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Help for evil, cleric/thief playthrough

Hello all,

I plan on running a drow cleric/thief (thanks to EEKeeper) and I was looking for suggestions on weapon proficiencies and armor. Thanks!

Comments

  • GoForTheEyesBooGoForTheEyesBoo Member Posts: 97
    Thanks @Eudaemonium for the advice. Does anyone else have anything to add?
  • SCARY_WIZARDSCARY_WIZARD Member Posts: 1,438

    Thanks @Eudaemonium for the advice. Does anyone else have anything to add?

    Sanctuary is pretty useful.
  • KidCarnivalKidCarnival Member Posts: 3,747
    I just finished a run with a sage-ish fighter/priest (dual tho) with mastery in Quarterstaff, and often found myself wishing for backstab. I would definitely go for staff and backstab.
  • mjsmjs Member Posts: 742
    i would go 1 pip in quarterstaffs, 1 in sling, 1 in maces, 1 in dual wielding in that order. buff up (holy power for improved thac0) engage with a QS backstab, then swap to dual wielding the stupifier and mace+2 or staff/mace+2

    also by the time you get to ToB, try and put dual-wielding clubs on to make the most from assassination+improved haste+time stop trap

    i know you're not asking, but cleric/thief in bg2 is awesome.

    righteous magic (inflicts max damage 1round/level) + backstabbing

    just had a braingasm, shadow dancer>cleric dual
  • EudaemoniumEudaemonium Member Posts: 3,199
    Can't you only get one + in DW? Is it worth it with that much of a THAC0 penalty?
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2013
    @Eudaemonium covered it succinctly.

    IIRC, quarterstaff delivers the most damage of any weapon available to backstab with in both games, and it's just fun to boot. In BG2 using the Staff of the Ram you can get some truly astounding crit damage. (I'm also dimly recalling that Sandman posted once about morphing into a golem in ToB and getting off-the-scale backstab damage, although from a RP vantage then you have to imagine that being stealthed in such a form is essentially magical, i..e, akin to being Invisible. I can't recall if it was with F/T or C/T, though.)

    Anyway, you can do so much with this class combo! In addition to backstabbing you've got the other more utilitarian Thief skills; and then cleric buffs and Cleric offensive spells; and a great HLA pool as a multi-class (I prefer half-orc, myself for the tremendous Str).
  • mjsmjs Member Posts: 742
    @eudaemonium

    tis true only 1 pip in DW, but with holy power the thac0 penalty is much negated and having double the chance to hit helps too. by the time you get to SOA (and ToB) that penalty is fairly negligible
  • TyranusTyranus Member Posts: 268
    I love Cleric/Thief. You can cast Sanctuary, turn on Find Traps and clear the entire map before you ever engage an enemy. Quarterstaves offer the best backstab damage in the game. UAI is broken for any class combo, and lets you save Carsomyr for pesky multi-mage fights you can't BS your way through.

    Oh, did I mention DUHM, Rightout Might, Defensive Harmony, Devas, and all them juicy traps?
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