The Harrower +1 and skeletons (spoilers)
Wanderon
Member Posts: 1,418
I have my assassin weilding the Harrower +1 whenever we meet up with undead creatures but we just had a battle with some skeletons and it appears the damage he does with it is getting reduced by half?
P-attack roll 11+5 = 16: hit
P did 3 damage to skeleton (6-3)
P- attack roll 12+5=17:hit
P did 7 damage (13-6)
P-attack roll 6=9=15:hit
p did 4 damage to skeleton (8-4)
Is this an issue with the sword or is this just the skeletons resistance to slashing weapons coming into play?
P-attack roll 11+5 = 16: hit
P did 3 damage to skeleton (6-3)
P- attack roll 12+5=17:hit
P did 7 damage (13-6)
P-attack roll 6=9=15:hit
p did 4 damage to skeleton (8-4)
Is this an issue with the sword or is this just the skeletons resistance to slashing weapons coming into play?
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Comments
Hang on...
Do skeletons have eyes?
So it looks like with the Harrower +1 you sort of break even with skellys - gaining back most of what you would have lost to their resistance - for instance the first one posted in the OP that did 3 damage would not have done any without the +3 damage from Harrower.
Also, the extra damage damage from the Harrower doesn't really do much to compensate for damage resistance unless your pre-resistance damage is small, and overall the weapon isn't terribly effective against skeletal undead. With the Harrower, you'd be doing an average of (4.5+1+3)/2=4.25 damage. Even a mundane mace or flail will do 4.5 damage on average. So blunt weapons are still your best bet.
I think it may trump the sling as well becuase the damage is missle and not blunt IIRC.
(just ran into some skellies and had him keep sling equipped:
P- attack roll 19 +8 = 27:hit
P did 1 damage to sleleton (5-4) LOL
So big sword, throwing knives and a shield.
If I was brought back, I would be hitting adventurers with a cheese and onion baguette, an inflatable dinghy and a bucket and spade...