New love for the Fighter/Thief and the Potion of Magic Shielding
mjs
Member Posts: 742
I finished an all Elven party run last night with an F/T, Kivan, Coran, Viconia, Secret NPC and Xan and it was awesome. Luckily aside from the occasional sniping, Viconia and Kivan never came to blows despite having them both as early as possible and never needing to drop them (with an 18 charisma, up to 20 after the nymph cloak).
And yeah, the f/t was killer. as soon as i was able to pick up the staff+3 and the sand thief ring, combined with some invisibility spells from xan and mr.b and DUHM and she was hitting for huge amounts of damage, possibly my new favourite class
and lastly the Potion of Magic Shielding (50% damage reduction from magic, all saving throws automatically successful). Now in all my playthroughs i'm something of a hoarder and i'll never use any potions or wands much, but i decided this playthrough to splash the cash and invest in the potions of magic shielding, blocking and protection. i used the PoMS against Aec and i smashed him first time, fairly easily, without even having to backstab. the f/t holds his attention, while the rest of the team kills the mage and the cult members, then we all pitch in and finish him. then sarevok, i probably could have solo'd with the PoMS and PoMB. the rest of the team stayed at the door and ambushed the mage when he teleported over and the f/t backstabbed with the staff of striking, sandthiefed, rinse and repeat.
tldr: f/t are awesome, potions of magic shielding and blocking makes anybody awesome.
And yeah, the f/t was killer. as soon as i was able to pick up the staff+3 and the sand thief ring, combined with some invisibility spells from xan and mr.b and DUHM and she was hitting for huge amounts of damage, possibly my new favourite class
and lastly the Potion of Magic Shielding (50% damage reduction from magic, all saving throws automatically successful). Now in all my playthroughs i'm something of a hoarder and i'll never use any potions or wands much, but i decided this playthrough to splash the cash and invest in the potions of magic shielding, blocking and protection. i used the PoMS against Aec and i smashed him first time, fairly easily, without even having to backstab. the f/t holds his attention, while the rest of the team kills the mage and the cult members, then we all pitch in and finish him. then sarevok, i probably could have solo'd with the PoMS and PoMB. the rest of the team stayed at the door and ambushed the mage when he teleported over and the f/t backstabbed with the staff of striking, sandthiefed, rinse and repeat.
tldr: f/t are awesome, potions of magic shielding and blocking makes anybody awesome.
3
Comments
Yeah, those potions can totally swing a fight. I use the Magic Shielding potion religiously for beating save-or-die encounters.
Do the CHARNAME special powers use character level as caster level BTW?
namely...time trap + improved haste + assassination
which could end in 9 APR, every hit a backstab, every swing hits
i'm weak at the knees just thinking about it
Earlier I BS'd Aec'Letek for 150 damage. I felt sorry for him too.
In the interests of disclosure, I should state that I had the XP cap removed, so my F>T was 7/9 as opposed to the 7/8 she'd normally be able to get to, and thus had 4x as opposed to 3x BS. I'm not sure how much this would actually change with a (BG1 legal) 6/9 F>T, though, since to my knowledge the extra 1/2 APR from F7 doesn't factor into backstabs. Everyone else (Dorn, F>T Shar-Teel, M>C Xzar, Viconia, Edwin) was the same level they'd normally get to, since the extra XP wasn't enough to boost them above the standard level cap.
Nevertheless, it has convinced me of the sheer game breakingness that is DC'd characters.
even the multis are super powerful
I love the class, but it will never be the best class.
One of these is lower risk than the other. :-)
We might be playing on different difficulty (SCS, tactics, ascension etc). A F/T can go through the game, and hes a very powerful class. But arcane magic is leaps better than anything else in this game. Even a sorcerer with 3 strenght can easily deal more damage in melee than a F/T with the right spells.
Once the NPC Project gets released for EE, I'm going to install it and SCS. I've never played SCS, so I am interested in the added challenge.
Shield
Luck
Blur
Mirror image
Strength
Haste
Ghost Armor
Stoneskin
Polymorph self (Sword spider)
Minor sequencer (Strength)
Can make some changes here if needed (Fire shield blue/red) for survivability. But sword spider under strength and haste deals more damage than a F/T. Not to mention we have alot more survivability, AND if you add them attacking us (Fireshield) you have extra damage there aswell.
It's also possible to use the gnoll form from polymorph self as it has a +3 weapon and will under haste and strength almost deal as much damage as a F/T (This is purely for +3 weapon, but as nothing in BG has that requirement, this is for BG2 mostly).
I don't have the patience for this when I can have the F/T hide in shadows and backstab for >100 damage (and repeat with ring and/or potions) and not spend more time buffing than the fight takes to complete.
In BG2 there is no contest - arcane casters are better.
The question wasn't about immersion, or about using all my spells. The question was if i could deal more damage than the F/T as a 3 strenght naked sorcerer, and with this build you can do that and you have more survivability. There is no potion that adds 3 APR's. The only potion you have that is 'better' would be defense and strenght potions. You can't get blur, you can't get mirror image, can't get stone skin. All the best spells in that list are spells that aren't available through potions.
Web + fireballs gets you killed quick as hell against any decent oponent. And the only spell out of those i would pick for my runs would be web as the Poly sword spider for is immune.
Backstab for -> 100 is nothing compared to 4-5 APR sword spider with poison added to the bunch (Polymorph sword spider has poison) .
So to cut this short. 3 strenght naked sorcerer more damage in melee than F/T of equal level in BG1? Yes.
And as i mentioned below this is a customized build with the purpose of having more survivability and damage than a F/T of equal level in BG1. It won't be as effective on lower level as a F/T but then again no caster will be. But on max level you'll deal more damage and survive alot better.
I play with difficult enhancing mods and unless you buff up like that with said mods you'll die in a couple of seconds.
This build isn't the most effective out there at low level, and it's tailorer with the purpose of going into melee at BG 1 cap.
"A F/T multi is consistently more powerful throughout the game. " Until you reach max level and it's less powerful than a sorcerer with 3 strenght that runs around naked.
[Edited] : And you still got 3 first level spells, 1 third level spell for anything you want on lower level. With Sleep you can easily get the first levels under your belt without problem. Also you can change luck for web, the reason i took luck was purely for damage, web in most cases is better as sword spider is immune.
i admit i've never tried your build, i did something similar with an avenger and while truly awesome, she was better at picking off mages/archers etc rather than going toe-to-toe with Sarevok
5 APR with poison
Thac0 16 without any potions involved
AC - 6 naked with only spells. Add the stoneskin and mirror image and you'll survive without any problem.
Being a sorcerer you still have spells left to refresh with. I just downed Sarevok with this build on my second try.
All this while being naked. Now by adding protection rings and such you'll have even better scores. Start chugging potions (The ones you can use as a pure sorcerer) and it's a killing machine.
It's also possible to dispel the spider claws and then trade the poison for a weapon instead, with 5 APR.
The one case where the F/T would win is if you chug every potion known to human (Cloud giant, potion of power, heroism). And then he'll still die alot quicker, and most probably fail where the sorcerer won't (This is purely from SCS) .
If you have a level 1 fighter and dual him to mage (So you can use the same potion as a F/T) your sword spider form will win even over a F/T fully buffed with potions.
[Edited] : Also let's put in the web spell instead of luck, and your enemy is held so each of your attacks will land, so you win the Thac0 race. The F/T don't have anything except darts to stun the enemy, and those have a low chanse to work on any higher level enemy in BG1.
Web + buffed sword spider form -> Cloakwood mine party, iron throne top floor and even sarevok an his cronies at the end. It's really that powerful.
[Edited 2] : With ring of protection + 2 and a balduran cloak you got an AC of -9. This is while still having 5 APR. Now you can still add a robe for slashing resistance and a girdle for either blunt or slashing.
AC - 9
AC - 14 slashing.
A warrior that dual wields (Have to dual wield to get 3 APR) Will have the same AC of -9 (With drizzt sword, cloak of balduran, full plate, ring +2 , helm of Balduran) but none of the extra protection of the sorcerer.
Imagine dual wielding two daggers of poison on a warrior with 5 APR.
[Edited] : The sword spider has 18 poison damage. So if you hit 5 times you'll deal out 90 damage from poison alone.