunarlunar Member Posts: 3,460
    If you have a thief with semi good lockpick skills, you can get a wand of lightning from Nashkel manor house upstairs, and potion of heroisms/invulnerability/invisibility/fire giant str from Nashkel Carnival. (hint:visit every tent and lockpick every chest in the carnival!) You should have oil of speeds from Immy and Montaron. A fighter with invulnerability+speed+fire giant str potions in his belly will completely destroy all the kobolds and skeletons by himself, no sweat. Add a single sleep spell for the kobolds and disrupt Mulahey's spell casting with wand of magic missiles, magic missile spell itself, or lvl 1 cleric spell command.

    Wand of lightning is very dangerous to use in Mulahey's chamber it can result in a total party kill and Mulahey is %50 lightning resistant anyway. Wand of frost found in Nashkel mine entrance is quite powerful though. I remember having a potion of fire breath there once too, use one on Mulahey and it will cook him up quickly.
  • [Deleted User][Deleted User] Posts: 3,675
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  • IecerintIecerint Member Posts: 431
    Either rush Mulahey with everyone at the start to try to kill him quickly, or keep away from him and stun him when he starts to use an ability. Try to limit how many skeletons/kobolds you aggro at a time unless you're intentionally thinning their ranks first.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited March 2013
    It would have helped if the OP had given the party.

    Ways to get right up on Mulahey to take him out fast include a Thief's or Ranger's stealth, a cleric's Sanctuary, and potions of invisibility.

    As Pantallion said above, Sleep and Command are probably your best bet at level 1. I can't remember if Mulahey tends to save against Sleep, but that is a great spell to try even if so... And in a recent game I watched him succumb twice to Command Word: Die. With Command he'll only stay down for 6 seconds, so if you have more than one casting of that spell prepared it could make the difference. Doom and Blindness are also good here to make quicker work of him. A backstab gets double damage, so if you have a Thief to hit him with that will help take him out faster.
  • MathmickMathmick Member Posts: 326
    edited March 2013
    http://www.youtube.com/watch?v=Bk5JzeHfckk

    ^ This should help.

    EDIT: (minor language warning)
  • KRKKRK Member Posts: 21
    day9 <3 JulyZerg "Just go fucking kill him" Sorry for off topic. GL HF :)
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