Marl killing spree bug. (7th)
Darksheer
Member Posts: 84
After killing Marl the CHARNAME (or perhaps any character doing this vile act) immediately attacks Marl's friend even though he isn't hostile.
Expected: Character should not automatically attack neutral/friendly npcs.
Expected: Character should not automatically attack neutral/friendly npcs.
Post edited by Balquo on
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Comments
I was assuming that with Bears it was an intended behaviour that they were flagged as grouped, so that attacking any of them would force you to attack all of them. But this report makes it sound as if Marl and Dunkin are grouped in the same way, so perhaps it's not an intended behaviour with Bears either. Or maybe it's actually intended behaviour that you can't attack Marl without also being forced to attack his friend?