Request: trap presence option on starting a new game
Akihiko
Member Posts: 213
I'm not sure if this is feasable with Beamdog's limitations, but what I envision is basically this: On starting a new game, an option screen pops up with four options for the pre-set traps within the game.
1. Classic - No changes to traps, the experience we are all familiar with.
2. No Traps - Mainly for BG2, which as we all know has a lack of thieves. With this option, all traps in the game are removed, mainly for people that don't want to have a thief in their party, or want their thief to focus on other skills. The downsides are no xp from disarming, and if you don't take a thief you can only open locked boxes and doors through force lock and knock spells, which both also don't give xp.
3. Remix - All the old trap placements are removed, and replaced with new traps in new places. For those of us that have played through enough times to know where all the traps are, this will give us a new experience.
4. Hardcore - Has all the Classic traps AND all the Remix traps, for people that always want to watch their step. Should probably also reduce xp gained from traps (in BG2 at least) by %50-%75 so it isn't way too easy to get levels just by disarming traps.
Feel free to tell me what you think, criticisms and opinions are welcome.
1. Classic - No changes to traps, the experience we are all familiar with.
2. No Traps - Mainly for BG2, which as we all know has a lack of thieves. With this option, all traps in the game are removed, mainly for people that don't want to have a thief in their party, or want their thief to focus on other skills. The downsides are no xp from disarming, and if you don't take a thief you can only open locked boxes and doors through force lock and knock spells, which both also don't give xp.
3. Remix - All the old trap placements are removed, and replaced with new traps in new places. For those of us that have played through enough times to know where all the traps are, this will give us a new experience.
4. Hardcore - Has all the Classic traps AND all the Remix traps, for people that always want to watch their step. Should probably also reduce xp gained from traps (in BG2 at least) by %50-%75 so it isn't way too easy to get levels just by disarming traps.
Feel free to tell me what you think, criticisms and opinions are welcome.
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Comments
Then again I usually play a thief, and most traps are easily found with a low detect trap skill anyway.
And besides, I actually know here most traps are ingame, and most of them are easily dodged.
Why force you to crawl through areas just in case the traps moved?
The original idea, in some points are valid, an remix of the traps would be a nice option. Easy to do. Of course not every trap on the game can be randomed, but for those that can... why not. Besides, the fact a mod already do that doesn't meant that no one can request this on the forum (delete 90% of the feature request threads if that's a valid point).
And as for the mod, I was unaware of it's existence, so thanks for pointing it out. I do like to limit how modded my game is, however, as I know from Bethesda games that the more mods you use, the more problems you encounter.
I think anything along the lines of removing all traps or making Detect Traps spell also disable traps should be a mod and not an official option.