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Has BG:EE been made too easy? **spoilers abound**

Hi all! I'm new to the board, but well experienced with BG and roleplaying games in general, and I'm wondering if anybody else thinks that BG:EE seems way too easy, compared to original BG?

I've been playing as a half-orc fighter, and the game's pretty much been a cake-walk from the go. What with 18 DEX, splint mail and ++ single weapon proficeincy I had a -2 AC before I even left Candlekeep! With Imoen for traps and locks, and Viconia for buffing, I'm yet to come across anything my longsword can't turn into meaty chunks in short order. (Sirines were not even a challenge - just sent Vic in with her 50% magic resist, then ran my fighter in to chop them up while they were busy trying to charm her.)

I've just finished the Cloakwood mines, and even Daveorn fell before my blade with little resistance. I've Dualled Imoen into a Mage now, which gives me double the buffing options. Pretty much every battle my fighter takes on alone, once he's been suitably buffed.

Maybe my memory is hazy (age is a killer, trust me...) but i seem to remember original BG being a real challenge, with a full 6 party members and some fancy strategy needed to complete the game. Now, it's buff, hack and repeat.
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  • MordeusMordeus Member Posts: 460
    The more you become accustomed with the inner workings of a game, the easier it becomes. There's games that used to take me 30 hours+ to finish, that now take 3-4 hours.

    But the BG2 kits do make things alot easier. The remedy is really to take the more fragile kits into battle. A Half-Orc Fighter is pretty much a top tier warrior but something like a Druid would be more challenging.
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  • trailltraill Member Posts: 22
    Yes, i hear you Mordeus, and i agree. My first run through ME took 40+ hours; my last took 19. But that was because I knew what I'd be fighting, and where, so I could adjust my strategies to suit.

    My issue with BG:EE is that currently, i don't seem to even [i]need[/i] a strategy - just buff my fighter so he won't be Charmed or Held, and then send him charging in like some sort of crazed viking. Many times now, I've had him completely surrounded by foes who simply cannot seem to land a hit on him (his AC is now -6 thanks to full plate and a ring of princes). Imoen and Vic stand back and play cards while he hacks away like a woodchopper, oblivious to the blows that seem unable to hit him. I remember Sword Spiders being able to dissect my whole party, back in the day, and now the thing is lucky to even get one hit in before my guy splatters it.

    Perhaps you are right - I may have to start again and pick a less effective class. But that does not speak well of the balance of EE, does it, If some classes are so over-powered as to be unplayable.
  • Lord_TansheronLord_Tansheron Member Posts: 4,212
    If you find the game too easy, use mods to make it harder. It's one of the biggest draws of BG, really - its great modding community.

    I can very much recommend Sword Coast Stratagems - crank up all the options to the max, set the in-game difficulty to Insane, and then tell me the game is too easy! ;)

    It's not surprising that the vanilla version is not a big challenge. After all, it was designed with all sorts of audiences in mind, including novices. Once you get behind how the combat system works, it's not hard to figure out ways to complete destroy it, especially for seasoned gamers. But that's okay, really; the mods are content made especially for just those kinds of people! And they are really good, for the most part, and really easy to use. Try it!
  • trailltraill Member Posts: 22
    My dear Lord_Tansheron, what a perfectly splendid suggestion! I believe I will try it, thank you!

    Is there a specific site where I could aquire these mods? And will they work on my macbook? And lastly, will I still be able to import my character into BG2 if he's been modded?
  • Copastetic1985Copastetic1985 Member Posts: 277
    I second giving SCS a go. Prepare for a bit of shock at first followed by a "OMGWTF that's not fair! This is BS!" during some of the fights.

    Once you get into it, you won't ever turn SCS off though.
  • Maelora69Maelora69 Member Posts: 75
    If you play a maxed-out character with 19 or % Strength or dual-classing, then yes, the game feels easy (without SCS).

    If you roll a character honestly and recruit 'normal' NPCs it can be a worthy challenge.
  • revaarrevaar Member Posts: 160
    Also, it seems that you are running with a smaller party. That means you will be gaining levels faster than normal. You are probably a little over leveled for where you are. When you hit level cap things should catch up a bit.
  • EudaemoniumEudaemonium Member Posts: 3,199
    edited April 2013
    Maelora69 said:

    If you play a maxed-out character with 19 or % Strength or dual-classing, then yes, the game feels easy (without SCS).

    If you roll a character honestly and recruit 'normal' NPCs it can be a worthy challenge.

    On my last playthrough, I created a Fighter and dualled to Thief at level 7. On character creation I got the highest roll I've ever had, a 95. By the end of the game, she had 19s in the core stats and tons to spare.

    After finishing, I rerolled with: 15/18/10/16/12/14, for RP value.
    Post edited by Eudaemonium on
  • trailltraill Member Posts: 22
    You make a good point Maelora69. My stats of 18/18/18/10/10/10 took about 20 odd re-rolls to achieve. My next character I'll try and take the first roll I make. gulp.
    Still, I always re-rolled my character until I was happy when I played the original BG, all those years ago, and I don't remember maxed-out stats making me as invulnerable as I am in BG:EE.

    I think Revaar's point is a good one. I only took the two npc's with me in an effort to make the game harder, but it might have had the opposite effect due to faster levelling. I'll let you know when I cap out ;)
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  • Maelora69Maelora69 Member Posts: 75
    Great suggestions from subtledoctor there.

    I wasn't meaning to be a jerk, traill - glad you can see that! But the 2nd Edition D&D rules really do feel unbalanced (because all the big bonuses are squeezed into the top stats), and playing 19 Str or dual-classed characters feels like playing with cheat codes on. I did a MP party with % Str and dual-classes and it just felt too easy. I was never using spells or potions or scrolls, just carving through everything in sight. Whereas with 'normal' characters, you're always looking for an edge, and things like potions and tactics become necessary.

    Likewise, try taking companions like Garrick or Rasaad rather than the unbalanced ones like Dorn. Makes for a very different playing experience.
  • Maelora69Maelora69 Member Posts: 75

    Maelora69 said:

    If you play a maxed-out character with 19 or % Strength or dual-classing, then yes, the game feels easy (without SCS).
    If you roll a character honestly and recruit 'normal' NPCs it can be a worthy challenge.

    On my last playthrough, I created a Fighter and dualled to Thief at level 7. On character creation I got the highest roll I've ever had, a 95. By the end of the game, she had 19s in the core stats and tons to spare.
    After finishing, I rerolled with: 15/18/10/16/12/14, for RP value.
    In the old BG2, I had an insane character, an Archer. She was 18/00 Str, 11 Int, Wis 16, dex 19, Con 17, Chr 16. Absolutely insane, and a complete waste of 18/00 Str. I should add this was after thousands of rolls, sometimes for hours on end. I've never seen anything like it before or since. I've rolled 96 and 97 before, but nothing as insane as Lliandriel here.
  • bill_zagoudisbill_zagoudis Member Posts: 207
    yes.
  • trailltraill Member Posts: 22
    Of course! *slaps forehead* There's no way I should be getting my 18 DEX bonus when I'm waddling around in a ton of steel. Thanx for the heads up subtledoctor - I'll definitely get Full Plate + Packing Steel.

    I must disagree with you on your last point, however, and purely from a roleplay POV. Okay, i've had a fairly sheltered upbringing at Candlekeep, but since seeing my father splattered in front of me, I've been targeted by assassins, accosted by monsters and wildlife of varied shapes and sizes, and uncovered a plot to destabilised the entire Sword Coast. Throw in the large number of dungeons and crypts I find myself in, and I think it's entirely reasonable to go around fully buffed. Call me paranoid.

    As far as companions go, I must admit to taking Minsc as much for his strength as for his hamster. Also, Jahiera often goes for a long walk without armour or weapons so I can get rid of her Druidness, yet keep her fighter husband. More food for thought...
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    edited April 2013
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    Post edited by [Deleted User] on
  • Excalibur_2102Excalibur_2102 Member Posts: 351
    Dont understand the comment "BGEE is way easier than original BG". As far as Im aware they havent done anything that would affect the difficulty level at all compared to vanilla BG (no tutu or SCS).

    The kits added from BG2 perhaps make the game easier if you use them, but all your examples seem to relate to just a standard fighter (granted, half orc fighter) so it should have been a very similar experience in vanilla BG1 if you used the same build/party set up id have thought.

    Like others have said, mods are the way to go if you want the game to be more difficult :).
  • styggastygga Member Posts: 467
    BG1 tactics always circled around buffing a fighter and sending them in. Haste is so powerful in the first game. It's not until around level 9-10 a mage becomes a very good utility option. Before that, there's just too few spells and too few options with good spells to shift a battle more than rolling on a sleep save vs spell.
  • OzzyBotkinsOzzyBotkins Member Posts: 396
    traill said:

    Hi all! I'm new to the board,, hack and repeat.

    Ah.....The Child of Bhaal has awoken.
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  • EnterHaerDalisEnterHaerDalis Member Posts: 813
    too easy? let me guess you re-rolled until you got a 90+ something. Maybe play on a higher difficulty

    or

    take the 75 stat no reload challenge and get back to me on that one. good luck.
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  • dstoltzfusdstoltzfus Member Posts: 280
    I would say increase difficulty, RP, and no-reload would be the way to go. Still too easy? SCS like everyone mentioned. Still too easy? Combine them (I'm sure a straight CE RP no-reload SCS run with a wizard slayer would be hard). That's the great thing about BG, you can always make it more challenging (though I hear there are crazies who find even all of that too easy).
  • Lord_TansheronLord_Tansheron Member Posts: 4,212
    At the end of the day, this is a video game, not neurosurgery. The degree of difficulty you will find here is not exactly breathtaking by overall comparison.

    But between mods, self-imposed restrictions, and the in-game difficulty, I'm pretty sure most players can find a way to tune the game to their personal satisfaction. And that's what's important! This isn't a competitive multiplayer game - this is YOUR game, to be played how YOU like it. And you have all the tools to make it so!
  • trailltraill Member Posts: 22
    Update: Lvl 3 of Durlag's Tower, and my unstoppable Orc has been stopped. Those Greater Wyverns tore him to shreds. Man, it was messy! And the crazy thing is, I was smiling like a banshee the whole time.

    I think I'll finish this game asap, then start another one. You guys have given me a lot to consider, so cheers for that. This thread has definitely helped make my next playthrough different for me.
  • reedmilfamreedmilfam Member Posts: 2,808
    I'm not surprised. Like somebody said earlier, when you get nearer to the level cap, the advantages from earlier become a little less so.
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  • AnduinAnduin Member Posts: 5,745
    At present my bum is being owned by some greater wolveweres on a certain island...

    Maybe F / M / T (me) a F / T (Coran) a F / D (Jaheria) a C / I (Quayle) a F / C (Yeslick) and a Mk (Rasad) spreads that xp love too thinly?

    Aaah. Difficulty is in the eye of the beholder. And if one of them turned up in BG:EE we would all be DOOOMED!
  • AlexisisinneedAlexisisinneed Member Posts: 470
    edited April 2013
    It all depends really. The werewolf island final battle was too hard for me on core rules no matter I tried so I turned the difficulty level down(Though probably my main problem was having a rather squishy female monk...:(" But on the new evil party that I just started a few days ago. This Orge loves to one hit kill the pc. I find it refreshing to have to occasionally reload because I took a dirt nap.
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